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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdlogic.h"
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_STDMISC_H
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#define NL_STDMISC_H
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#include <vector>
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#include <map>
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#include <string>
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#include <limits>
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#include <libxml/parser.h>
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#ifdef NL_OS_WINDOWS
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# define WIN32_LEAN_AND_MEAN
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# define _WIN32_WINDOWS 0x0500
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# ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0500
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# endif
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# ifndef NL_COMP_MINGW
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# define WINVER 0x0500
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# define NOMINMAX
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# endif
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# include <WinSock2.h>
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# include <Windows.h>
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#endif
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#endif // NL_STDMISC_H
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