@ -210,7 +210,7 @@ CVariable<uint32> SpawnedDeadMektoubDelay("egs","SpawnedDeadMektoubDelay", "nb
CVariable < bool > ForceQuarteringRight ( " egs " , " ForceQuarteringRight " , " Allow anyone to quarter a dead creature " , false , 0 , true ) ;
CVariable < bool > ForceQuarteringRight ( " egs " , " ForceQuarteringRight " , " Allow anyone to quarter a dead creature " , false , 0 , true ) ;
CVariable < bool > AllowAnimalInventoryAccessFromAnyStable ( " egs " , " AllowAnimalInventoryAccessFromAnyStable " , " If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world " , true , 0 , true ) ;
CVariable < bool > AllowAnimalInventoryAccessFromAnyStable ( " egs " , " AllowAnimalInventoryAccessFromAnyStable " , " If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world " , true , 0 , true ) ;
CVariable < uint32 > FreeTrialSkillLimit ( " egs " , " FreeTrialSkillLimit " , " Level limit for characters belonging to free trial accounts " , 125 , 0 , true ) ;
CVariable < uint32 > FreeTrialSkillLimit ( " egs " , " FreeTrialSkillLimit " , " Level limit for characters belonging to free trial accounts " , 125 , 0 , true ) ;
CVariable < uint32 > CraftFailureProbaMpLost ( " egs " , " CraftFailureProbaMpLost " , " Probabilit é de destruction de chaque MP en cas d'echec du craft" , 50 , 0 , true ) ;
CVariable < uint32 > CraftFailureProbaMpLost ( " egs " , " CraftFailureProbaMpLost " , " Probabilit y de destruction de chaque MP en cas d'echec du craft" , 50 , 0 , true ) ;
// Number of login stats kept for a character
// Number of login stats kept for a character
@ -411,6 +411,8 @@ CCharacter::CCharacter(): CEntityBase(false),
// pvp for player with privilege inactive
// pvp for player with privilege inactive
_PriviledgePvp = false ;
_PriviledgePvp = false ;
// full pvp
_FullPvp = false ;
// aggroable undefined
// aggroable undefined
_Aggroable = true ;
_Aggroable = true ;
_AggroableOverride = - 1 ;
_AggroableOverride = - 1 ;
@ -421,12 +423,17 @@ CCharacter::CCharacter(): CEntityBase(false),
for ( uint i = 0 ; i < ( PVP_CLAN : : EndClans - PVP_CLAN : : BeginClans + 1 ) ; + + i )
for ( uint i = 0 ; i < ( PVP_CLAN : : EndClans - PVP_CLAN : : BeginClans + 1 ) ; + + i )
_FactionPoint [ i ] = 0 ;
_FactionPoint [ i ] = 0 ;
_PvpPoint = 0 ;
_PVPFlagLastTimeChange = 0 ;
_PVPFlagLastTimeChange = 0 ;
_PVPFlagTimeSettedOn = 0 ;
_PVPFlagTimeSettedOn = 0 ;
_PvPDatabaseCounter = 0 ;
_PvPDatabaseCounter = 0 ;
_PVPFlag = false ;
_PVPFlag = false ;
_PVPRecentActionTime = 0 ;
_PVPRecentActionTime = 0 ;
_Organization = 0 ;
_OrganizationStatus = 0 ;
_OrganizationPoints = 0 ;
// do not start berserk
// do not start berserk
_IsBerserk = false ;
_IsBerserk = false ;
@ -493,6 +500,9 @@ CCharacter::CCharacter(): CEntityBase(false),
///init teamId
///init teamId
_TeamId = CTEAM : : InvalidTeamId ;
_TeamId = CTEAM : : InvalidTeamId ;
///init LeagueId
_LeagueId = TChanID : : Unknown ;
// init combat flags
// init combat flags
_CombatEventFlagTicks . resize ( 32 ) ;
_CombatEventFlagTicks . resize ( 32 ) ;
for ( uint i = 0 ; i < 32 ; + + i )
for ( uint i = 0 ; i < 32 ; + + i )
@ -641,6 +651,10 @@ CCharacter::CCharacter(): CEntityBase(false),
_CurrentSessionId = _SessionId ;
_CurrentSessionId = _SessionId ;
_PvPSafeZoneActive = false ;
_PvPSafeZoneActive = false ;
_PVPSafeLastTimeChange = CTickEventHandler : : getGameCycle ( ) ;
_PVPSafeLastTime = false ;
_PVPInSafeZoneLastTime = false ;
// For client/server contact list communication
// For client/server contact list communication
_ContactIdPool = 0 ;
_ContactIdPool = 0 ;
@ -653,6 +667,10 @@ CCharacter::CCharacter(): CEntityBase(false),
_LastTickNpcControlUpdated = CTickEventHandler : : getGameCycle ( ) ;
_LastTickNpcControlUpdated = CTickEventHandler : : getGameCycle ( ) ;
_LastWebCommandIndex = 0 ;
_CustomMissionsParams . clear ( ) ;
initDatabase ( ) ;
initDatabase ( ) ;
} // CCharacter //
} // CCharacter //
@ -773,55 +791,20 @@ void CCharacter::initPDStructs()
void CCharacter : : updatePVPClanVP ( ) const
void CCharacter : : updatePVPClanVP ( ) const
{
{
TYPE_PVP_CLAN propPvpClanTemp = 0 ;
TYPE_PVP_CLAN propPvpClanTemp = 0 ;
uint32 maxFameCiv = 0 ;
uint8 civOfMaxFame = 255 ;
uint32 maxFameCult = 0 ;
uint8 cultOfMaxFame = 255 ;
for ( uint8 fameIdx = 0 ; fameIdx < 7 ; fameIdx + + )
if ( _LeagueId ! = DYN_CHAT_INVALID_CHAN )
{
propPvpClanTemp = 1 + ( uint32 ) ( _LeagueId . getShortId ( ) ) ;
sint32 fame = CFameInterface : : getInstance ( ) . getFameIndexed ( _Id , fameIdx ) ;
else
if ( fameIdx < 4 )
propPvpClanTemp = 0 ;
{
if ( ( uint32 ) abs ( fame ) > = maxFameCiv )
{
civOfMaxFame = fameIdx ;
maxFameCiv = abs ( fame ) ;
}
}
else
{
if ( ( uint32 ) abs ( fame ) > = maxFameCult )
{
cultOfMaxFame = fameIdx - 4 ;
maxFameCult = abs ( fame ) ;
}
}
if ( fame > = PVPFameRequired * 6000 )
{
propPvpClanTemp | = ( TYPE_PVP_CLAN ( 1 ) < < ( 2 * TYPE_PVP_CLAN ( fameIdx ) ) ) ;
}
else if ( fame < = - PVPFameRequired * 6000 )
{
propPvpClanTemp | = ( TYPE_PVP_CLAN ( 1 ) < < ( ( 2 * TYPE_PVP_CLAN ( fameIdx ) ) + 1 ) ) ;
}
if ( getPvPRecentActionFlag ( ) )
{
uint8 flagAlly = ( _PVPFlagAlly & ( 1 < < TYPE_PVP_CLAN ( fameIdx ) ) ) > > TYPE_PVP_CLAN ( fameIdx ) ;
uint8 flagEnemy = ( _PVPFlagEnemy & ( 1 < < TYPE_PVP_CLAN ( fameIdx ) ) ) > > TYPE_PVP_CLAN ( fameIdx ) ;
propPvpClanTemp | = flagAlly < < ( 2 * TYPE_PVP_CLAN ( fameIdx ) ) ;
propPvpClanTemp | = flagEnemy < < ( ( 2 * TYPE_PVP_CLAN ( fameIdx ) ) + 1 ) ;
}
}
propPvpClanTemp | = TYPE_PVP_CLAN ( civOfMaxFame ) < < ( 2 * TYPE_PVP_CLAN ( 7 ) ) ;
propPvpClanTemp | = TYPE_PVP_CLAN ( cultOfMaxFame ) < < ( 2 * TYPE_PVP_CLAN ( 8 ) ) ;
CMirrorPropValue < TYPE_PVP_CLAN > propPvpClan ( TheDataset , TheDataset . getDataSetRow ( _Id ) , DSPropertyPVP_CLAN ) ;
CMirrorPropValue < TYPE_PVP_CLAN > propPvpClan ( TheDataset , TheDataset . getDataSetRow ( _Id ) , DSPropertyPVP_CLAN ) ;
if ( propPvpClan . getValue ( ) ! = propPvpClanTemp )
propPvpClan = ( uint32 ) propPvpClanTemp ;
{
propPvpClan = propPvpClanTemp ;
propPvpClan . setChanged ( ) ;
}
}
}
/*
TYPE_PVP_CLAN CCharacter : : getPVPFamesAllies ( )
TYPE_PVP_CLAN CCharacter : : getPVPFamesAllies ( )
{
{
TYPE_PVP_CLAN propPvpClanTemp = 0 ;
TYPE_PVP_CLAN propPvpClanTemp = 0 ;
@ -843,7 +826,7 @@ TYPE_PVP_CLAN CCharacter::getPVPFamesEnemies()
return propPvpClanTemp | _PVPFlagEnemy ;
return propPvpClanTemp | _PVPFlagEnemy ;
return propPvpClanTemp ;
return propPvpClanTemp ;
}
}
*/
//-----------------------------------------------
//-----------------------------------------------
// addPropertiesToMirror :
// addPropertiesToMirror :
@ -1464,6 +1447,29 @@ uint32 CCharacter::tickUpdate()
{
{
H_AUTO ( CharacterUpdatePVPMode ) ;
H_AUTO ( CharacterUpdatePVPMode ) ;
if ( _PVPSafeLastTimeChange + 20 < CTickEventHandler : : getGameCycle ( ) )
{
bool update = false ;
_PVPSafeLastTimeChange = CTickEventHandler : : getGameCycle ( ) ;
if ( _PVPSafeLastTime ! = getSafeInPvPSafeZone ( ) )
{
_PVPSafeLastTime = ! _PVPSafeLastTime ;
update = true ;
}
if ( _PVPInSafeZoneLastTime ! = CPVPManager2 : : getInstance ( ) - > inSafeZone ( getPosition ( ) ) )
{
_PVPInSafeZoneLastTime = ! _PVPInSafeZoneLastTime ;
update = true ;
}
if ( update ) {
CPVPManager2 : : getInstance ( ) - > setPVPModeInMirror ( this ) ;
updatePVPClanVP ( ) ;
}
}
if ( _HaveToUpdatePVPMode )
if ( _HaveToUpdatePVPMode )
{
{
const TGameCycle waitTime = _PVPFlag ? TimeForSetPVPFlag . get ( ) : TimeForPVPFlagOff . get ( ) ;
const TGameCycle waitTime = _PVPFlag ? TimeForSetPVPFlag . get ( ) : TimeForPVPFlagOff . get ( ) ;
@ -2865,7 +2871,9 @@ void CCharacter::postLoadTreatment()
{
{
_PlayerPets [ i ] . Slot = INVENTORIES : : INVALID_INVENTORY_SLOT ;
_PlayerPets [ i ] . Slot = INVENTORIES : : INVALID_INVENTORY_SLOT ;
}
}
uint32 slot = _PlayerPets [ i ] . initLinkAnimalToTicket ( this ) ;
sendPetCustomNameToClient ( i ) ;
uint32 slot = _PlayerPets [ i ] . initLinkAnimalToTicket ( this , i ) ;
if ( slot < INVENTORIES : : NbPackerSlots )
if ( slot < INVENTORIES : : NbPackerSlots )
{
{
tickets [ slot ] = true ;
tickets [ slot ] = true ;
@ -3625,7 +3633,7 @@ void CCharacter::setTargetBotchatProgramm( CEntityBase * target, const CEntityId
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PLAYER_GIFT_NEEDED",i) , 0 );
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PLAYER_GIFT_NEEDED",i) , 0 );
CBankAccessor_PLR : : getTARGET ( ) . getCONTEXT_MENU ( ) . getMISSIONS_OPTIONS ( ) . getArray ( i ) . setPLAYER_GIFT_NEEDED ( _PropertyDatabase , 0 ) ;
CBankAccessor_PLR : : getTARGET ( ) . getCONTEXT_MENU ( ) . getMISSIONS_OPTIONS ( ) . getArray ( i ) . setPLAYER_GIFT_NEEDED ( _PropertyDatabase , 0 ) ;
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PRIORITY",i), 0 );
// _PropertyDatabase.setProp( toString("TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%u:PRIORITY",i), 0 );
CBankAccessor_PLR : : getTARGET ( ) . getCONTEXT_MENU ( ) . getMISSIONS_OPTIONS ( ) . getArray ( i ) . setPRIORITY ( _PropertyDatabase , 0 ) ;
CBankAccessor_PLR : : getTARGET ( ) . getCONTEXT_MENU ( ) . getMISSIONS_OPTIONS ( ) . getArray ( i ) . setPRIORITY ( _PropertyDatabase , 2 ) ;
i + + ;
i + + ;
}
}
}
}
@ -4563,13 +4571,31 @@ bool CCharacter::fillFaberMaterialArray( vector<CFaberMsgItem>& materialsSelecte
lowerMaterialQuality = USHRT_MAX ;
lowerMaterialQuality = USHRT_MAX ;
for ( uint s = 0 ; s < materialsSelectedForFaber . size ( ) ; + + s )
for ( uint s = 0 ; s < materialsSelectedForFaber . size ( ) ; + + s )
{
{
bool bOk = false ;
CInventoryPtr pInv = NULL ;
if ( materialsSelectedForFaber [ s ] . getInvId ( ) > = INVENTORIES : : NUM_INVENTORY )
if ( materialsSelectedForFaber [ s ] . getInvId ( ) > = INVENTORIES : : NUM_INVENTORY )
{
{
nlwarning ( " <CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid inventory index %d " , s , materialsSelectedForFaber [ s ] . getInvId ( ) ) ;
// Also allow crafting from player's room
return false ;
if ( materialsSelectedForFaber [ s ] . getInvId ( ) = = INVENTORIES : : player_room )
{
if ( getRoomInterface ( ) . isValid ( ) & & getRoomInterface ( ) . canUseInventory ( this , this ) )
{
pInv = getRoomInterface ( ) . getInventory ( ) ;
bOk = true ;
}
}
if ( ! bOk )
{
nlwarning ( " <CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid inventory index %d " , s , materialsSelectedForFaber [ s ] . getInvId ( ) ) ;
return false ;
}
}
else
{
pInv = _Inventory [ materialsSelectedForFaber [ s ] . getInvId ( ) ] ;
}
}
CInventoryPtr pInv = _Inventory [ materialsSelectedForFaber [ s ] . getInvId ( ) ] ;
if ( materialsSelectedForFaber [ s ] . IndexInInv > = pInv - > getSlotCount ( ) )
if ( materialsSelectedForFaber [ s ] . IndexInInv > = pInv - > getSlotCount ( ) )
{
{
nlwarning ( " <CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid index %d for inventory %d " , s , materialsSelectedForFaber [ s ] . IndexInInv , materialsSelectedForFaber [ s ] . getInvId ( ) ) ;
nlwarning ( " <CCharacter::fillFaberMaterialArray> CFaberMsgItem[%d] sended by client contains an invalid index %d for inventory %d " , s , materialsSelectedForFaber [ s ] . IndexInInv , materialsSelectedForFaber [ s ] . getInvId ( ) ) ;
@ -5170,6 +5196,9 @@ bool CCharacter::addCharacterAnimal( const CSheetId& PetTicket, uint32 Price, CG
{
{
_PlayerPets [ i ] = pet ;
_PlayerPets [ i ] = pet ;
pet . ItemPtr - > setPetIndex ( i ) ;
pet . Slot = ptr - > getInventorySlot ( ) ;
// init pet inventory
// init pet inventory
const uint32 petMaxWeight = 0xFFFFFFFF ; // no weight limit
const uint32 petMaxWeight = 0xFFFFFFFF ; // no weight limit
const uint32 petMaxBulk = _PlayerPets [ i ] . getAnimalMaxBulk ( ) ;
const uint32 petMaxBulk = _PlayerPets [ i ] . getAnimalMaxBulk ( ) ;
@ -5433,6 +5462,7 @@ bool CCharacter::spawnWaitingCharacterAnimalNear( uint index, const SGameCoordin
msg . CharacterMirrorRow = _EntityRowId ;
msg . CharacterMirrorRow = _EntityRowId ;
msg . PetSheetId = _PlayerPets [ index ] . PetSheetId ;
msg . PetSheetId = _PlayerPets [ index ] . PetSheetId ;
msg . PetIdx = index ;
msg . PetIdx = index ;
msg . CustomName = _PlayerPets [ index ] . CustomName ;
msg . AIInstanceId = ( uint16 ) destAIInstance ;
msg . AIInstanceId = ( uint16 ) destAIInstance ;
CWorldInstances : : instance ( ) . msgToAIInstance ( msg . AIInstanceId , msg ) ;
CWorldInstances : : instance ( ) . msgToAIInstance ( msg . AIInstanceId , msg ) ;
// The row will be received in AnimalSpawned()
// The row will be received in AnimalSpawned()
@ -5544,6 +5574,7 @@ bool CCharacter::spawnCharacterAnimal(uint index )
msg . CharacterMirrorRow = _EntityRowId ;
msg . CharacterMirrorRow = _EntityRowId ;
msg . PetSheetId = _PlayerPets [ index ] . PetSheetId ;
msg . PetSheetId = _PlayerPets [ index ] . PetSheetId ;
msg . PetIdx = index ;
msg . PetIdx = index ;
msg . CustomName = _PlayerPets [ index ] . CustomName ;
CVector pos ;
CVector pos ;
pos . x = msg . Coordinate_X * 0.001f ;
pos . x = msg . Coordinate_X * 0.001f ;
@ -6723,6 +6754,38 @@ void CCharacter::sendAnimalCommand( uint8 petIndexCode, uint8 command )
}
}
}
}
void CCharacter : : setAnimalName ( uint8 petIndex , ucstring customName )
{
if ( petIndex < 0 | | petIndex > = MAX_INVENTORY_ANIMAL )
{
nlwarning ( " <CCharacter::setAnimalName> Incorect animal index '%d'. " , petIndex ) ;
return ;
}
CPetAnimal & animal = _PlayerPets [ petIndex ] ;
animal . setCustomName ( customName ) ;
sendPetCustomNameToClient ( petIndex ) ;
TDataSetRow row = animal . SpawnedPets ;
NLNET : : CMessage msgout ( " CHARACTER_NAME " ) ;
msgout . serial ( row ) ;
msgout . serial ( customName ) ;
sendMessageViaMirror ( " IOS " , msgout ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : sendPetCustomNameToClient ( uint8 petIndex )
{
uint32 textId = 0 ;
if ( _PlayerPets [ petIndex ] . CustomName . length ( ) > 0 )
{
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : literal ) ;
params [ 0 ] . Literal = _PlayerPets [ petIndex ] . CustomName ;
uint32 userId = PlayerManager . getPlayerId ( _Id ) ;
textId = STRING_MANAGER : : sendStringToUser ( userId , " LITERAL " , params ) ;
}
CBankAccessor_PLR : : getPACK_ANIMAL ( ) . getBEAST ( petIndex ) . setNAME ( _PropertyDatabase , textId ) ;
}
//-----------------------------------------------
//-----------------------------------------------
@ -6842,6 +6905,7 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
}
}
// check whether this character is on a free trial account
// check whether this character is on a free trial account
bool bFreeTrialLimitReached = false ;
CPlayer * p = PlayerManager . getPlayer ( PlayerManager . getPlayerId ( getId ( ) ) ) ;
CPlayer * p = PlayerManager . getPlayer ( PlayerManager . getPlayerId ( getId ( ) ) ) ;
BOMB_IF ( p = = NULL , " Failed to find player record for character: " < < getId ( ) . toString ( ) , return 0.0 ) ;
BOMB_IF ( p = = NULL , " Failed to find player record for character: " < < getId ( ) . toString ( ) , return 0.0 ) ;
if ( p - > isTrialPlayer ( ) )
if ( p - > isTrialPlayer ( ) )
@ -6853,7 +6917,7 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : skill ) ;
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : skill ) ;
params [ 0 ] . Enum = skillEnum ;
params [ 0 ] . Enum = skillEnum ;
PHRASE_UTILITIES : : sendDynamicSystemMessage ( getEntityRowId ( ) , " PROGRESS_FREE_TRIAL_LIMIT " , params ) ;
PHRASE_UTILITIES : : sendDynamicSystemMessage ( getEntityRowId ( ) , " PROGRESS_FREE_TRIAL_LIMIT " , params ) ;
return 0.0 ;
bFreeTrialLimitReached = true ;
}
}
}
}
@ -6893,6 +6957,11 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
// update death penalty
// update death penalty
_DeathPenalties - > addXP ( * this , skillEnum , XpGain ) ;
_DeathPenalties - > addXP ( * this , skillEnum , XpGain ) ;
if ( bFreeTrialLimitReached )
{
return 0.0 ;
}
// if no remaining XPGain, return
// if no remaining XPGain, return
if ( XpGain = = 0.0f )
if ( XpGain = = 0.0f )
return 0.0 ;
return 0.0 ;
@ -8800,7 +8869,7 @@ void CCharacter::setDatabase()
_IneffectiveAuras . activate ( ) ;
_IneffectiveAuras . activate ( ) ;
_ConsumableOverdoseEndDates . activate ( ) ;
_ConsumableOverdoseEndDates . activate ( ) ;
// init the RRPs
// init the RRPs
RingRewardPoints . initDb ( ) ;
//RingRewarsdPoints.initDb();
} // setDatabase //
} // setDatabase //
@ -8862,7 +8931,7 @@ void CCharacter::startTradeItemSession( uint16 session )
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
fame = MinFameToTrade ;
fame = MinFameToTrade ;
}
}
else if ( fame < MinFameToTrade )
else if ( fame < MinFameToTrade & & bot - > getOrganization ( ) ! = getOrganization ( ) )
{
{
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
@ -8961,14 +9030,13 @@ void CCharacter::startTradePhrases(uint16 session)
return ;
return ;
}
}
// *** Check the player has sufficient fame to Trade with Bot.
// *** Check the player has sufficient fame to Trade with Bot.
sint32 fame = CFameInterface : : getInstance ( ) . getFameIndexed ( _Id , bot - > getForm ( ) - > getFaction ( ) ) ;
sint32 fame = CFameInterface : : getInstance ( ) . getFameIndexed ( _Id , bot - > getForm ( ) - > getFaction ( ) ) ;
if ( fame = = NO_FAME )
if ( fame = = NO_FAME )
{
{
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
}
}
if ( fame < MinFameToTrade )
if ( fame < MinFameToTrade & & bot - > getOrganization ( ) ! = getOrganization ( ) )
{
{
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
@ -9738,7 +9806,7 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
nlwarning ( " fame %u is INVALID " , ( uint ) bot - > getRace ( ) ) ;
fame = MinFameToTrade ;
fame = MinFameToTrade ;
}
}
else if ( fame < MinFameToTrade )
else if ( fame < MinFameToTrade & & bot - > getOrganization ( ) ! = getOrganization ( ) )
{
{
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
SM_STATIC_PARAMS_1 ( params , STRING_MANAGER : : bot ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
params [ 0 ] . setEIdAIAlias ( _CurrentInterlocutor , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( _CurrentInterlocutor ) ) ;
@ -10087,6 +10155,84 @@ void CCharacter::initFactionPointDb()
}
}
}
}
//-----------------------------------------------
// setPvpPoint : set the number of pvp point
//
//-----------------------------------------------
void CCharacter : : setPvpPoint ( uint32 nbPt )
{
_PvpPoint = nbPt ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 0 ) . setVALUE ( _PropertyDatabase , nbPt ) ;
}
//-----------------------------------------------
// getPvpPoint : get the number of pvp point
//
//-----------------------------------------------
uint32 CCharacter : : getPvpPoint ( )
{
return _PvpPoint ;
}
//-----------------------------------------------------------------------------
void CCharacter : : initPvpPointDb ( )
{
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 0 ) . setVALUE ( _PropertyDatabase , _PvpPoint ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : setOrganization ( uint32 org )
{
if ( org = = _Organization )
return ;
_Organization = org ;
_OrganizationStatus = 0 ;
_OrganizationPoints = 0 ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 1 ) . setVALUE ( _PropertyDatabase , _Organization ) ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 2 ) . setVALUE ( _PropertyDatabase , _OrganizationStatus ) ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 3 ) . setVALUE ( _PropertyDatabase , _OrganizationPoints ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : setOrganizationStatus ( uint32 status )
{
_OrganizationStatus = status ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 2 ) . setVALUE ( _PropertyDatabase , _OrganizationStatus ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : changeOrganizationStatus ( sint32 status )
{
if ( status < 0 & & abs ( status ) > _OrganizationStatus )
_OrganizationStatus = 0 ;
else
_OrganizationStatus + = status ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 2 ) . setVALUE ( _PropertyDatabase , _OrganizationStatus ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : changeOrganizationPoints ( sint32 points )
{
if ( points < 0 & & abs ( points ) > _OrganizationPoints )
_OrganizationPoints = 0 ;
else
_OrganizationPoints + = points ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 3 ) . setVALUE ( _PropertyDatabase , _OrganizationPoints ) ;
}
//-----------------------------------------------------------------------------
void CCharacter : : initOrganizationInfos ( )
{
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 1 ) . setVALUE ( _PropertyDatabase , _Organization ) ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 2 ) . setVALUE ( _PropertyDatabase , _OrganizationStatus ) ;
CBankAccessor_PLR : : getUSER ( ) . getRRPS_LEVELS ( 3 ) . setVALUE ( _PropertyDatabase , _OrganizationPoints ) ;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void CCharacter : : sendFactionPointGainMessage ( PVP_CLAN : : TPVPClan clan , uint32 fpGain )
void CCharacter : : sendFactionPointGainMessage ( PVP_CLAN : : TPVPClan clan , uint32 fpGain )
{
{
@ -10176,6 +10322,16 @@ void CCharacter::exchangeProposal()
return ;
return ;
}
}
// If not a privileged player and in ignorelist, don't trade
if ( ! haveAnyPrivilege ( ) & & c - > hasInIgnoreList ( getId ( ) ) )
{
params . resize ( 1 ) ;
params [ 0 ] . Type = STRING_MANAGER : : player ;
params [ 0 ] . setEIdAIAlias ( c - > getId ( ) , CAIAliasTranslator : : getInstance ( ) - > getAIAlias ( c - > getId ( ) ) ) ;
CCharacter : : sendDynamicSystemMessage ( _EntityRowId , " EXCHANGE_DECLINE " , params ) ;
return ;
}
//set the target's exchange asker, and inform the target
//set the target's exchange asker, and inform the target
c - > _ExchangeAsker = _Id ;
c - > _ExchangeAsker = _Id ;
@ -11666,7 +11822,7 @@ bool CCharacter::processMissionEventList( std::list< CMissionEvent* > & eventLis
// If the mission is not for guild members we just instanciate it
// If the mission is not for guild members we just instanciate it
if ( ! missionForGuild )
if ( ! missionForGuild )
CMissionManager : : getInstance ( ) - > instanciateMission ( this , mission , giver , eventList , mainMission ) ;
CMissionManager : : getInstance ( ) - > instanciateMission ( this , mission , giver , eventList , mainMission ) ;
else
else
{
{
// We find the guild and each guild members and we instanciate the mission for them
// We find the guild and each guild members and we instanciate the mission for them
@ -11681,7 +11837,7 @@ bool CCharacter::processMissionEventList( std::list< CMissionEvent* > & eventLis
nlwarning ( " <MISSIONS>cant find user %s " , it - > first . toString ( ) . c_str ( ) ) ;
nlwarning ( " <MISSIONS>cant find user %s " , it - > first . toString ( ) . c_str ( ) ) ;
continue ;
continue ;
}
}
CMissionManager : : getInstance ( ) - > instanciateMission ( guildUser , mission , giver , eventList , mainMission ) ;
CMissionManager : : getInstance ( ) - > instanciateMission ( guildUser , mission , giver , eventList , mainMission ) ;
}
}
}
}
}
}
@ -13430,7 +13586,45 @@ void CCharacter::sendUrl(const string &url, const string &salt)
PlayerManager . sendImpulseToClient ( getId ( ) , " USER:POPUP " , titleId , textId ) ;
PlayerManager . sendImpulseToClient ( getId ( ) , " USER:POPUP " , titleId , textId ) ;
}
}
void CCharacter : : validateDynamicMissionStep ( const string & url )
{
sendUrl ( url + " &player_eid= " + getId ( ) . toString ( ) + " &event=mission_step_finished " , getSalt ( ) ) ;
}
/// set custom mission param
void CCharacter : : setCustomMissionParams ( const string & missionName , const string & params )
{
_CustomMissionsParams [ missionName ] = params ;
}
/// add custom mission param
void CCharacter : : addCustomMissionParam ( const string & missionName , const string & param )
{
if ( ! _CustomMissionsParams . empty ( ) & & _CustomMissionsParams . find ( missionName ) ! = _CustomMissionsParams . end ( ) )
_CustomMissionsParams [ missionName ] + = " , " + param ;
else
_CustomMissionsParams [ missionName ] = param ;
}
/// get custom mission params
vector < string > CCharacter : : getCustomMissionParams ( const string & missionName )
{
vector < string > params ;
if ( _CustomMissionsParams . empty ( ) )
{
return params ;
}
if ( ! _CustomMissionsParams . empty ( ) & & _CustomMissionsParams . find ( missionName ) ! = _CustomMissionsParams . end ( ) )
{
if ( ! _CustomMissionsParams [ missionName ] . empty ( ) )
NLMISC : : splitString ( _CustomMissionsParams [ missionName ] , " , " , params ) ;
}
return params ;
}
// !!! Deprecated !!!
void CCharacter : : addWebCommandCheck ( const string & url , const string & data , const string & salt )
void CCharacter : : addWebCommandCheck ( const string & url , const string & data , const string & salt )
{
{
uint webCommand = getWebCommandCheck ( url ) ;
uint webCommand = getWebCommandCheck ( url ) ;
@ -13494,6 +13688,7 @@ void CCharacter::addWebCommandCheck(const string &url, const string &data, const
}
}
}
}
// !!! Deprecated !!!
uint CCharacter : : getWebCommandCheck ( const string & url )
uint CCharacter : : getWebCommandCheck ( const string & url )
{
{
CInventoryPtr inv = getInventory ( INVENTORIES : : bag ) ;
CInventoryPtr inv = getInventory ( INVENTORIES : : bag ) ;
@ -13528,6 +13723,7 @@ uint CCharacter::getWebCommandCheck(const string &url)
return INVENTORIES : : NbBagSlots ;
return INVENTORIES : : NbBagSlots ;
}
}
// !!! Deprecated !!!
uint CCharacter : : checkWebCommand ( const string & url , const string & data , const string & hmac , const string & salt )
uint CCharacter : : checkWebCommand ( const string & url , const string & data , const string & hmac , const string & salt )
{
{
if ( salt . empty ( ) )
if ( salt . empty ( ) )
@ -14650,7 +14846,7 @@ void CCharacter::addRoomAccessToPlayer(const NLMISC::CEntityId &id)
//--------------------------------------------------------------
//--------------------------------------------------------------
void CCharacter : : addPlayerToFriendList ( const NLMISC : : CEntityId & id )
void CCharacter : : addPlayerToFriendList ( const NLMISC : : CEntityId & id )
{
{
// if player not found
/* // if player not found
if ( id = = CEntityId : : Unknown | | PlayerManager . getChar ( id ) = = NULL )
if ( id = = CEntityId : : Unknown | | PlayerManager . getChar ( id ) = = NULL )
{
{
if ( ! ( IShardUnifierEvent : : getInstance ( ) & & IShardUnifierEvent : : getInstance ( ) - > isCharacterOnlineAbroad ( id ) ) )
if ( ! ( IShardUnifierEvent : : getInstance ( ) & & IShardUnifierEvent : : getInstance ( ) - > isCharacterOnlineAbroad ( id ) ) )
@ -14659,7 +14855,7 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
PHRASE_UTILITIES : : sendDynamicSystemMessage ( _EntityRowId , " OPERATION_OFFLINE " ) ;
PHRASE_UTILITIES : : sendDynamicSystemMessage ( _EntityRowId , " OPERATION_OFFLINE " ) ;
return ;
return ;
}
}
}
} */
// check not already in list
// check not already in list
const uint size = ( uint ) _FriendsList . size ( ) ;
const uint size = ( uint ) _FriendsList . size ( ) ;
@ -14721,6 +14917,82 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
}
}
//--------------------------------------------------------------
// CCharacter::addPlayerToLeagueList() // unused, need more tests
//--------------------------------------------------------------
void CCharacter : : addPlayerToLeagueList ( const NLMISC : : CEntityId & id )
{
// if player not found
/*if (id == CEntityId::Unknown || PlayerManager.getChar(id)==NULL)
{
if ( ! ( IShardUnifierEvent : : getInstance ( ) & & IShardUnifierEvent : : getInstance ( ) - > isCharacterOnlineAbroad ( id ) ) )
{
// player not found => message
PHRASE_UTILITIES : : sendDynamicSystemMessage ( _EntityRowId , " OPERATION_OFFLINE " ) ;
return ;
}
} */
// check not already in list
const uint size = _LeagueList . size ( ) ;
for ( uint i = 0 ; i < size ; + + i )
{
if ( _LeagueList [ i ] . EntityId . getShortId ( ) = = id . getShortId ( ) )
{
return ;
}
}
if ( haveAnyPrivilege ( ) = = false & & PlayerManager . haveAnyPriv ( id ) )
return ; // a character without privilege can't add one with privilege.
uint32 playerId = PlayerManager . getPlayerId ( id ) ;
// check the two char aren't from the same account
if ( playerId = = PlayerManager . getPlayerId ( _Id ) )
{
egs_chinfo ( " Char %s tried to add %s in his friend list but they are from the same account->return " , _Id . toString ( ) . c_str ( ) , id . toString ( ) . c_str ( ) ) ;
return ;
}
// reference count
contactListRefChange ( id , AddedAsLeague ) ;
// add the char to friends
CContactId contactId ;
contactId . EntityId = id ;
contactId . ContactId = _ContactIdPool + + ; // create a new Id for client/server communication
_LeagueList . push_back ( contactId ) ;
// send create message to client
CMessage msgout ( " IMPULSION_ID " ) ;
msgout . serial ( _Id ) ;
CBitMemStream bms ;
if ( ! GenericMsgManager . pushNameToStream ( " TEAM:CONTACT_CREATE " , bms ) )
{
nlwarning ( " <CEntityBase::addPlayerToFriendList> Msg name TEAM:CONTACT_CREATE not found " ) ;
return ;
}
TCharConnectionState onlineStatus = ccs_online ;
uint32 nameId = CEntityIdTranslator : : getInstance ( ) - > getEntityNameStringId ( id ) ;
uint8 listIndex = 2 ;
bms . serial ( contactId . ContactId ) ;
bms . serial ( nameId ) ;
bms . serialShortEnum ( onlineStatus ) ;
bms . serial ( listIndex ) ;
msgout . serialBufferWithSize ( ( uint8 * ) bms . buffer ( ) , bms . length ( ) ) ;
CUnifiedNetwork : : getInstance ( ) - > send ( NLNET : : TServiceId ( _Id . getDynamicId ( ) ) , msgout ) ;
}
//--------------------------------------------------------------
//--------------------------------------------------------------
// CCharacter::addPlayerToIgnoreList()
// CCharacter::addPlayerToIgnoreList()
//--------------------------------------------------------------
//--------------------------------------------------------------
@ -14822,6 +15094,23 @@ void CCharacter::removePlayerFromFriendListByIndex(uint16 index)
contactListRefChange ( id , RemovedFromFriends ) ;
contactListRefChange ( id , RemovedFromFriends ) ;
}
}
//--------------------------------------------------------------
// CCharacter::removePlayerFromFriendListByIndex() // unused, need more tests
//--------------------------------------------------------------
void CCharacter : : removePlayerFromLeagueListByIndex ( uint16 index )
{
if ( index > = _LeagueList . size ( ) )
return ;
const CEntityId id = _LeagueList [ index ] . EntityId ;
uint32 contactId = _LeagueList [ index ] . ContactId ;
// remove entry
_LeagueList . erase ( _LeagueList . begin ( ) + index ) ;
sendRemoveContactMessage ( contactId , 2 ) ;
contactListRefChange ( id , RemovedFromLeague ) ;
}
//--------------------------------------------------------------
//--------------------------------------------------------------
// CCharacter::removePlayerFromIgnoreListByIndex()
// CCharacter::removePlayerFromIgnoreListByIndex()
//--------------------------------------------------------------
//--------------------------------------------------------------
@ -14901,6 +15190,25 @@ void CCharacter::removePlayerFromFriendListByEntityId(const NLMISC::CEntityId &i
}
}
}
}
//--------------------------------------------------------------
// CCharacter::removePlayerFromLeagueListByEntityId() // unused, need more tests
//--------------------------------------------------------------
void CCharacter : : removePlayerFromLeagueListByEntityId ( const NLMISC : : CEntityId & id )
{
if ( id = = NLMISC : : CEntityId : : Unknown )
return ;
for ( uint i = 0 ; i < _LeagueList . size ( ) ; + + i )
{
if ( _LeagueList [ i ] . EntityId . getShortId ( ) = = id . getShortId ( ) )
{
removePlayerFromLeagueListByIndex ( i ) ;
break ;
}
}
}
//--------------------------------------------------------------
//--------------------------------------------------------------
// CCharacter::removePlayerFromIgnoreListByEntityId()
// CCharacter::removePlayerFromIgnoreListByEntityId()
//--------------------------------------------------------------
//--------------------------------------------------------------
@ -14934,6 +15242,22 @@ void CCharacter::removePlayerFromFriendListByContactId(uint32 contactId)
}
}
}
}
//--------------------------------------------------------------
// CCharacter::removePlayerFromFriendListByContactId() unused, need more tests
//--------------------------------------------------------------
void CCharacter : : removePlayerFromLeagueListByContactId ( uint32 contactId )
{
for ( uint i = 0 ; i < _LeagueList . size ( ) ; + + i )
{
if ( _LeagueList [ i ] . ContactId = = contactId )
{
removePlayerFromLeagueListByIndex ( i ) ;
break ;
}
}
}
//--------------------------------------------------------------
//--------------------------------------------------------------
// CCharacter::removePlayerFromIgnoreListByContactId()
// CCharacter::removePlayerFromIgnoreListByContactId()
//--------------------------------------------------------------
//--------------------------------------------------------------
@ -15329,6 +15653,15 @@ void CCharacter::sendRemoveContactMessage(uint32 contactId, uint8 listNumber)
CUnifiedNetwork : : getInstance ( ) - > send ( NLNET : : TServiceId ( _Id . getDynamicId ( ) ) , msgout ) ;
CUnifiedNetwork : : getInstance ( ) - > send ( NLNET : : TServiceId ( _Id . getDynamicId ( ) ) , msgout ) ;
} // sendRemoveContactMessage //
} // sendRemoveContactMessage //
//--------------------------------------------------------------
// CCharacter::setLastConnectionDate()
//--------------------------------------------------------------
void CCharacter : : setLastConnectionDate ( uint32 date )
{
_LastConnectedDate = date ;
}
//--------------------------------------------------------------
//--------------------------------------------------------------
// CCharacter::destroyCharacter()
// CCharacter::destroyCharacter()
//--------------------------------------------------------------
//--------------------------------------------------------------
@ -15476,8 +15809,6 @@ void CCharacter::onConnection()
{
{
// Add all handledAIGroups for all missions of the player
// Add all handledAIGroups for all missions of the player
spawnAllHandledAIGroup ( ) ;
spawnAllHandledAIGroup ( ) ;
// add character to event channel if event occurs
CGameEventManager : : getInstance ( ) . addCharacterToChannelEvent ( this ) ;
// update for the unified entity locator
// update for the unified entity locator
if ( IShardUnifierEvent : : getInstance ( ) ! = NULL )
if ( IShardUnifierEvent : : getInstance ( ) ! = NULL )
@ -15874,6 +16205,7 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
uint32 txtId = STRING_MANAGER : : sendStringToClient ( targetRow , phraseCont - > TargetTarget , params ) ;
uint32 txtId = STRING_MANAGER : : sendStringToClient ( targetRow , phraseCont - > TargetTarget , params ) ;
// send emote message to IOS
// send emote message to IOS
NLNET : : CMessage msgout ( " EMOTE_PLAYER " ) ;
NLNET : : CMessage msgout ( " EMOTE_PLAYER " ) ;
msgout . serial ( const_cast < TDataSetRow & > ( getEntityRowId ( ) ) ) ;
msgout . serial ( targetRow ) ;
msgout . serial ( targetRow ) ;
msgout . serial ( txtId ) ;
msgout . serial ( txtId ) ;
sendMessageViaMirror ( " IOS " , msgout ) ;
sendMessageViaMirror ( " IOS " , msgout ) ;
@ -15884,7 +16216,8 @@ void CCharacter::sendEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviour beha
uint32 txtId = STRING_MANAGER : : sendStringToClient ( getEntityRowId ( ) , * self , params ) ;
uint32 txtId = STRING_MANAGER : : sendStringToClient ( getEntityRowId ( ) , * self , params ) ;
// send emote message to IOS
// send emote message to IOS
NLNET : : CMessage msgout ( " EMOTE_PLAYER " ) ;
NLNET : : CMessage msgout ( " EMOTE_PLAYER " ) ;
msgout . serial ( const_cast < TDataSetRow & > ( getEntityRowId ( ) ) ) ;
msgout . serial ( const_cast < TDataSetRow & > ( getEntityRowId ( ) ) ) ; // sender
msgout . serial ( const_cast < TDataSetRow & > ( getEntityRowId ( ) ) ) ; // receiver
msgout . serial ( txtId ) ;
msgout . serial ( txtId ) ;
sendMessageViaMirror ( " IOS " , msgout ) ;
sendMessageViaMirror ( " IOS " , msgout ) ;
@ -16226,7 +16559,14 @@ NLMISC::TGameCycle CCharacter::getMissionLastSuccess(const CMissionTemplate & te
{
{
std : : map < TAIAlias , TMissionHistory > : : iterator it ( _MissionHistories . find ( templ . Alias ) ) ;
std : : map < TAIAlias , TMissionHistory > : : iterator it ( _MissionHistories . find ( templ . Alias ) ) ;
if ( it ! = _MissionHistories . end ( ) )
if ( it ! = _MissionHistories . end ( ) )
{
TGameCycle lastSuccessDate = it - > second . LastSuccessDate ;
if ( lastSuccessDate > CTickEventHandler : : getGameCycle ( ) )
return 0 ;
return it - > second . LastSuccessDate ;
return it - > second . LastSuccessDate ;
}
return 0 ;
return 0 ;
}
}
@ -17049,6 +17389,9 @@ void CCharacter::setPVPFlag( bool pvpFlag )
// set the new pvp flag and time last change for apply timer delay before this change become effective
// set the new pvp flag and time last change for apply timer delay before this change become effective
if ( pvpFlag = = false )
if ( pvpFlag = = false )
{
{
if ( _PVPFlagTimeSettedOn > CTickEventHandler : : getGameCycle ( ) )
_PVPFlagTimeSettedOn = CTickEventHandler : : getGameCycle ( ) - TimeForResetPVPFlag ;
if ( _PVPFlagTimeSettedOn + TimeForResetPVPFlag > CTickEventHandler : : getGameCycle ( ) )
if ( _PVPFlagTimeSettedOn + TimeForResetPVPFlag > CTickEventHandler : : getGameCycle ( ) )
{
{
// we need wait a minimal of time before reset your pvp tag
// we need wait a minimal of time before reset your pvp tag
@ -17146,13 +17489,6 @@ void CCharacter::setPVPRecentActionFlag(CCharacter *target)
_PVPRecentActionTime = CTickEventHandler : : getGameCycle ( ) ;
_PVPRecentActionTime = CTickEventHandler : : getGameCycle ( ) ;
if ( target ! = NULL )
{
_PVPFlagAlly | = target - > getPVPFamesAllies ( ) ;
_PVPFlagEnemy | = target - > getPVPFamesEnemies ( ) ;
updatePVPClanVP ( ) ;
}
// _PropertyDatabase.setProp("CHARACTER_INFO:PVP_FACTION_TAG:FLAG_PVP_TIME_LEFT", _PVPRecentActionTime + PVPActionTimer );
// _PropertyDatabase.setProp("CHARACTER_INFO:PVP_FACTION_TAG:FLAG_PVP_TIME_LEFT", _PVPRecentActionTime + PVPActionTimer );
CBankAccessor_PLR : : getCHARACTER_INFO ( ) . getPVP_FACTION_TAG ( ) . setFLAG_PVP_TIME_LEFT ( _PropertyDatabase , _PVPRecentActionTime + PVPActionTimer ) ;
CBankAccessor_PLR : : getCHARACTER_INFO ( ) . getPVP_FACTION_TAG ( ) . setFLAG_PVP_TIME_LEFT ( _PropertyDatabase , _PVPRecentActionTime + PVPActionTimer ) ;
@ -17880,7 +18216,7 @@ void CPetAnimal::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
uint32 CPetAnimal : : initLinkAnimalToTicket ( CCharacter * c )
uint32 CPetAnimal : : initLinkAnimalToTicket ( CCharacter * c , uint8 index )
{
{
if ( c )
if ( c )
{
{
@ -17888,6 +18224,8 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
if ( ( ItemPtr ! = 0 ) & & ( ItemPtr - > getStaticForm ( ) ! = NULL ) & & ( ItemPtr - > getStaticForm ( ) - > Family = = ITEMFAMILY : : PET_ANIMAL_TICKET ) )
if ( ( ItemPtr ! = 0 ) & & ( ItemPtr - > getStaticForm ( ) ! = NULL ) & & ( ItemPtr - > getStaticForm ( ) - > Family = = ITEMFAMILY : : PET_ANIMAL_TICKET ) )
{
{
// Slot = ItemPtr->getLocSlot();
// Slot = ItemPtr->getLocSlot();
ItemPtr - > setPetIndex ( index ) ;
ItemPtr - > setCustomName ( CustomName ) ;
Slot = ItemPtr - > getInventorySlot ( ) ;
Slot = ItemPtr - > getInventorySlot ( ) ;
return Slot ;
return Slot ;
}
}
@ -17900,6 +18238,8 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
{
{
// Slot = ItemPtr->getLocSlot();
// Slot = ItemPtr->getLocSlot();
Slot = ItemPtr - > getInventorySlot ( ) ;
Slot = ItemPtr - > getInventorySlot ( ) ;
ItemPtr - > setPetIndex ( index ) ;
ItemPtr - > setCustomName ( CustomName ) ;
return Slot ;
return Slot ;
}
}
else
else
@ -17916,7 +18256,6 @@ uint32 CPetAnimal::initLinkAnimalToTicket( CCharacter * c )
return INVENTORIES : : INVALID_INVENTORY_SLOT ;
return INVENTORIES : : INVALID_INVENTORY_SLOT ;
}
}
//-----------------------------------------------
//-----------------------------------------------
// getAnimalMaxBulk
// getAnimalMaxBulk
//-----------------------------------------------
//-----------------------------------------------
@ -18697,8 +19036,42 @@ void CCharacter::teleportCharacter( sint32 x, sint32 y)
void CCharacter : : setTeamId ( uint16 id )
void CCharacter : : setTeamId ( uint16 id )
{
{
_TeamId = id ;
_TeamId = id ;
updatePVPClanVP ( ) ;
}
}
void CCharacter : : setLeagueId ( TChanID id , bool removeIfEmpty )
{
ucstring name = CEntityIdTranslator : : getInstance ( ) - > getByEntity ( getId ( ) ) ;
CEntityIdTranslator : : removeShardFromName ( name ) ;
// Remove old dynamic channel
if ( _LeagueId ! = DYN_CHAT_INVALID_CHAN )
{
CPVPManager2 : : getInstance ( ) - > broadcastMessage ( _LeagueId , string ( " <INFO> " ) , name + " -->[] " ) ;
PHRASE_UTILITIES : : sendDynamicSystemMessage ( getEntityRowId ( ) , " TEAM_QUIT_LEAGUE " ) ;
DynChatEGS . removeSession ( _LeagueId , getEntityRowId ( ) ) ;
vector < CEntityId > players ;
bool isEmpty = DynChatEGS . getPlayersInChan ( _LeagueId , players ) ;
if ( isEmpty )
{
if ( removeIfEmpty )
DynChatEGS . removeChan ( _LeagueId ) ;
}
}
if ( id ! = DYN_CHAT_INVALID_CHAN )
{
PHRASE_UTILITIES : : sendDynamicSystemMessage ( getEntityRowId ( ) , " TEAM_JOIN_LEAGUE " ) ;
DynChatEGS . addSession ( id , getEntityRowId ( ) , true ) ;
CPVPManager2 : : getInstance ( ) - > broadcastMessage ( id , string ( " <INFO> " ) , " <-- " + name ) ;
}
_LeagueId = id ;
updatePVPClanVP ( ) ;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
@ -18707,6 +19080,12 @@ void CCharacter::setTeamInvitor(const NLMISC::CEntityId & invitorId)
_TeamInvitor = invitorId ;
_TeamInvitor = invitorId ;
}
}
//------------------------------------------------------------------------------
void CCharacter : : setLeagueInvitor ( const NLMISC : : CEntityId & invitorId )
{
_LeagueInvitor = invitorId ;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
@ -19871,6 +20250,13 @@ void CCharacter::setPriviledgePVP( bool b )
_PriviledgePvp = b ;
_PriviledgePvp = b ;
}
}
//------------------------------------------------------------------------------
void CCharacter : : setFullPVP ( bool b )
{
_FullPvp = b ;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------