@ -23,11 +23,11 @@ clearFriendsList :DEV:SGM:GM: // Clear the friend list of a player
clearGuildMessage // Clear the guild message of the day
clearIgnoreList :DEV:SGM:GM: // Clear the ignore list of a player
clearIsFriendOfList :DEV:SGM:GM: // Clear the "is friend of" list of a player
createItemInBag :DEV:SGM:GM:EM: // Create an item and put it in the player bag: <sheetId>|<sheetName> <quantity> <quality>
createItemInBag :DEV:SGM:GM:EM: audit // Create an item and put it in the player bag: <sheetId>|<sheetName> <quantity> <quality>
createItemInInv :DEV: // Create an item and put it in the given player inventory: <invId> <sheetId>|<sheetName> <quantity> <quality>
createItemInTmpInv :DEV:SGM:GM:EM: // Create an item and put it in the player temp inventory: <sheetId>|<sheetName> <quantity> <quality>
createNamedItemInBag :DEV:SGM: // Create a named item and put it in the player bag: <item name> [<quantity>]
createFullArmorSet :DEV:SGM:GM:EM: // Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality>
createItemInTmpInv :DEV:SGM:GM:EM: audit // Create an item and put it in the player temp inventory: <sheetId>|<sheetName> <quantity> <quality>
createNamedItemInBag :DEV:SGM: audit // Create a named item and put it in the player bag: <item name> [<quantity>]
createFullArmorSet :DEV:SGM:GM:EM: audit // Create and equip player with chosen full armor set: <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality>
delPosFlag :DEV:SGM:GM:EM: // Delete a position flag: <flag name>
dismiss :DEV:SGM:GM:VG:SG:EM:EG: // Teleport a player back to its former position (before last call to summonPlayer): <player name>
displayForageRM :DEV:SGM:GM:EM: // Display forageable raw materials near by or at the exact position of a player: <exactPos=1> <extendedInfo=0>
@ -119,11 +119,11 @@ addFactionAttackableToTarget :DEV: // add attackable possibility for player o
savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context
reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename.
farTPPush :DEV:SGM:GM:VG:SG:EM: // used to tp on a specific session
farTPPush :DEV:SGM:GM:VG:SG:EM: audit // used to tp on a specific session
farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous session
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character
removeMission :DEV:SGM:GM: //Remove a mission of a character
addMission :DEV:SGM:GM: //add a mission to a character
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character
removeMission :DEV:SGM:GM: //Remove a mission of a character
addMission :DEV:SGM:GM: //add a mission to a character