Fixed: World editor primitive plugin doesn't have a pch

feature/3ds-max-2020
kaetemi 6 years ago
parent aa489932d4
commit dc84e1fd2c

@ -14,9 +14,9 @@ NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS) ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
IF(WITH_PCH) #IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp) # ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
ENDIF() #ENDIF()
INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d) INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)

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