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@ -2359,6 +2359,34 @@ namespace NLGUI
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}
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}
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}
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}
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// ***************************************************************************
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bool CGroupHTML::isSameStyle(CViewLink *text, const CStyleParams &style) const
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{
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if (!text) return false;
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bool embolden = style.FontWeight >= FONT_WEIGHT_BOLD;
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bool sameShadow = style.TextShadow.Enabled && text->getShadow();
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if (sameShadow && style.TextShadow.Enabled)
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{
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sint sx, sy;
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text->getShadowOffset(sx, sy);
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sameShadow = (style.TextShadow.Color == text->getShadowColor());
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sameShadow = sameShadow && (style.TextShadow.Outline == text->getShadowOutline());
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sameShadow = sameShadow && (style.TextShadow.X == sx) && (style.TextShadow.Y == sy);
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}
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// Compatible with current parameters ?
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return sameShadow &&
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(style.TextColor == text->getColor()) &&
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(style.FontFamily == text->getFontName()) &&
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(style.FontSize == (uint)text->getFontSize()) &&
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(style.Underlined == text->getUnderlined()) &&
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(style.StrikeThrough == text->getStrikeThrough()) &&
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(embolden == text->getEmbolden()) &&
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(style.FontOblique == text->getOblique()) &&
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(getLink() == text->Link) &&
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(style.GlobalColor == text->getModulateGlobalColor());
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}
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// ***************************************************************************
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// ***************************************************************************
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void CGroupHTML::addString(const std::string &str)
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void CGroupHTML::addString(const std::string &str)
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@ -2433,32 +2461,12 @@ namespace NLGUI
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// Text added ?
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// Text added ?
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bool added = false;
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bool added = false;
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bool embolden = style.FontWeight >= FONT_WEIGHT_BOLD;
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// Number of child in this paragraph
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// Number of child in this paragraph
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if (_CurrentViewLink)
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if (_CurrentViewLink)
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{
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{
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bool skipLine = !_CurrentViewLink->getText().empty() && *(_CurrentViewLink->getText().rbegin()) == '\n';
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bool skipLine = !_CurrentViewLink->getText().empty() && *(_CurrentViewLink->getText().rbegin()) == '\n';
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bool sameShadow = style.TextShadow.Enabled && _CurrentViewLink->getShadow();
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if (!skipLine && isSameStyle(_CurrentViewLink, style))
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if (sameShadow && style.TextShadow.Enabled)
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{
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sint sx, sy;
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_CurrentViewLink->getShadowOffset(sx, sy);
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sameShadow = (style.TextShadow.Color == _CurrentViewLink->getShadowColor());
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sameShadow = sameShadow && (style.TextShadow.Outline == _CurrentViewLink->getShadowOutline());
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sameShadow = sameShadow && (style.TextShadow.X == sx) && (style.TextShadow.Y == sy);
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}
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// Compatible with current parameters ?
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if (!skipLine && sameShadow &&
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(style.TextColor == _CurrentViewLink->getColor()) &&
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(style.FontFamily == _CurrentViewLink->getFontName()) &&
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(style.FontSize == (uint)_CurrentViewLink->getFontSize()) &&
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(style.Underlined == _CurrentViewLink->getUnderlined()) &&
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(style.StrikeThrough == _CurrentViewLink->getStrikeThrough()) &&
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(embolden == _CurrentViewLink->getEmbolden()) &&
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(style.FontOblique == _CurrentViewLink->getOblique()) &&
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(getLink() == _CurrentViewLink->Link) &&
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(style.GlobalColor == _CurrentViewLink->getModulateGlobalColor()))
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{
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{
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// Concat the text
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// Concat the text
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_CurrentViewLink->setText(_CurrentViewLink->getText()+tmpStr);
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_CurrentViewLink->setText(_CurrentViewLink->getText()+tmpStr);
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