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@ -22,24 +22,38 @@
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#define _CRT_SECURE_NO_DEPRECATE
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#define _CRT_SECURE_NO_DEPRECATE
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#include <assert.h>
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#include <assert.h>
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#include <MaxScrpt/maxscrpt.h>
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#include <MaxScrpt/3dmath.h>
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#include <maxversion.h>
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#if MAX_VERSION_MAJOR >= 14
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# include <maxscript/maxscript.h>
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# include <maxscript/foundation/3dmath.h>
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# include <maxscript/foundation/numbers.h>
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# include <maxscript/maxwrapper/maxclasses.h>
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# include <maxscript/foundation/streams.h>
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# include <maxscript/foundation/mxstime.h>
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# include <maxscript/maxwrapper/mxsobjects.h>
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# include <maxscript/compiler/parser.h>
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# include <maxscript/foundation/functions.h>
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#else
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# include <MaxScrpt/maxscrpt.h>
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# include <MaxScrpt/3dmath.h>
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// Various MAX and MXS includes
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// Various MAX and MXS includes
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#include <MaxScrpt/Numbers.h>
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# include <MaxScrpt/Numbers.h>
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#include <MaxScrpt/MAXclses.h>
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# include <MaxScrpt/MAXclses.h>
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#include <MaxScrpt/Streams.h>
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# include <MaxScrpt/Streams.h>
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#include <MaxScrpt/MSTime.h>
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# include <MaxScrpt/MSTime.h>
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#include <MaxScrpt/MAXObj.h>
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# include <MaxScrpt/MAXObj.h>
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#include <MaxScrpt/Parser.h>
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# include <MaxScrpt/Parser.h>
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// define the new primitives using macros from SDK
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# include <MaxScrpt/definsfn.h>
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#endif
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#include <modstack.h>
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#include <modstack.h>
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#include <decomp.h>
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#include <decomp.h>
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#include <max.h>
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#include <max.h>
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#include <stdmat.h>
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#include <stdmat.h>
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// define the new primitives using macros from SDK
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#include <MaxScrpt/definsfn.h>
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#undef _CRT_SECURE_NO_DEPRECATE
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#undef _CRT_SECURE_NO_DEPRECATE
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@ -109,9 +123,9 @@ def_visible_primitive( set_tile_bank, "NelSetTileBank");
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def_visible_primitive( export_zone, "ExportRykolZone");
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def_visible_primitive( export_zone, "ExportRykolZone");
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def_visible_primitive( import_zone, "NeLImportZone");
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def_visible_primitive( import_zone, "NeLImportZone");
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/* permettre l'acces à auto/manual intrior edges
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/* permettre l'acces <EFBFBD>Eauto/manual intrior edges
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faire une methode pour interfacer la fonction compute interior edge
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faire une methode pour interfacer la fonction compute interior edge
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donner un acces à tiledmode/patchmode (on/off)
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donner un acces <EFBFBD>Etiledmode/patchmode (on/off)
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faire un getselectedvertex
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faire un getselectedvertex
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faire un getselectedpatch
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faire un getselectedpatch
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faire un getselectedtile */
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faire un getselectedtile */
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