Commit Graph

13 Commits (c70d8597b240ad06b53b796ece3cf8b0667f1613)

Author SHA1 Message Date
kaetemi b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
11 years ago
kaetemi 89a2a2ce99 Do not select stereo display debugger when HMD is set to Auto in Snowballs 11 years ago
kaetemi 6dfc8d0a00 Rename
--HG--
branch : multipass-stereo
11 years ago
kaetemi 9d93ae51a3 Fixes for d3d
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branch : multipass-stereo
11 years ago
kaetemi 21a70b4211 Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
11 years ago
kaetemi e3dead19e4 Replace temporary CMaterial code
--HG--
branch : multipass-stereo
12 years ago
kaetemi ac2e087fbf Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
12 years ago
kaetemi 350b580085 Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1fa02cae9e Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
12 years ago
kaetemi 71cdf88b81 Fix warning
--HG--
branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
12 years ago