Changed: Allow compiling max plugins without the other tools.
--HG-- branch : build_pipeline_v3hg/feature/build_pipeline_v3
parent
ff84eb30e3
commit
53667165b0
@ -1,32 +1,36 @@
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ADD_SUBDIRECTORY(misc)
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ADD_SUBDIRECTORY(misc)
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ADD_SUBDIRECTORY(memory)
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ADD_SUBDIRECTORY(memory)
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# Max plugins are under the 3d directory as well.
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IF(WITH_3D)
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IF(WITH_3D)
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ADD_SUBDIRECTORY(3d)
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ADD_SUBDIRECTORY(3d)
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ENDIF(WITH_3D)
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ENDIF(WITH_3D)
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IF(WITH_PACS)
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# Don't add other subdirectories if only max plugins are selected.
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ADD_SUBDIRECTORY(pacs)
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IF(WITH_NEL_TOOLS)
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ENDIF(WITH_PACS)
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IF(WITH_PACS)
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ADD_SUBDIRECTORY(pacs)
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IF(WITH_LOGIC)
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ENDIF(WITH_PACS)
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ADD_SUBDIRECTORY(logic)
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ENDIF(WITH_LOGIC)
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IF(WITH_LOGIC)
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ADD_SUBDIRECTORY(logic)
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IF(WITH_GEORGES)
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ENDIF(WITH_LOGIC)
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ADD_SUBDIRECTORY(georges)
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ENDIF(WITH_GEORGES)
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IF(WITH_GEORGES)
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ADD_SUBDIRECTORY(georges)
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IF(WITH_SOUND)
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ENDIF(WITH_GEORGES)
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ADD_SUBDIRECTORY(sound)
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ENDIF(WITH_SOUND)
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IF(WITH_SOUND)
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ADD_SUBDIRECTORY(sound)
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IF(WITH_NEL_TESTS)
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ENDIF(WITH_SOUND)
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ADD_SUBDIRECTORY(nel_unit_test)
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ENDIF(WITH_NEL_TESTS)
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IF(WITH_NEL_TESTS)
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ADD_SUBDIRECTORY(nel_unit_test)
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IF(WITH_NEL_PIPELINE)
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ENDIF(WITH_NEL_TESTS)
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ADD_SUBDIRECTORY(pipeline)
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ENDIF(WITH_NEL_PIPELINE)
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IF(WITH_NEL_PIPELINE)
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ADD_SUBDIRECTORY(pipeline)
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ENDIF(WITH_NEL_PIPELINE)
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ENDIF(WITH_NEL_TOOLS)
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#build_gamedata
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#build_gamedata
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