|
|
|
@ -46,20 +46,8 @@ void CDriverGLStates3::init()
|
|
|
|
|
H_AUTO_OGL(CDriverGLStates3_init)
|
|
|
|
|
|
|
|
|
|
// By default all arrays are disabled.
|
|
|
|
|
_VertexArrayEnabled= false;
|
|
|
|
|
_NormalArrayEnabled= false;
|
|
|
|
|
_WeightArrayEnabled= false;
|
|
|
|
|
_ColorArrayEnabled= false;
|
|
|
|
|
_SecondaryColorArrayEnabled= false;
|
|
|
|
|
uint i;
|
|
|
|
|
for (i=0; i<sizeof(_TexCoordArrayEnabled)/sizeof(_TexCoordArrayEnabled[0]); i++)
|
|
|
|
|
{
|
|
|
|
|
_TexCoordArrayEnabled[i]= false;
|
|
|
|
|
}
|
|
|
|
|
for (i=0; i<CVertexBuffer::NumValue; i++)
|
|
|
|
|
{
|
|
|
|
|
_VertexAttribArrayEnabled[i]= false;
|
|
|
|
|
}
|
|
|
|
|
for (uint i = 0; i < CVertexBuffer::NumValue; ++i)
|
|
|
|
|
_VertexAttribArrayEnabled[i] = false;
|
|
|
|
|
_DepthRangeNear = 0.f;
|
|
|
|
|
_DepthRangeFar = 1.f;
|
|
|
|
|
_ZBias = 0.f;
|
|
|
|
@ -133,9 +121,7 @@ void CDriverGLStates3::forceDefaults(uint nbStages)
|
|
|
|
|
|
|
|
|
|
// ActiveTexture current texture to 0.
|
|
|
|
|
nglActiveTexture(GL_TEXTURE0);
|
|
|
|
|
|
|
|
|
|
_CurrentActiveTexture = 0;
|
|
|
|
|
_CurrentClientActiveTexture = 0;
|
|
|
|
|
|
|
|
|
|
// Depth range
|
|
|
|
|
_DepthRangeNear = 0.f;
|
|
|
|
|