Commit Graph

2914 Commits (9d93ae51a391b75b90ddbeaf08dd233ecea95b49)
 

Author SHA1 Message Date
kaetemi ffe05eae62 Move some more updates out of the render code, see #43
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branch : multipass-stereo
12 years ago
kaetemi 263e506551 Some necessary changes to camera setting, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5ac4a23bd3 Some more cleanup
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branch : multipass-stereo
12 years ago
kaetemi 93d856b394 Make oversize screenshots be perfectly seamless
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branch : multipass-stereo
12 years ago
kaetemi bf8ad82e21 Pull weather updates out of scene render
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branch : multipass-stereo
12 years ago
kaetemi 5c568c6ea0 Correctly apply bloom on oversize screenshots
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branch : multipass-stereo
12 years ago
kaetemi c87403ecb9 Refactor fulldetail override
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branch : multipass-stereo
12 years ago
kaetemi 25f5bccfe6 Merge with default
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branch : multipass-stereo
12 years ago
kaetemi 352ee42571 Distort 2D gui as well, ref #43
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branch : multipass-stereo
12 years ago
Jan Boon 46c4cc7aa4 Merged in botanic/rc-botanic-webdev (pull request #13)
warning and path fix's
12 years ago
kaetemi 6cfc75a1a2 Correctly synchronize some more animation in snowballs, re #43
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branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
12 years ago
kaetemi 8c86b05d5b Merge with default
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branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
12 years ago
kaetemi 5bae110c2c Properly scale seconds per frame graph in snowballs
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branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
12 years ago
kaetemi d45813adfc Workaround in snowballs for fullscreen bug with opengl driver
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branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
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branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 85977755de Allow turning off bloom in snowballs
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branch : multipass-stereo
12 years ago
kaetemi fe91e2a751 Cleanup
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branch : multipass-stereo
12 years ago
kaetemi fba17e4553 Allow linking debug and release with same mysql lib if no specific debug lib.
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branch : multipass-stereo
12 years ago
kaetemi 5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf16ccd320 Separate some camera related functions, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 86eb05a6d0 Move some config stuff out of main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi 24af75fc23 Remove some unused includes, re #43
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branch : multipass-stereo
12 years ago
kaetemi 3912bee50e Some more debug functions moved, see #43
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branch : multipass-stereo
12 years ago
kaetemi 7fa2a05195 Moved some temp code out of main_loop.cpp, ref #43
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branch : multipass-stereo
12 years ago
kaetemi bcc048145c Take some debug render code out of main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi 4d96c23c95 Separate some profiling code from main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi cb60e64355 Pull CPing out of main_loop.cpp, refs #43
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branch : multipass-stereo
12 years ago
kaetemi 6d28f88601 Return view as CQuat, see #43
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branch : multipass-stereo
12 years ago
kaetemi 1cc5848220 Create a clipping frustum, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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branch : multipass-stereo
12 years ago
kaetemi 38be9b5997 Fix warning
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branch : multipass-stereo
12 years ago
kaetemi 202413ab52 Adjust 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 9255bd73de Move snowballs compass, see #43
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branch : multipass-stereo
12 years ago
kaetemi 4864ce7a5a Add eye distance in 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5423d4d025 Add 2D interface shifting calculations, see #43
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branch : multipass-stereo
12 years ago
kaetemi 39197681fa Correctly adjust text to viewport, re #43
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branch : multipass-stereo
12 years ago