|
|
@ -3034,7 +3034,7 @@ public:
|
|
|
|
|
|
|
|
|
|
|
|
// **** Init Texture Size Modes
|
|
|
|
// **** Init Texture Size Modes
|
|
|
|
// init the combo box, according to Texture Installed or not
|
|
|
|
// init the combo box, according to Texture Installed or not
|
|
|
|
pCB= dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_TEXTURE_MODE_COMBO ));
|
|
|
|
pCB = dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_TEXTURE_MODE_COMBO ));
|
|
|
|
if( pCB )
|
|
|
|
if( pCB )
|
|
|
|
{
|
|
|
|
{
|
|
|
|
pCB->resetTexts();
|
|
|
|
pCB->resetTexts();
|
|
|
@ -3050,6 +3050,7 @@ public:
|
|
|
|
{
|
|
|
|
{
|
|
|
|
pBut->setPushed(ClientCfg.VREnable);
|
|
|
|
pBut->setPushed(ClientCfg.VREnable);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
updateVRDevicesComboUI(ClientCfg.VREnable);
|
|
|
|
updateVRDevicesComboUI(ClientCfg.VREnable);
|
|
|
|
|
|
|
|
|
|
|
|
// init the mode in DB
|
|
|
|
// init the mode in DB
|
|
|
@ -3060,6 +3061,7 @@ public:
|
|
|
|
texMode= HighTextureMode;
|
|
|
|
texMode= HighTextureMode;
|
|
|
|
else
|
|
|
|
else
|
|
|
|
texMode= NormalTextureMode;
|
|
|
|
texMode= NormalTextureMode;
|
|
|
|
|
|
|
|
|
|
|
|
// -1 is important to indicate we set this value in edit mode
|
|
|
|
// -1 is important to indicate we set this value in edit mode
|
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(-1);
|
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(-1);
|
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(texMode);
|
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(texMode);
|
|
|
@ -3485,7 +3487,7 @@ class CHandlerGameConfigApply : public IActionHandler
|
|
|
|
|
|
|
|
|
|
|
|
// *** Apply the language code
|
|
|
|
// *** Apply the language code
|
|
|
|
// only if not in "work" language mode (else strange requestReboot)
|
|
|
|
// only if not in "work" language mode (else strange requestReboot)
|
|
|
|
if(ClientCfg.LanguageCode!="wk")
|
|
|
|
if (ClientCfg.LanguageCode!="wk")
|
|
|
|
{
|
|
|
|
{
|
|
|
|
sint newOne = NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_LANGUAGE )->getValue32();
|
|
|
|
sint newOne = NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_LANGUAGE )->getValue32();
|
|
|
|
//string newVal = (newOne==2)?"de":(newOne==1)?"fr":"en";
|
|
|
|
//string newVal = (newOne==2)?"de":(newOne==1)?"fr":"en";
|
|
|
|