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@ -144,10 +144,10 @@ SOURCE_GROUP(Driver FILES
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../../include/nel/3d/light.h
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material.cpp
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../../include/nel/3d/material.h
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dynamic_material.cpp
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../../include/nel/3d/dynamic_material.h
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dyn_mat_loader.cpp
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../../include/nel/3d/dyb_mat_loader.h
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dynamic_material.cpp
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../../include/nel/3d/dynamic_material.h
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dyn_mat_loader.cpp
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../../include/nel/3d/dyb_mat_loader.h
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nelu.cpp
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../../include/nel/3d/nelu.h
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../../include/nel/3d/occlusion_query.h
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@ -159,19 +159,17 @@ SOURCE_GROUP(Driver FILES
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../../include/nel/3d/scene_group.h
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shader.cpp
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../../include/nel/3d/shader.h
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shader_loader.cpp
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../../include/nel/3d/shader_loader.h
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shader_manager.cpp
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../../include/nel/3d/shader_manager.h
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shader_program.cpp
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../../include/nel/3d/shader_program.h
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shader_saver.cpp
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../../include/nel/3d/shader_saver.h
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../../include/nel/3d/shader_visitor.h
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shader_loader.cpp
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../../include/nel/3d/shader_loader.h
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shader_manager.cpp
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../../include/nel/3d/shader_manager.h
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shader_program.cpp
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../../include/nel/3d/shader_program.h
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shader_saver.cpp
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../../include/nel/3d/shader_saver.h
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../../include/nel/3d/shader_visitor.h
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texture.cpp
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../../include/nel/3d/texture.h
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unix_event_emitter.cpp
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../../include/nel/3d/unix_event_emitter.h
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vertex_buffer.cpp
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../../include/nel/3d/vertex_buffer.h
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vertex_buffer_heap.cpp
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