CHANGED: #1471 CInterfaceParser is now a component of CWidgetManager, and is instantiated by an abstract factory method. (IParser::createParser())
--HG-- branch : gui-refactoringhg/feature/sse2
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PARSER_H
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#define PARSER_H
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#include <string>
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#include <vector>
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#include "nel/misc/types_nl.h"
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namespace NLGUI
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{
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class CInterfaceElement;
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class CInterfaceGroup;
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class CInterfaceAnim;
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class CProcedure;
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class CCtrlSheetSelection;
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class CInterfaceLink;
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class IParser
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{
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public:
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IParser();
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virtual ~IParser();
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static IParser* createParser();
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virtual void addParentPositionAssociation( CInterfaceElement *element, const std::string &parentID ) = 0;
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virtual void addParentSizeAssociation( CInterfaceElement *element, const std::string &parentID ) = 0;
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virtual void addParentSizeMaxAssociation( CInterfaceElement *element, const std::string &parentID ) = 0;
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virtual void addLuaClassAssociation( CInterfaceGroup *group, const std::string &luaScript ) = 0;
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virtual CInterfaceGroup* createGroupInstance( const std::string &templateName, const std::string &parentID, const std::pair< std::string, std::string > *templateParams, uint numParams, bool updateLinks = true ) = 0;
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virtual CInterfaceGroup* createGroupInstance( const std::string &templateName, const std::string &parentID, std::vector< std::pair< std::string, std::string > > &templateParams, bool updateLinks = true ) = 0;
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virtual bool parseGroupChildren( xmlNodePtr cur, CInterfaceGroup * parentGroup, bool reload ) = 0;
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virtual uint getProcedureNumActions( const std::string &procName ) const = 0;
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virtual bool getProcedureAction( const std::string &procName, uint actionIndex, std::string &ah, std::string ¶ms ) const = 0;
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virtual const std::string& getDefine(const std::string &id) const = 0;
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virtual CInterfaceAnim* getAnim( const std::string &name ) const = 0;
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virtual CProcedure* getProc( const std::string &name ) = 0;
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virtual bool parseInterface( const std::vector< std::string > &xmlFileNames, bool reload, bool isFilename = true, bool checkInData = false ) = 0;
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virtual void initLUA() = 0;
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virtual void uninitLUA() = 0;
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virtual bool isLuaInitialized() const = 0;
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virtual bool loadLUA( const std::string &luaFile, std::string &error ) = 0;
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virtual void reloadAllLuaFileScripts() = 0;
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virtual void removeAllTemplates() = 0;
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virtual bool solveDefine( const std::string &propVal, std::string &newPropVal, std::string &defError ) = 0;
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virtual CInterfaceElement* createUIElement( const std::string &templateName, const std::string &parentID, const std::pair< std::string,std::string> *templateParams, uint numParams, bool updateLinks ) = 0;
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virtual CInterfaceElement* createUIElement( const std::string &templateName, const std::string &parentID, std::vector< std::pair< std::string, std::string > > &templateParams, bool updateLinks = true ) = 0;
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virtual bool isDefineExist( const std::string &id ) const = 0;
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virtual CCtrlSheetSelection &getCtrlSheetSelection() = 0;
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virtual bool addLink( CInterfaceLink *link, const std::string &id ) = 0;
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virtual bool removeLink( const std::string &id ) = 0;
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};
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}
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#endif
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@ -0,0 +1,39 @@
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/rgba.h"
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#include <map>
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#include "nel/gui/interface_group.h"
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#include "nel/gui/interface_parser.h"
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namespace NLGUI
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{
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IParser::IParser()
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{
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}
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IParser::~IParser()
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{
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}
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IParser* IParser::createParser()
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{
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return new CInterfaceParser();
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}
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}
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