Add separate target directory for shard data

--HG--
branch : build_pipeline_py
hg/feature/sse2
kaetemi 11 years ago
parent c07a108ed5
commit dfb2815bcd

@ -91,10 +91,6 @@ if not args.noconf:
InstallDirectory InstallDirectory
except NameError: except NameError:
InstallDirectory = "W:/install" InstallDirectory = "W:/install"
try:
DataShardDirectory
except NameError:
DataShardDirectory = "L:/shard"
try: try:
ClientDevDirectory ClientDevDirectory
except NameError: except NameError:
@ -107,6 +103,10 @@ if not args.noconf:
ClientInstallDirectory ClientInstallDirectory
except NameError: except NameError:
ClientInstallDirectory = "W:/client_install" ClientInstallDirectory = "W:/client_install"
try:
ShardInstallDirectory
except NameError:
ShardInstallDirectory = "W:/shard_install"
try: try:
LeveldesignDirectory LeveldesignDirectory
except NameError: except NameError:
@ -123,6 +123,10 @@ if not args.noconf:
PrimitivesDirectory PrimitivesDirectory
except NameError: except NameError:
PrimitivesDirectory = "L:/primitives" PrimitivesDirectory = "L:/primitives"
try:
DataShardDirectory
except NameError:
DataShardDirectory = "L:/shard"
try: try:
GamedevDirectory GamedevDirectory
except NameError: except NameError:
@ -172,13 +176,14 @@ if not args.noconf:
DatabaseDirectory = askVar(log, "Database Directory", DatabaseDirectory).replace("\\", "/") DatabaseDirectory = askVar(log, "Database Directory", DatabaseDirectory).replace("\\", "/")
ExportBuildDirectory = askVar(log, "Export Build Directory", ExportBuildDirectory).replace("\\", "/") ExportBuildDirectory = askVar(log, "Export Build Directory", ExportBuildDirectory).replace("\\", "/")
InstallDirectory = askVar(log, "Install Directory", InstallDirectory).replace("\\", "/") InstallDirectory = askVar(log, "Install Directory", InstallDirectory).replace("\\", "/")
DataShardDirectory = askVar(log, "Data Shard Directory", DataShardDirectory).replace("\\", "/")
ClientDevDirectory = askVar(log, "Client Dev Directory", ClientDevDirectory).replace("\\", "/") ClientDevDirectory = askVar(log, "Client Dev Directory", ClientDevDirectory).replace("\\", "/")
ClientPatchDirectory = askVar(log, "Client Patch Directory", ClientPatchDirectory).replace("\\", "/") ClientPatchDirectory = askVar(log, "Client Patch Directory", ClientPatchDirectory).replace("\\", "/")
ClientInstallDirectory = askVar(log, "Client Install Directory", ClientInstallDirectory).replace("\\", "/") ClientInstallDirectory = askVar(log, "Client Install Directory", ClientInstallDirectory).replace("\\", "/")
ShardInstallDirectory = askVar(log, "Shard Install Directory", ShardInstallDirectory).replace("\\", "/")
LeveldesignDirectory = askVar(log, "Leveldesign Directory", LeveldesignDirectory).replace("\\", "/") LeveldesignDirectory = askVar(log, "Leveldesign Directory", LeveldesignDirectory).replace("\\", "/")
LeveldesignDfnDirectory = askVar(log, "Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/") LeveldesignDfnDirectory = askVar(log, "Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/")
LeveldesignWorldDirectory = askVar(log, "Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/") LeveldesignWorldDirectory = askVar(log, "Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/")
DataShardDirectory = askVar(log, "Data Shard Directory", DataShardDirectory).replace("\\", "/")
PrimitivesDirectory = askVar(log, "Primitives Directory", PrimitivesDirectory).replace("\\", "/") PrimitivesDirectory = askVar(log, "Primitives Directory", PrimitivesDirectory).replace("\\", "/")
GamedevDirectory = askVar(log, "Gamedev Directory", GamedevDirectory).replace("\\", "/") GamedevDirectory = askVar(log, "Gamedev Directory", GamedevDirectory).replace("\\", "/")
DataCommonDirectory = askVar(log, "Data Common Directory", DataCommonDirectory).replace("\\", "/") DataCommonDirectory = askVar(log, "Data Common Directory", DataCommonDirectory).replace("\\", "/")
@ -246,10 +251,10 @@ if not args.noconf:
sf.write("\n") sf.write("\n")
sf.write("# Install directories\n") sf.write("# Install directories\n")
sf.write("InstallDirectory = \"" + str(InstallDirectory) + "\"\n") sf.write("InstallDirectory = \"" + str(InstallDirectory) + "\"\n")
sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n")
sf.write("ClientDevDirectory = \"" + str(ClientDevDirectory) + "\"\n") sf.write("ClientDevDirectory = \"" + str(ClientDevDirectory) + "\"\n")
sf.write("ClientPatchDirectory = \"" + str(ClientPatchDirectory) + "\"\n") sf.write("ClientPatchDirectory = \"" + str(ClientPatchDirectory) + "\"\n")
sf.write("ClientInstallDirectory = \"" + str(ClientInstallDirectory) + "\"\n") sf.write("ClientInstallDirectory = \"" + str(ClientInstallDirectory) + "\"\n")
sf.write("ShardInstallDirectory = \"" + str(ShardInstallDirectory) + "\"\n")
sf.write("\n") sf.write("\n")
sf.write("# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)\n") sf.write("# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)\n")
sf.write("\n") sf.write("\n")
@ -258,6 +263,7 @@ if not args.noconf:
sf.write("LeveldesignDfnDirectory = \"" + str(LeveldesignDfnDirectory) + "\"\n") sf.write("LeveldesignDfnDirectory = \"" + str(LeveldesignDfnDirectory) + "\"\n")
sf.write("LeveldesignWorldDirectory = \"" + str(LeveldesignWorldDirectory) + "\"\n") sf.write("LeveldesignWorldDirectory = \"" + str(LeveldesignWorldDirectory) + "\"\n")
sf.write("PrimitivesDirectory = \"" + str(PrimitivesDirectory) + "\"\n") sf.write("PrimitivesDirectory = \"" + str(PrimitivesDirectory) + "\"\n")
sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n")
sf.write("\n") sf.write("\n")
sf.write("# Misc data directories\n") sf.write("# Misc data directories\n")
sf.write("GamedevDirectory = \"" + str(GamedevDirectory) + "\"\n") sf.write("GamedevDirectory = \"" + str(GamedevDirectory) + "\"\n")

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