@ -18,7 +18,6 @@
# include "camera_animation_manager/camera_animation_step_factory.h"
/// Basic camera animation step that has generic values
/// - name
/// - look_at_position
/// - text
/// - duration
@ -244,4 +243,40 @@ public:
return true ;
}
} ;
CAMERA_ANIMATION_REGISTR_STEP ( CCameraAnimationStepTurnAround , " camera_animation_turn_around " ) ;
CAMERA_ANIMATION_REGISTR_STEP ( CCameraAnimationStepTurnAround , " camera_animation_turn_around " ) ;
/////////////////////////////////////////////////////////////////////////////
/// Animation step that returns to the starting position. It directly inherits from the interface because it
/// does not need all the parameters of a basic step
/// - duration
class CCameraAnimationStepReturn : public ICameraAnimationStep
{
protected :
float Duration ;
public :
CCameraAnimationStepReturn ( )
{
Duration = 0.f ;
}
virtual bool parseStep ( const NLLIGO : : IPrimitive * prim , const std : : string & filename )
{
std : : string value ;
// We get the duration
if ( ! prim - > getPropertyByName ( " duration " , value ) )
{
nlwarning ( " <CCameraAnimationStepReturn parseStep> impossible to get the duration property of the basic step in primitive : %s " , filename . c_str ( ) ) ;
return false ;
}
if ( ! NLMISC : : fromString ( value , Duration ) )
{
nlwarning ( " <CCameraAnimationStepReturn parseStep> impossible to convert the string : %s, in float in the basic step in primitive : %s " , value . c_str ( ) , filename . c_str ( ) ) ;
return false ;
}
return true ;
}
} ;
CAMERA_ANIMATION_REGISTR_STEP ( CCameraAnimationStepReturn , " camera_animation_return " ) ;