Clean up some headers

feature/pre-code-move
kaetemi 5 years ago
parent 76c252b23c
commit ff4a521b07

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#ifndef NLPIPELINE_PROJECT_CONFIG_H #ifndef NLPIPELINE_PROJECT_CONFIG_H
#define NLPIPELINE_PROJECT_CONFIG_H #define NLPIPELINE_PROJECT_CONFIG_H

@ -8,24 +8,21 @@
* NOTE: Needs to be changed not to use time_nl and string_common. * NOTE: Needs to be changed not to use time_nl and string_common.
*/ */
/* // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
* Copyright (C) 2012 by authors // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
* //
* This file is part of RYZOM CORE PIPELINE. // This program is free software: you can redistribute it and/or modify
* RYZOM CORE PIPELINE is free software: you can redistribute it // it under the terms of the GNU Affero General Public License as
* and/or modify it under the terms of the GNU General Public License // published by the Free Software Foundation, either version 3 of the
* as published by the Free Software Foundation, either version 2 of // License, or (at your option) any later version.
* the License, or (at your option) any later version. //
* // This program is distributed in the hope that it will be useful,
* RYZOM CORE PIPELINE is distributed in the hope that it will be // but WITHOUT ANY WARRANTY; without even the implied warranty of
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details.
* GNU General Public License for more details. //
* // You should have received a copy of the GNU Affero General Public License
* You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>.
* along with RYZOM CORE PIPELINE; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLPIPELINE_TOOL_LOGGER_H #ifndef NLPIPELINE_TOOL_LOGGER_H
#define NLPIPELINE_TOOL_LOGGER_H #define NLPIPELINE_TOOL_LOGGER_H

@ -7,6 +7,7 @@
*/ */
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2008 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Winch Gate Property Limited
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify

@ -6,24 +6,21 @@
* CStreamFileSound * CStreamFileSound
*/ */
/* // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
* Copyright (C) 2012 by authors // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
* //
* This file is part of RYZOM CORE. // This program is free software: you can redistribute it and/or modify
* RYZOM CORE is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as
* it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the
* published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version.
* License, or (at your option) any later version. //
* // This program is distributed in the hope that it will be useful,
* RYZOM CORE is distributed in the hope that it will be useful, but // but WITHOUT ANY WARRANTY; without even the implied warranty of
* WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // GNU Affero General Public License for more details.
* Affero General Public License for more details. //
* // You should have received a copy of the GNU Affero General Public License
* You should have received a copy of the GNU Affero General Public // along with this program. If not, see <http://www.gnu.org/licenses/>.
* License along with RYZOM CORE. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_STREAM_FILE_SOUND_H #ifndef NLSOUND_STREAM_FILE_SOUND_H
#define NLSOUND_STREAM_FILE_SOUND_H #define NLSOUND_STREAM_FILE_SOUND_H

@ -6,24 +6,21 @@
* CStreamFileSource * CStreamFileSource
*/ */
/* // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
* Copyright (C) 2012 by authors // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
* //
* This file is part of RYZOM CORE. // This program is free software: you can redistribute it and/or modify
* RYZOM CORE is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as
* it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the
* published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version.
* License, or (at your option) any later version. //
* // This program is distributed in the hope that it will be useful,
* RYZOM CORE is distributed in the hope that it will be useful, but // but WITHOUT ANY WARRANTY; without even the implied warranty of
* WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // GNU Affero General Public License for more details.
* Affero General Public License for more details. //
* // You should have received a copy of the GNU Affero General Public License
* You should have received a copy of the GNU Affero General Public // along with this program. If not, see <http://www.gnu.org/licenses/>.
* License along with RYZOM CORE. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_STREAM_FILE_SOURCE_H #ifndef NLSOUND_STREAM_FILE_SOURCE_H
#define NLSOUND_STREAM_FILE_SOURCE_H #define NLSOUND_STREAM_FILE_SOURCE_H

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -6,8 +6,8 @@
* \author Jan Boon (Kaetemi) * \author Jan Boon (Kaetemi)
*/ */
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 by authors // Copyright (C) 2010 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "nel/pipeline/database_config.h" #include "nel/pipeline/database_config.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "nel/pipeline/project_config.h" #include "nel/pipeline/project_config.h"

@ -6,24 +6,21 @@
* CToolLogger * CToolLogger
*/ */
/* // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
* Copyright (C) 2012 by authors // Copyright (C) 2012 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
* //
* This file is part of RYZOM CORE PIPELINE. // This program is free software: you can redistribute it and/or modify
* RYZOM CORE PIPELINE is free software: you can redistribute it // it under the terms of the GNU Affero General Public License as
* and/or modify it under the terms of the GNU General Public License // published by the Free Software Foundation, either version 3 of the
* as published by the Free Software Foundation, either version 2 of // License, or (at your option) any later version.
* the License, or (at your option) any later version. //
* // This program is distributed in the hope that it will be useful,
* RYZOM CORE PIPELINE is distributed in the hope that it will be // but WITHOUT ANY WARRANTY; without even the implied warranty of
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details.
* GNU General Public License for more details. //
* // You should have received a copy of the GNU Affero General Public License
* You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>.
* along with RYZOM CORE PIPELINE; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include "nel/pipeline/tool_logger.h" #include "nel/pipeline/tool_logger.h"

@ -1,4 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2008 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Winch Gate Property Limited
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <https://wiki.ryzom.dev/>
// Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2010 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "../mesh_utils/mesh_utils.h" #include "../mesh_utils/mesh_utils.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "assimp_shape.h" #include "assimp_shape.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "assimp_shape.h" #include "assimp_shape.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "mesh_utils.h" #include "mesh_utils.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#ifndef NL_MESH_UTILS_H #ifndef NL_MESH_UTILS_H
#define NL_MESH_UTILS_H #define NL_MESH_UTILS_H

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "scene_context.h" #include "scene_context.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#ifndef NL_SCENE_CONTEXT_H #ifndef NL_SCENE_CONTEXT_H
#define NL_SCENE_CONTEXT_H #define NL_SCENE_CONTEXT_H

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#include <nel/misc/types_nl.h> #include <nel/misc/types_nl.h>
#include "scene_meta.h" #include "scene_meta.h"

@ -1,6 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited // Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as // it under the terms of the GNU Affero General Public License as
@ -14,6 +13,8 @@
// //
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
#ifndef NL_SCENE_META_H #ifndef NL_SCENE_META_H
#define NL_SCENE_META_H #define NL_SCENE_META_H

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