Bugfix: Kill users who attempt to escape the game

hg/feature/sse2
kaetemi 11 years ago
parent 562dae3c3f
commit e494200c21

@ -36,6 +36,7 @@
#include "nel/3d/u_visual_collision_manager.h" #include "nel/3d/u_visual_collision_manager.h"
#include "nel/3d/u_shape_bank.h" #include "nel/3d/u_shape_bank.h"
#include "nel/3d/stereo_hmd.h" #include "nel/3d/stereo_hmd.h"
#include "nel/3d/stereo_ng_hmd.h"
// Client // Client
#include "global.h" #include "global.h"
#include "release.h" #include "release.h"
@ -516,6 +517,9 @@ void releaseStereoDisplayDevice()
{ {
if (StereoDisplay) if (StereoDisplay)
{ {
if (NoLogout && StereoNGHMD)
StereoNGHMD->killUser();
delete StereoDisplay; delete StereoDisplay;
StereoDisplay = NULL; StereoDisplay = NULL;
StereoHMD = NULL; StereoHMD = NULL;

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