Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON

hg/feature/gsoc2012-fabien
kervala 13 years ago
parent b09cd066d7
commit e9692f5fea

@ -22,6 +22,8 @@ using NL3D::NLDRIVERGLES::CDriverGL;
#else #else
using NL3D::NLDRIVERGL::CDriverGL; using NL3D::NLDRIVERGL::CDriverGL;
#endif #endif
#else
using NL3D::CDriverGL;
#endif #endif
@interface CocoaApplicationDelegate : NSObject @interface CocoaApplicationDelegate : NSObject

@ -41,6 +41,8 @@ using NL3D::NLDRIVERGLES::CDriverGL;
#else #else
using NL3D::NLDRIVERGL::CDriverGL; using NL3D::NLDRIVERGL::CDriverGL;
#endif #endif
#else
using NL3D::CDriverGL;
#endif #endif
@interface CocoaOpenGLView : NSOpenGLView<NSTextInputClient> @interface CocoaOpenGLView : NSOpenGLView<NSTextInputClient>

@ -23,6 +23,8 @@ using NL3D::NLDRIVERGLES::CDriverGL;
#else #else
using NL3D::NLDRIVERGL::CDriverGL; using NL3D::NLDRIVERGL::CDriverGL;
#endif #endif
#else
using NL3D::CDriverGL;
#endif #endif
@interface CocoaWindowDelegate : NSObject @interface CocoaWindowDelegate : NSObject

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