Commit Graph

498 Commits (fa4cbb00f7d3100fed97eb0b30bbf2c93094023d)

Author SHA1 Message Date
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1cc5848220 Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 4864ce7a5a Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 5423d4d025 Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi d1bf069708 Add some comments, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 32a187a199 Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi a5c9592165 Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi a79b9f7e65 Add library name to device name, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 64821ab4de List stereo devices, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 8ded099fbb Added some notes
--HG--
branch : multipass-stereo
12 years ago
kaetemi 78179ed809 Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
12 years ago
kaetemi ad5b60963f Cleanup
--HG--
branch : multipass-stereo
12 years ago
kaetemi be33bbc70f Add support for fp40 with opengl
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3e91b1a5cf Test texture with postprocessing material, seems to work with opengl
--HG--
branch : multipass-stereo
12 years ago
kaetemi dfb110b387 Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
12 years ago
kaetemi 9f1ddc9202 Add test for ps.1.1 pixel program in snowballs (it works too now)
--HG--
branch : multipass-stereo
12 years ago
kaetemi 4200483383 Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
12 years ago
kaetemi f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
12 years ago
kaetemi 983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
12 years ago
kaetemi ef720f764f Removed some CEffect related bit that slipped in
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3927378399 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
--HG--
branch : multipass-stereo
12 years ago
kaetemi 7be5858010 Simplify CPixelProgram
--HG--
branch : multipass-stereo
12 years ago
kaetemi 16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
12 years ago
kaetemi f63a275f2b Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
12 years ago
kaetemi c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
12 years ago
kaetemi 87c30bceea Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 12 years ago
kaetemi d139185b1e Compile NLGUI with lua 5.2 12 years ago
Dzmitry Kamiahin 68fe576f01 Fixed self-comparsion in ps. 12 years ago
kervala 0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 12 years ago
kervala 381eeaef8a Fixed: Virtual destructor warning 12 years ago
kervala 0c2e2d3e8f fixes #32 build failure/error using clang 12 years ago
dfighter1985 526da8ddf8 MODIFIED: no more action handler spam. 12 years ago
dfighter1985 fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 12 years ago
mattraykowski 6e309fee7a changed #20 - moved the libwww package discovery and fixed include paths in library project. 12 years ago
dfighter1985 ecbcdf388f MODIFIED: Resolved some GCC build errors. 12 years ago