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3 Commits

Author SHA1 Message Date
Ben Saine 3160f3ac7d Update .gitignore 3 years ago
Ben Saine 7462c2e733 Merge branch 'use-item-macro' into 'use-item-macro'
Use Item Macro - move to original repo

See merge request ryzom/ryzom-core!8
3 years ago
Ben Saine be7e15d236 Use Item Macro - move to original repo 3 years ago

2
.gitignore vendored

@ -90,6 +90,7 @@ ylwrap
*.mk *.mk
# Visual Studio garbage # Visual Studio garbage
.vscode/
*.opensdf *.opensdf
UpgradeLog*.XML UpgradeLog*.XML
_UpgradeReport_Files _UpgradeReport_Files
@ -159,6 +160,7 @@ code/build/*
code/build-2010/* code/build-2010/*
build/* build/*
install/* install/*
win-build/
build_* build_*
code/nel/tools/build_gamedata/configuration/buildsite.py code/nel/tools/build_gamedata/configuration/buildsite.py

@ -2480,3 +2480,185 @@ class CHandlerItemGroupEquip : public IActionHandler
} }
}; };
REGISTER_ACTION_HANDLER(CHandlerItemGroupEquip, "item_group_equip"); REGISTER_ACTION_HANDLER(CHandlerItemGroupEquip, "item_group_equip");
// ***************************************************************************
class CHandlerUseItem : public IActionHandler
{
void execute(CCtrlBase * /* pCaller */, const std::string &sParams)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
std::string itemType = getParam(sParams, "item_type");
std::string searchTermInput = getParam(sParams, "search_term");
std::vector<std::string> searchTerms; //vector of terms to match (there can be more than one if user uses "&&" keyword)
std::map<std::string, ITEMFAMILY::EItemFamily> itemTypeDictionnary = {
{ "sap_crystal", ITEMFAMILY::ITEM_SAP_RECHARGE },
{ "crystallized_spell", ITEMFAMILY::CRYSTALLIZED_SPELL },
{ "consumable", ITEMFAMILY::CONSUMABLE },
{ "xp_catalyser", ITEMFAMILY::XP_CATALYSER },
{ "teleport", ITEMFAMILY::TELEPORT }
};
if (itemType.empty())
{
nlinfo("Trying to use item without defining type.");
return;
}
if (searchTermInput.length() > MAX_SEARCH_TERM_INPUT_LENGTH)
{
nlinfo("Search term is too long. Max is %d", MAX_SEARCH_TERM_INPUT_LENGTH);
pIM->displaySystemInfo(toString("Search term is too long. Max is %d.", MAX_SEARCH_TERM_INPUT_LENGTH));
return;
}
//split searchTerms
std::string delimiter = "&&";
size_t pos = 0;
std::string searchTerm;
while ((pos = searchTermInput.find(delimiter)) != std::string::npos)
{
searchTerm = searchTermInput.substr(0, pos);
searchTerms.push_back(searchTerm);
searchTermInput.erase(0, pos + delimiter.length());
}
searchTerms.push_back(searchTermInput);
IListSheetBase *pList = dynamic_cast<IListSheetBase *>(CWidgetManager::getInstance()->getElementFromId(LIST_BAG_TEXT));
//iterate every item in bag
for (uint i = 0; i < MAX_BAGINV_ENTRIES; ++i)
{
bool itemPassedTest = false;
CDBCtrlSheet *pCS = pList->getSheet(i);
const CEntitySheet *pES = pCS->asItemSheet();
if ((pES != NULL) && (pES->type() == CEntitySheet::ITEM))
{
CItemSheet *pIS = (CItemSheet *)pES;
if (!pIS)
{
return;
}
//check if item is of the type we are looking for
if (pIS->Family == itemTypeDictionnary[itemType])
{
//test for searchTerm, if present
if (searchTerms.size() > 0)
{
int nMatches = 0;
//if crystallized spell, we will search the enchantment instead of the title of the item
if (itemType == "crystallized_spell")
{
CClientItemInfo itemInfo = getInventory().getItemInfo(getInventory().getItemSlotId(pCS));
//iterate over all needed test, and leave the loop if not enough matches
for (std::size_t currentTest = 0; currentTest < searchTerms.size() && currentTest <= nMatches; currentTest++)
{
bool foundSomething = false;
//iterate over all enchant bricks and leave the loop if you valid the test
for (std::size_t currentBrick = 0; currentBrick < itemInfo.Enchantment.Bricks.size() && !foundSomething; currentBrick++)
{
std::string localizedName = ucstring(STRING_MANAGER::CStringManagerClient::getSBrickLocalizedName(itemInfo.Enchantment.Bricks[currentBrick])).toUtf8();
std::size_t posLocalizedName = localizedName.find(searchTerms[currentTest]);
//verify that the name contains the search term
if (posLocalizedName != std::string::npos)
{
localizedName.replace(posLocalizedName, (searchTerms[currentTest]).length(), "");
foundSomething = true;
nMatches++;
}
}
}
}
else
{
//get localized name of the item (for translations)
std::string localizedName = ucstring(STRING_MANAGER::CStringManagerClient::getItemLocalizedName(pIS->Id)).toUtf8();
for (std::size_t currentTest = 0; currentTest < searchTerms.size() && currentTest <= nMatches; currentTest++)
{
std::size_t posLocalizedName = localizedName.find(searchTerms[currentTest]);
//verify that the name contains the search term
if (posLocalizedName != std::string::npos)
{
localizedName.replace(posLocalizedName, (searchTerms[currentTest]).length(), "");
nMatches++;
}
}
}
// if all search terms found match, the item pass the tests
if (nMatches == searchTerms.size())
{
itemPassedTest = true;
}
}
else // no test needed
{
itemPassedTest = true;
}
if (itemPassedTest)
{
//run lua attached to item if needed
if (pIS && pIS->Scroll.Label.empty())
checkItemCommand(pIS);
//use or consume the found item
switch (pIS->Family)
{
case ITEMFAMILY::ITEM_SAP_RECHARGE:
case ITEMFAMILY::CRYSTALLIZED_SPELL:
//sap_reload or crystallized spell
sendToServerEnchantMessage((uint8)pCS->getInventoryIndex(), (uint16)pCS->getIndexInDB());
break;
case ITEMFAMILY::CONSUMABLE:
case ITEMFAMILY::XP_CATALYSER:
//consumable or catalyser
sendMsgUseItem(uint16(pCS->getIndexInDB()));
break;
case ITEMFAMILY::TELEPORT:
//teleport
sendMsgUseItem(uint16(pCS->getIndexInDB()));
// Last loading is a teleport
LoadingBackground = TeleportKamiBackground;
const CItemSheet *pIS = pCS->asItemSheet();
if ((pIS != NULL) && (pIS->Family == ITEMFAMILY::TELEPORT))
{
switch (pIS->Teleport.Type)
{
case TELEPORT_TYPES::NONE:
case TELEPORT_TYPES::KAMI:
LoadingBackground = TeleportKamiBackground;
break;
case TELEPORT_TYPES::KARAVAN:
LoadingBackground = TeleportKaravanBackground;
break;
}
if (pIS->Scroll.Label.empty())
checkItemCommand(pIS);
}
break;
}
return;
}
}
}
}
}
};
REGISTER_ACTION_HANDLER(CHandlerUseItem, "use_item");

@ -19,6 +19,11 @@
#include "inventory_manager.h" #include "inventory_manager.h"
///////////////////////////////////////
#define LIST_BAG_TEXT "ui:interface:inventory:content:bag:iil:bag_list"
#define MAX_SEARCH_TERM_INPUT_LENGTH 50
class CInterfaceItemEdition class CInterfaceItemEdition
{ {
private: private:

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