.. |
anim_builder
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
animation_set_builder
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
build_clod_bank
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Changed: Replaced atof by NLMISC::fromString
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11 years ago |
build_clodtex
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
build_coarse_mesh
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
build_far_bank
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Changed: Replace all "" by empty(), clear(), Empty(), etc...
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8 years ago |
build_gamedata
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Changed: Typo fixes (thanks to Vagrant!)
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12 years ago |
build_interface
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Fixed: build interface border duplication
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6 years ago |
build_shadow_skin
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
build_smallbank
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
cluster_viewer
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Changed: Replace size() comparisons by empty() ones
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8 years ago |
crash_log_analyser
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Fixed EOL issues and added .hgeol file.
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13 years ago |
file_info
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Fixed: Use nlfopen in tools and servers
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9 years ago |
get_neighbors
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
hls_bank_maker
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
ig_add
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
ig_elevation
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Fixed: Remove inherited dependency on libxml2 for all projects
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9 years ago |
ig_info
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
ig_lighter
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Changed: Replace all "" by empty(), clear(), Empty(), etc...
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8 years ago |
ig_lighter_lib
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Crashfix in case pacs_prim are exported into .ig
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11 years ago |
lightmap_optimizer
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Changed: Replace size() comparisons by empty() ones
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8 years ago |
ligo
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Changed: Memory leaks detection
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8 years ago |
mesh_export
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Fixed: Don't try to convert next meshes if an error occurs
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9 years ago |
mesh_utils
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Fixed: New versions of AssImp depend on IrrXML
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7 years ago |
object_viewer
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Fixed: Warnings, throw(type) deprecated in C++11 and removed in C++17
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7 years ago |
object_viewer_exe
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Changed: Use TCHAR functions
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8 years ago |
object_viewer_widget
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Changed: Replace all "" by empty(), clear(), Empty(), etc...
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8 years ago |
panoply_maker
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Changed: Don't fix files within panoply_maker, use textures_optimizer (but checks can be enabled)
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9 years ago |
panoply_preview
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Changed: Replaced spaces by tabs
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9 years ago |
plugin_max
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Changed: Constify parameters
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7 years ago |
s3tc_compressor_lib
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Changed: Simplified all ENDIF and ELSE
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8 years ago |
shape2obj
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Changed: Constification of catches
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8 years ago |
shapes_exporter
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Fixed: Typos detected by Lintian
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8 years ago |
shared_widgets
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Changed: Simplified all ENDIF and ELSE
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8 years ago |
textures_optimizer
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Changed: Added default checks for textures and masks (-t and -m)
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9 years ago |
textures_tool
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Changed: Use modulateFromColorRGBOnly to colorize a bitmap in textures_tool
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8 years ago |
tga_2_dds
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Changed: New tga2dds option -g to force grayscale image instead of alpha
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8 years ago |
tga_cut
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
tga_resize
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Changed: Use *_PREFIX instead of fixed values with INSTALL
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13 years ago |
tile_edit
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Fixed: Compilation of Tiles Editor MFC version
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7 years ago |
tile_edit_qt
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Changed: Replace all path native functions by NeL methods
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8 years ago |
zone_check_bind
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Changed: Use a CUniquePtr macro since std::unique_ptr doesn't exist on all (yet) supported platforms
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8 years ago |
zone_dependencies
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Changed: Replace all path native functions by NeL methods
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8 years ago |
zone_dump
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Changed: Typo fixes (thanks to Vagrant!)
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12 years ago |
zone_ig_lighter
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Crashfix in case pacs_prim are exported into .ig
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11 years ago |
zone_lib
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Fixed EOL issues and added .hgeol file.
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13 years ago |
zone_lighter
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Changed: Use a CUniquePtr macro since std::unique_ptr doesn't exist on all (yet) supported platforms
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8 years ago |
zone_welder
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Fixed: Use nlfopen in tools and servers
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9 years ago |
zviewer
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Changed: Replace all "" by empty(), clear(), Empty(), etc...
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8 years ago |
CMakeLists.txt
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Added: New tool textures_tool to produce diffuse, normal, specular, etc... textures from an UV template and seamless textures or colorize a texture with a color
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8 years ago |