|
|
@ -504,7 +504,7 @@
|
|
|
|
</branch>
|
|
|
|
</branch>
|
|
|
|
<!-- MAX_INVENTORY_ANIMAL -->
|
|
|
|
<!-- MAX_INVENTORY_ANIMAL -->
|
|
|
|
<branch name="PACK_ANIMAL"
|
|
|
|
<branch name="PACK_ANIMAL"
|
|
|
|
count="4"
|
|
|
|
count="7"
|
|
|
|
clientonly="1">
|
|
|
|
clientonly="1">
|
|
|
|
<branch name=""
|
|
|
|
<branch name=""
|
|
|
|
count="500">
|
|
|
|
count="500">
|
|
|
@ -602,7 +602,7 @@
|
|
|
|
type="I1" />
|
|
|
|
type="I1" />
|
|
|
|
<!-- Used only in forage -->
|
|
|
|
<!-- Used only in forage -->
|
|
|
|
</branch>
|
|
|
|
</branch>
|
|
|
|
<!-- used to share items between team members (up to 8 players)
|
|
|
|
<!-- used to share items between team members (up to 8 players)
|
|
|
|
DO NOT FORGET if you modify this to do the the same modification in local database file -->
|
|
|
|
DO NOT FORGET if you modify this to do the the same modification in local database file -->
|
|
|
|
<branch name="SHARE">
|
|
|
|
<branch name="SHARE">
|
|
|
|
<leaf name="SESSION"
|
|
|
|
<leaf name="SESSION"
|
|
|
@ -810,8 +810,8 @@
|
|
|
|
<!-- are there pages left ? -->
|
|
|
|
<!-- are there pages left ? -->
|
|
|
|
<branch name=""
|
|
|
|
<branch name=""
|
|
|
|
count="8">
|
|
|
|
count="8">
|
|
|
|
<!--
|
|
|
|
<!--
|
|
|
|
if high order bit == 0 : guild icon : 58 low order bits - back:3 bits, symbol:6 bits, Invert:1 bit, color1&2:24 bits each
|
|
|
|
if high order bit == 0 : guild icon : 58 low order bits - back:3 bits, symbol:6 bits, Invert:1 bit, color1&2:24 bits each
|
|
|
|
if high order bit == 1 : low order bits = entry in the LIFT_ICONS::TLiftIcon enum
|
|
|
|
if high order bit == 1 : low order bits = entry in the LIFT_ICONS::TLiftIcon enum
|
|
|
|
-->
|
|
|
|
-->
|
|
|
|
<leaf name="ICON"
|
|
|
|
<leaf name="ICON"
|
|
|
@ -1292,7 +1292,7 @@
|
|
|
|
</branch>
|
|
|
|
</branch>
|
|
|
|
<branch name="SQUADS">
|
|
|
|
<branch name="SQUADS">
|
|
|
|
<!-- Squad -->
|
|
|
|
<!-- Squad -->
|
|
|
|
<!-- 24 max squads: The First 12th are the squads that spawn at start
|
|
|
|
<!-- 24 max squads: The First 12th are the squads that spawn at start
|
|
|
|
The second 12th are the one that spawn after
|
|
|
|
The second 12th are the one that spawn after
|
|
|
|
-->
|
|
|
|
-->
|
|
|
|
<branch name="SP"
|
|
|
|
<branch name="SP"
|
|
|
@ -1527,7 +1527,7 @@
|
|
|
|
<!-- beasts -->
|
|
|
|
<!-- beasts -->
|
|
|
|
<!-- MAX_INVENTORY_ANIMAL -->
|
|
|
|
<!-- MAX_INVENTORY_ANIMAL -->
|
|
|
|
<branch name="BEAST"
|
|
|
|
<branch name="BEAST"
|
|
|
|
count="4"
|
|
|
|
count="7"
|
|
|
|
atomic="1">
|
|
|
|
atomic="1">
|
|
|
|
<!-- Atomic, for correct Bar Management on client -->
|
|
|
|
<!-- Atomic, for correct Bar Management on client -->
|
|
|
|
<leaf name="UID"
|
|
|
|
<leaf name="UID"
|
|
|
|