Commit Graph

7331 Commits (bd21bfeeb3011cdad089fd5bf481a4046bff6877)
 

Author SHA1 Message Date
dfighter1985 20edb57761 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
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branch : gsoc2014-dfighter
10 years ago
kaetemi 4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
10 years ago
dfighter1985 9bb62a3ada Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 669c15eda9 Removed yet another unused variable.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 e7ded1f82c Removed unused variable.
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branch : gsoc2014-dfighter
10 years ago
kaetemi e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
10 years ago
dfighter1985 613643b033 Repaint immediately when the display channel is changed.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 edf1da1294 Save the last directory where we loaded a tile image from.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 04d17b7a05 Save the last directoy where we loaded a tilebank from.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 f25d152f4f Rotation is now set in the tilebank wrapper and applied when replacing a tile.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 99bcb6cf79 Line endings and copyright headers...
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branch : gsoc2014-dfighter
10 years ago
kaetemi e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
10 years ago
kaetemi 3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
10 years ago
dfighter1985 e2a579c03e Set all images by default.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 84fc5f27b6 Clear before loading the model data.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 2a55904b3e Makes no sense, but doesn't seem to be crashing anymore o.O
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branch : gsoc2014-dfighter
10 years ago
kaetemi 102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
10 years ago
dfighter1985 d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
10 years ago
kaetemi 65578ce498 OVR: Test large render target
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branch : multipass-stereo
10 years ago
kaetemi 2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
10 years ago
kaetemi 339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
10 years ago
kaetemi 33235bdf6c OVR: Testing
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branch : multipass-stereo
10 years ago
kaetemi 2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
10 years ago
kaetemi 9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
10 years ago
kaetemi 262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
10 years ago
dfighter1985 8bead3f3fd Saving tilebank
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 92e850d296 Texture path.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 bdedd145e4 Surface data.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 55c046252f Oriented stuff.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 688f6de090 Vegetation set stuff.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 caf76f09c8 Most of the functionality works with the new code.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
10 years ago
kaetemi f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
10 years ago
kaetemi b9e10fca72 Cleanup
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branch : multipass-stereo
10 years ago
kaetemi 0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
10 years ago
shubham_meena 204a5b8a18 rest api using curl
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branch : Gsoc14-ryzomAppImprovements
10 years ago
kaetemi 96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
10 years ago
kaetemi 1a413b0fe3 Add FXAA to Ryzom Client
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branch : multipass-stereo
10 years ago
kaetemi d56047bde6 Remove debug
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branch : multipass-stereo
10 years ago
kaetemi 8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
10 years ago
kaetemi fb525e3911 Cleanup snowballs2
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branch : multipass-stereo
10 years ago
kaetemi ec4762f669 3D: Add FXAA
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branch : multipass-stereo
10 years ago
kaetemi f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
10 years ago
kaetemi d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
10 years ago
kaetemi e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
10 years ago
kaetemi 6c3bcc2439 Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 1c67d6ec0f GL: Occlusion query bugfix 10 years ago
dfighter1985 30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago