parent
8179ee3836
commit
d55124a6a9
@ -0,0 +1,12 @@
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FILE(GLOB SRCS *.cpp)
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FILE(GLOB HDRS *.h)
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SOURCE_GROUP("" FILES ${SRCS} ${HDRS})
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ADD_EXECUTABLE(mesh_export ${SRCS} ${HDRS})
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TARGET_LINK_LIBRARIES(mesh_export mesh_utils nel3d nelmisc)
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NL_DEFAULT_PROPS(mesh_export "NeL, Tools, 3D: Mesh Export")
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NL_ADD_RUNTIME_FLAGS(mesh_export)
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INSTALL(TARGETS mesh_export RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d)
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2015 Winch Gate Property Limited
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// Author: Jan Boon <jan.boon@kaetemi.be>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "../mesh_utils/mesh_utils.h"
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int main(int argc, char *argv[])
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{
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mesh_utils_placeholder();
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return 0;
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}
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/* end of file */
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FILE(GLOB SRCS *.cpp)
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FILE(GLOB HDRS *.h)
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SOURCE_GROUP("" FILES ${SRCS} ${HDRS})
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INCLUDE_DIRECTORIES(${assimp_INCLUDE_DIRS})
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NL_TARGET_LIB(mesh_utils ${SRCS} ${HDRS})
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TARGET_LINK_LIBRARIES(mesh_utils ${assimp_LIBRARIES} nelmisc nel3d)
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NL_DEFAULT_PROPS(mesh_utils "NeL, Tools, 3D: Mesh Utils")
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NL_ADD_RUNTIME_FLAGS(mesh_utils)
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IF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)
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INSTALL(TARGETS mesh_utils LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} COMPONENT tools3d)
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ENDIF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)
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@ -0,0 +1,23 @@
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2015 Winch Gate Property Limited
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// Author: Jan Boon <jan.boon@kaetemi.be>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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void mesh_utils_placeholder()
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{
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}
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/* end of file */
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@ -0,0 +1,20 @@
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2015 Winch Gate Property Limited
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// Author: Jan Boon <jan.boon@kaetemi.be>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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void mesh_utils_placeholder();
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/* end of file */
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Reference in New Issue