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@ -456,10 +456,10 @@ void CGameContextMenu::update()
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fameValue = pLeafFame->getValue8();
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}
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if (_TextNews)
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_TextNews->setActive(selection && !canAttack() && !selection->isForageSource() && fameValue >= -30);
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_TextNews->setActive(selection && !canAttack() && selection->isNPC() && fameValue >= -30);
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if (_TextNewsAgressive)
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_TextNewsAgressive->setActive(selection && !canAttack() && !selection->isForageSource() && fameValue < -30);
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_TextNewsAgressive->setActive(selection && !canAttack() && selection->isNPC() && fameValue < -30);
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if (_TextDuel && _TextUnDuel)
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