Commit Graph

490 Commits (6fba0c094a1f4b6686b75509015d007ab179ca90)

Author SHA1 Message Date
dfighter1985 6fba0c094a Merging default
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 b1777ff546 Projection matrix is now generated and managed by Nel and only loaded into OpenGL when dirty.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 cfc4565b5d Removed more stuff that's no longer neccessary now that we only work with VBO.
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branch : gsoc2013-dfighter
11 years ago
kaetemi 53bebec880 Add some basic prediction to CCDBNodeBranch::find
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branch : kaetemi-optimize
11 years ago
dfighter1985 bb6195f858 Always prefer VBOs as OpenGL core requires the use of VBOs.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 8f45e49fa0 GL3 driver can now be instantiated.
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branch : gsoc2013-dfighter
11 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
11 years ago
kaetemi 7bb8dec40c Parse action handler condition for interface link in advance
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branch : kaetemi-optimize
11 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
11 years ago
dfighter1985 dddd531249 Moved back the unix event emitter to the OpenGL driver. It was a bad idea to move it out ( this way ) originally.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 1c0d74fc00 Unix build fixes.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 dcf3ba2785 Move unix event emitter out of the driver, to NL3D.
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branch : gsoc2013-dfighter
11 years ago
kervala 296b4384a8 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 11 years ago
dfighter1985 0c64261e22 The 3dsmax exporter will now use the material file specified in the Nel material.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 3ff8613205 Merging default.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 ac98c00088 The prototype of the material exporter. It's only called when exporting a mesh, for now.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 80bcf2026a If dynamic material already exists, simply just reinitialize it.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 b776409cc8 More material properties are converted now.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 37fb2cfcda Started work on converting the old material to new one. Some colors are already out. Also made some modifications to the editor so it can deal with it.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 192e9c058a More work on the Variant type. Also modified material editor to use it.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 a113c81db3 Added a Variant type ( for holding variable type values ) to NLMISC
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 96eb64ecbe Shader can now be set for the rendering pass, using the shader combo box in MaterialWidget.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 00b47d6a50 Implemented the Shader widget, more or less.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 a71e4bc3ed Added some Shader related classes. They are not yet complete.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ea06a2c656 Property values can now be changed.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ed267a6587 Probably we don't want the default first pass to be stuck with us if we're loading a material.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 832178a83f Adding / Removing properties will now work.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 94fe455a1a Material widget now retrieves the passes when loading a material.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 02e61b1e1b Implemented the functionality of the Render Passes widget.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 30f8c9f9e1 Added a Nel3D proxy class.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 85e885f274 Worked a bit more on dynamic material. Also started to rework the material and pass widgets since I've realized I messed it up. Eg.: passes should have properties, not the material itself.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 32071d9053 Added skeleton for CDynMaterial. This class will be the new material.
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branch : gsoc2013-dfighter
12 years ago
Dzmitry Kamiahin 68fe576f01 Fixed self-comparsion in ps. 12 years ago
kervala 0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 12 years ago
kervala 381eeaef8a Fixed: Virtual destructor warning 12 years ago
kervala 0c2e2d3e8f fixes #32 build failure/error using clang 12 years ago
dfighter1985 526da8ddf8 MODIFIED: no more action handler spam. 12 years ago
dfighter1985 fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 12 years ago
mattraykowski 6e309fee7a changed #20 - moved the libwww package discovery and fixed include paths in library project. 12 years ago
dfighter1985 ecbcdf388f MODIFIED: Resolved some GCC build errors. 12 years ago
mattraykowski e7e51f01e0 merging gui editor repo. 12 years ago
dfighter1985 fcb736c387 Merged mainline default branch changes.
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branch : gsoc2012-gui-editor
12 years ago
kervala 4f8b62acb4 Changed: Typo fixes (Thanks to DuDraig!) 12 years ago
kervala 6e498aefad Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 3416ec2824 Changed: Warnings with clang 12 years ago
kervala 45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 5efeb5ba62 Fixed: Compilation with VC++ 2010 and 2012 12 years ago
kervala c8172d233c Changed: PCH optimizations 12 years ago
kervala 41f4cf2979 Fixed: Include libxml2 header 12 years ago
kervala 7f4ac72ef3 Changed: Minor typos 12 years ago