@ -56,7 +56,7 @@ CPSCollisionInfo *CPSLocated::_FirstCollision = NULL;
/// ***************************************************************************************
/// ***************************************************************************************
/**
* Constructor
*/
@ -81,7 +81,7 @@ CPSLocated::CPSLocated() : /*_MaxNumFaces(0),*/
}
// *****************************************************************************************************
// *****************************************************************************************************
const NLMISC : : CMatrix & CPSLocated : : getLocalToWorldMatrix ( ) const
{
NL_PS_FUNC ( CPSLocated_getLocalToWorldMatrix )
@ -98,7 +98,7 @@ const NLMISC::CMatrix &CPSLocated::getLocalToWorldMatrix() const
return NLMISC : : CMatrix : : Identity ;
}
// *****************************************************************************************************
// *****************************************************************************************************
const NLMISC : : CMatrix & CPSLocated : : getWorldToLocalMatrix ( ) const
{
NL_PS_FUNC ( CPSLocated_getWorldToLocalMatrix )
@ -116,7 +116,7 @@ const NLMISC::CMatrix &CPSLocated::getWorldToLocalMatrix() const
}
/// ***************************************************************************************
/// ***************************************************************************************
float CPSLocated : : evalMaxDuration ( ) const
{
NL_PS_FUNC ( CPSLocated_evalMaxDuration )
@ -125,7 +125,7 @@ float CPSLocated::evalMaxDuration() const
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : checkIntegrity ( ) const
{
NL_PS_FUNC ( CPSLocated_checkIntegrity )
@ -147,7 +147,7 @@ void CPSLocated::checkIntegrity() const
//
}
/// ***************************************************************************************
/// ***************************************************************************************
bool CPSLocated : : setLastForever ( )
{
NL_PS_FUNC ( CPSLocated_setLastForever )
@ -168,7 +168,7 @@ bool CPSLocated::setLastForever()
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : systemDateChanged ( )
{
NL_PS_FUNC ( CPSLocated_systemDateChanged )
@ -181,7 +181,7 @@ void CPSLocated::systemDateChanged()
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : releaseRefTo ( const CParticleSystemProcess * other )
{
NL_PS_FUNC ( CPSLocated_releaseRefTo )
@ -209,7 +209,7 @@ void CPSLocated::releaseRefTo(const CParticleSystemProcess *other)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : releaseAllRef ( )
{
NL_PS_FUNC ( CPSLocated_releaseAllRef )
@ -241,7 +241,7 @@ void CPSLocated::releaseAllRef()
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : notifyMotionTypeChanged ( void )
{
NL_PS_FUNC ( CPSLocated_notifyMotionTypeChanged )
@ -254,7 +254,7 @@ void CPSLocated::notifyMotionTypeChanged(void)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : integrateSingle ( float startDate , float deltaT , uint numStep ,
uint32 indexInLocated ,
NLMISC : : CVector * destPos ,
@ -302,7 +302,7 @@ void CPSLocated::integrateSingle(float startDate, float deltaT, uint numStep,
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : performParametricMotion ( TAnimationTime date )
{
NL_PS_FUNC ( CPSLocated_performParametricMotion )
@ -340,7 +340,7 @@ void CPSLocated::performParametricMotion(TAnimationTime date)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/// allocate parametric infos
void CPSLocated : : allocateParametricInfos ( void )
{
@ -364,7 +364,7 @@ void CPSLocated::allocateParametricInfos(void)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/// release parametric infos
void CPSLocated : : releaseParametricInfos ( void )
{
@ -377,7 +377,7 @@ void CPSLocated::releaseParametricInfos(void)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/// Test whether this located support parametric motion
bool CPSLocated : : supportParametricMotion ( void ) const
{
@ -385,7 +385,7 @@ bool CPSLocated::supportParametricMotion(void) const
return _NonIntegrableForceNbRefs = = 0 & & _NumIntegrableForceWithDifferentBasis = = 0 ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/** When set to true, this tells the system to use parametric motion. This is needed in a few case only,
* and can only work if all the forces that apply to the system are integrable
*/
@ -405,7 +405,7 @@ void CPSLocated::enableParametricMotion(bool enable /*= true*/)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setMatrixMode ( TPSMatrixMode matrixMode )
{
NL_PS_FUNC ( CPSLocated_setMatrixMode )
@ -426,7 +426,7 @@ void CPSLocated::setMatrixMode(TPSMatrixMode matrixMode)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/*
void CPSLocated : : notifyMaxNumFacesChanged ( void )
{
@ -448,7 +448,7 @@ void CPSLocated::notifyMaxNumFacesChanged(void)
}
*/
/// ***************************************************************************************
/// ***************************************************************************************
uint CPSLocated : : getNumWantedTris ( ) const
{
NL_PS_FUNC ( CPSLocated_getNumWantedTris )
@ -488,7 +488,7 @@ bool CPSLocated::hasParticles(void) const
return false ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/// tells whether there are alive emitters
bool CPSLocated : : hasEmitters ( void ) const
{
@ -502,7 +502,7 @@ bool CPSLocated::hasEmitters(void) const
return false ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : getLODVect ( NLMISC : : CVector & v , float & offset , TPSMatrixMode matrixMode )
{
NL_PS_FUNC ( CPSLocated_getLODVect )
@ -512,7 +512,7 @@ void CPSLocated::getLODVect(NLMISC::CVector &v, float &offset, TPSMatrixMode mat
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
float CPSLocated : : getUserParam ( uint numParam ) const
{
NL_PS_FUNC ( CPSLocated_getUserParam )
@ -521,7 +521,7 @@ float CPSLocated::getUserParam(uint numParam) const
return _Owner - > getUserParam ( numParam ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
CScene * CPSLocated : : getScene ( void )
{
NL_PS_FUNC ( CPSLocated_getScene )
@ -530,7 +530,7 @@ CScene *CPSLocated::getScene(void)
return _Owner - > getScene ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : incrementNbDrawnParticles ( uint num )
{
NL_PS_FUNC ( CPSLocated_incrementNbDrawnParticles )
@ -538,7 +538,7 @@ void CPSLocated::incrementNbDrawnParticles(uint num)
CParticleSystem : : NbParticlesDrawn + = num ; // for benchmark purpose
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setInitialLife ( TAnimationTime lifeTime )
{
NL_PS_FUNC ( CPSLocated_setInitialLife )
@ -563,7 +563,7 @@ void CPSLocated::setInitialLife(TAnimationTime lifeTime)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setLifeScheme ( CPSAttribMaker < float > * scheme )
{
NL_PS_FUNC ( CPSLocated_setLifeScheme )
@ -581,7 +581,7 @@ void CPSLocated::setLifeScheme(CPSAttribMaker<float> *scheme)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setInitialMass ( float mass )
{
NL_PS_FUNC ( CPSLocated_setInitialMass )
@ -592,7 +592,7 @@ void CPSLocated::setInitialMass(float mass)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setMassScheme ( CPSAttribMaker < float > * scheme )
{
NL_PS_FUNC ( CPSLocated_setMassScheme )
@ -604,7 +604,7 @@ void CPSLocated::setMassScheme(CPSAttribMaker<float> *scheme)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/// get a matrix that helps to express located B coordinate in located A basis
const NLMISC : : CMatrix & CPSLocated : : getConversionMatrix ( const CParticleSystem & ps , TPSMatrixMode destMode , TPSMatrixMode srcMode )
{
@ -648,7 +648,7 @@ const NLMISC::CMatrix &CPSLocated::getConversionMatrix(const CParticleSystem &ps
return NLMISC : : CMatrix : : Identity ;
}
/// ***************************************************************************************
/// ***************************************************************************************
NLMISC : : CVector CPSLocated : : computeI ( void ) const
{
NL_PS_FUNC ( CPSLocated_computeI )
@ -679,7 +679,7 @@ NLMISC::CVector CPSLocated::computeI(void) const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
NLMISC : : CVector CPSLocated : : computeIWithZAxisAligned ( void ) const
{
NL_PS_FUNC ( CPSLocated_computeIWithZAxisAligned )
@ -713,7 +713,7 @@ NLMISC::CVector CPSLocated::computeIWithZAxisAligned(void) const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
NLMISC : : CVector CPSLocated : : computeJ ( void ) const
{
NL_PS_FUNC ( CPSLocated_computeJ )
@ -744,7 +744,7 @@ NLMISC::CVector CPSLocated::computeJ(void) const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
NLMISC : : CVector CPSLocated : : computeK ( void ) const
{
NL_PS_FUNC ( CPSLocated_computeK )
@ -776,7 +776,7 @@ NLMISC::CVector CPSLocated::computeK(void) const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
NLMISC : : CVector CPSLocated : : computeKWithZAxisAligned ( void ) const
{
NL_PS_FUNC ( CPSLocated_computeKWithZAxisAligned )
@ -807,7 +807,7 @@ NLMISC::CVector CPSLocated::computeKWithZAxisAligned(void) const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
IDriver * CPSLocated : : getDriver ( ) const
{
NL_PS_FUNC ( CPSLocated_getDriver )
@ -817,7 +817,7 @@ IDriver *CPSLocated::getDriver() const
return _Owner - > getDriver ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/// dtor
CPSLocated : : ~ CPSLocated ( )
{
@ -852,7 +852,7 @@ CPSLocated::~CPSLocated()
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
/**
* sorted insertion ( by decreasing priority order ) of a bindable ( particle e . g an aspect , emitter ) in a located
*/
@ -915,7 +915,7 @@ bool CPSLocated::bind(CPSLocatedBindable *lb)
return true ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : remove ( const CPSLocatedBindable * p )
{
NL_PS_FUNC ( CPSLocated_remove )
@ -932,7 +932,7 @@ void CPSLocated::remove(const CPSLocatedBindable *p)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : registerDtorObserver ( CPSLocatedBindable * anObserver )
{
NL_PS_FUNC ( CPSLocated_registerDtorObserver )
@ -943,7 +943,7 @@ void CPSLocated::registerDtorObserver(CPSLocatedBindable *anObserver)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : unregisterDtorObserver ( CPSLocatedBindable * anObserver )
{
NL_PS_FUNC ( CPSLocated_unregisterDtorObserver )
@ -956,7 +956,7 @@ void CPSLocated::unregisterDtorObserver(CPSLocatedBindable *anObserver)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : postNewElement ( const NLMISC : : CVector & pos ,
const NLMISC : : CVector & speed ,
CPSLocated & emitterLocated ,
@ -1028,7 +1028,7 @@ void CPSLocated::postNewElement(const NLMISC::CVector &pos,
}
/// ***************************************************************************************
/// ***************************************************************************************
sint32 CPSLocated : : newElement ( const CPSSpawnInfo & si , bool doEmitOnce /* = false */ , TAnimationTime ellapsedTime )
{
NL_PS_FUNC ( CPSLocated_newElement )
@ -1236,7 +1236,7 @@ sint32 CPSLocated::newElement(const CPSSpawnInfo &si, bool doEmitOnce /* = false
}
/// ***************************************************************************************
/// ***************************************************************************************
sint32 CPSLocated : : newElement ( const CVector & pos , const CVector & speed , CPSLocated * emitter , uint32 indexInEmitter ,
TPSMatrixMode speedCoordSystem , bool doEmitOnce /* = false */ )
{
@ -1265,7 +1265,7 @@ sint32 CPSLocated::newElement(const CVector &pos, const CVector &speed, CPSLocat
}
/// ***************************************************************************************
/// ***************************************************************************************
static inline uint32 IDToLittleEndian ( uint32 input )
{
NL_PS_FUNC ( IDToLittleEndian )
@ -1279,7 +1279,7 @@ static inline uint32 IDToLittleEndian(uint32 input)
# endif
}
/// ***************************************************************************************
/// ***************************************************************************************
inline void CPSLocated : : deleteElementBase ( uint32 index )
{
NL_PS_FUNC ( CPSLocated_deleteElementBase )
@ -1316,7 +1316,7 @@ inline void CPSLocated::deleteElementBase(uint32 index)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : deleteElement ( uint32 index )
{
NL_PS_FUNC ( CPSLocated_deleteElement )
@ -1336,7 +1336,7 @@ void CPSLocated::deleteElement(uint32 index)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : deleteElement ( uint32 index , TAnimationTime timeToNextSimStep )
{
NL_PS_FUNC ( CPSLocated_deleteElement )
@ -1355,7 +1355,7 @@ void CPSLocated::deleteElement(uint32 index, TAnimationTime timeToNextSimStep)
}
/// Resize the located container
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : resize ( uint32 newSize )
{
NL_PS_FUNC ( CPSLocated_resize )
@ -1417,7 +1417,7 @@ public:
} ;
} ;
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : serial ( NLMISC : : IStream & f ) throw ( NLMISC : : EStream )
{
NL_PS_FUNC ( CPSLocated_serial )
@ -1636,7 +1636,7 @@ void CPSLocated::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
// integrate speed of particles. Makes eventually use of SSE instructions when present
static void IntegrateSpeed ( uint count , float * src1 , const float * src2 , float * dest , float ellapsedTime )
{
@ -1767,7 +1767,7 @@ static void IntegrateSpeed(uint count, float *src1, const float *src2, float *de
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : computeMotion ( )
{
NL_PS_FUNC ( CPSLocated_computeMotion )
@ -1797,7 +1797,7 @@ void CPSLocated::computeMotion()
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : computeNewParticleMotion ( uint firstInstanceIndex )
{
NL_PS_FUNC ( CPSLocated_computeNewParticleMotion )
@ -1806,7 +1806,7 @@ void CPSLocated::computeNewParticleMotion(uint firstInstanceIndex)
computeCollisions ( firstInstanceIndex , & CParticleSystem : : _SpawnPos [ 0 ] , & _Pos [ 0 ] ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : resetCollisions ( uint numInstances )
{
NL_PS_FUNC ( CPSLocated_resetCollisions )
@ -1828,7 +1828,7 @@ void CPSLocated::resetCollisions(uint numInstances)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : updateCollisions ( )
{
NL_PS_FUNC ( CPSLocated_updateCollisions )
@ -1908,7 +1908,7 @@ void CPSLocated::updateCollisions()
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : doLODDegradation ( )
{
NL_PS_FUNC ( CPSLocated_doLODDegradation )
@ -1940,7 +1940,7 @@ void CPSLocated::doLODDegradation()
CParticleSystem : : InsideRemoveLoop = false ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : step ( TPSProcessPass pass )
{
NL_PS_FUNC ( CPSLocated_step )
@ -1989,7 +1989,7 @@ void CPSLocated::step(TPSProcessPass pass)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : updateLife ( )
{
NL_PS_FUNC ( CPSLocated_updateLife )
@ -2086,7 +2086,7 @@ void CPSLocated::updateLife()
}
/// ***************************************************************************************
/// ***************************************************************************************
// When a particle is deleted, it is replaced by the last particle in the array
// if this particle is to be deleted to, must update its new index
static inline void removeParticleFromRemoveList ( uint indexToRemove , uint arraySize )
@ -2131,7 +2131,7 @@ void checkRemoveArray(uint size)
}
/// ***************************************************************************************
/// ***************************************************************************************
# ifndef NL_DEBUG
inline
# endif
@ -2150,7 +2150,7 @@ TAnimationTime CPSLocated::computeDateFromCollisionToNextSimStep(uint particleIn
return std : : max ( 0.f , result ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : removeOldParticles ( )
{
NL_PS_FUNC ( CPSLocated_removeOldParticles )
@ -2360,7 +2360,7 @@ void CPSLocated::removeOldParticles()
# endif
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : addNewlySpawnedParticles ( )
{
NL_PS_FUNC ( CPSLocated_addNewlySpawnedParticles )
@ -2418,7 +2418,7 @@ void CPSLocated::addNewlySpawnedParticles()
# endif
}
/// ***************************************************************************************
/// ***************************************************************************************
bool CPSLocated : : computeBBox ( NLMISC : : CAABBox & box ) const
{
NL_PS_FUNC ( CPSLocated_computeBBox )
@ -2478,7 +2478,7 @@ bool CPSLocated::computeBBox(NLMISC::CAABBox &box) const
/// Setup the driver model matrix. It is set accordingly to the basis used for rendering
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setupDriverModelMatrix ( void )
{
NL_PS_FUNC ( CPSLocated_setupDriverModelMatrix )
@ -2487,7 +2487,7 @@ void CPSLocated::setupDriverModelMatrix(void)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : queryCollisionInfo ( void )
{
NL_PS_FUNC ( CPSLocated_queryCollisionInfo )
@ -2509,7 +2509,7 @@ void CPSLocated::queryCollisionInfo(void)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : releaseCollisionInfo ( void )
{
NL_PS_FUNC ( CPSLocated_releaseCollisionInfo )
@ -2527,7 +2527,7 @@ void CPSLocated::releaseCollisionInfo(void)
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : registerIntegrableForce ( CPSForce * f )
{
NL_PS_FUNC ( CPSLocated_registerIntegrableForce )
@ -2543,7 +2543,7 @@ void CPSLocated::registerIntegrableForce(CPSForce *f)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : unregisterIntegrableForce ( CPSForce * f )
{
NL_PS_FUNC ( CPSLocated_unregisterIntegrableForce )
@ -2559,7 +2559,7 @@ void CPSLocated::unregisterIntegrableForce(CPSForce *f)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : addNonIntegrableForceRef ( void )
{
NL_PS_FUNC ( CPSLocated_addNonIntegrableForceRef )
@ -2569,7 +2569,7 @@ void CPSLocated::addNonIntegrableForceRef(void)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : releaseNonIntegrableForceRef ( void )
{
NL_PS_FUNC ( CPSLocated_releaseNonIntegrableForceRef )
@ -2580,7 +2580,7 @@ void CPSLocated::releaseNonIntegrableForceRef(void)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : integrableForceBasisChanged ( TPSMatrixMode matrixMode )
{
NL_PS_FUNC ( CPSLocated_integrableForceBasisChanged )
@ -2598,7 +2598,7 @@ void CPSLocated::integrableForceBasisChanged(TPSMatrixMode matrixMode)
}
/// ***************************************************************************************
/// ***************************************************************************************
CPSLocatedBindable * CPSLocated : : unbind ( uint index )
{
NL_PS_FUNC ( CPSLocated_unbind )
@ -2611,7 +2611,7 @@ CPSLocatedBindable *CPSLocated::unbind(uint index)
CHECK_PS_INTEGRITY
}
/// ***************************************************************************************
/// ***************************************************************************************
bool CPSLocated : : isBound ( const CPSLocatedBindable * lb ) const
{
NL_PS_FUNC ( CPSLocated_isBound )
@ -2620,7 +2620,7 @@ bool CPSLocated::isBound(const CPSLocatedBindable *lb) const
return it ! = _LocatedBoundCont . end ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
uint CPSLocated : : getIndexOf ( const CPSLocatedBindable * lb ) const
{
NL_PS_FUNC ( CPSLocated_getIndexOf )
@ -2640,14 +2640,14 @@ uint CPSLocated::getIndexOf(const CPSLocatedBindable *lb) const
///////////////////////////////////////
/// ***************************************************************************************
/// ***************************************************************************************
CPSLocatedBindable : : CPSLocatedBindable ( ) : _Owner ( NULL ) , _ExternID ( 0 ) , _LOD ( PSLod1n2 ) , _Active ( true )
{
NL_PS_FUNC ( CPSLocatedBindable_CPSLocatedBindable )
_Owner = NULL ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : setOwner ( CPSLocated * psl )
{
NL_PS_FUNC ( CPSLocatedBindable_setOwner )
@ -2675,7 +2675,7 @@ void CPSLocatedBindable::setOwner(CPSLocated *psl)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : finalize ( void )
{
NL_PS_FUNC ( CPSLocatedBindable_finalize )
@ -2685,7 +2685,7 @@ void CPSLocatedBindable::finalize(void)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
CPSLocatedBindable : : ~ CPSLocatedBindable ( )
{
NL_PS_FUNC ( CPSLocatedBindable_CPSLocatedBindableDtor )
@ -2698,14 +2698,14 @@ CPSLocatedBindable::~CPSLocatedBindable()
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : notifyTargetRemoved ( CPSLocated * ptr )
{
NL_PS_FUNC ( CPSLocatedBindable_notifyTargetRemoved )
ptr - > unregisterDtorObserver ( this ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : serial ( NLMISC : : IStream & f ) throw ( NLMISC : : EStream )
{
NL_PS_FUNC ( CPSLocatedBindable_IStream )
@ -2742,7 +2742,7 @@ void CPSLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : displayIcon2d ( const CVector tab [ ] , uint nbSegs , float scale )
{
NL_PS_FUNC ( CPSLocatedBindable_displayIcon2d )
@ -2796,7 +2796,7 @@ void CPSLocatedBindable::displayIcon2d(const CVector tab[], uint nbSegs, float s
}
/// ***************************************************************************************
/// ***************************************************************************************
CFontManager * CPSLocatedBindable : : getFontManager ( void )
{
NL_PS_FUNC ( CPSLocatedBindable_getFontManager )
@ -2804,7 +2804,7 @@ CFontManager *CPSLocatedBindable::getFontManager(void)
return _Owner - > getFontManager ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/// Shortcut to get the font manager if one was set (const version)
const CFontManager * CPSLocatedBindable : : getFontManager ( void ) const
{
@ -2814,7 +2814,7 @@ const CFontManager *CPSLocatedBindable::getFontManager(void) const
}
/// ***************************************************************************************
/// ***************************************************************************************
// Shortcut to get the matrix of the system
const NLMISC : : CMatrix & CPSLocatedBindable : : getSysMat ( void ) const
{
@ -2823,7 +2823,7 @@ const CFontManager *CPSLocatedBindable::getFontManager(void) const
return _Owner - > getOwner ( ) - > getSysMat ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/// shortcut to get the inverted matrix of the system
const NLMISC : : CMatrix & CPSLocatedBindable : : getInvertedSysMat ( void ) const
{
@ -2833,7 +2833,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getInvertedSysMat(void) const
}
/// ***************************************************************************************
/// ***************************************************************************************
/// shortcut to get the view matrix
const NLMISC : : CMatrix & CPSLocatedBindable : : getViewMat ( void ) const
{
@ -2843,7 +2843,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getViewMat(void) const
}
/// ***************************************************************************************
/// ***************************************************************************************
/// shortcut to get the inverted view matrix
const NLMISC : : CMatrix & CPSLocatedBindable : : getInvertedViewMat ( void ) const
{
@ -2852,7 +2852,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getInvertedViewMat(void) const
return _Owner - > getOwner ( ) - > getInvertedViewMat ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
/// shortcut to setup the model matrix (system basis or world basis)
void CPSLocatedBindable : : setupDriverModelMatrix ( void )
{
@ -2861,7 +2861,7 @@ void CPSLocatedBindable::setupDriverModelMatrix(void)
_Owner - > setupDriverModelMatrix ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : setExternID ( uint32 id )
{
NL_PS_FUNC ( CPSLocatedBindable_setExternID )
@ -2883,7 +2883,7 @@ void CPSLocatedBindable::setExternID(uint32 id)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocatedBindable : : releaseAllRef ( )
{
NL_PS_FUNC ( CPSLocatedBindable_releaseAllRef )
@ -2897,7 +2897,7 @@ void CPSLocatedBindable::releaseAllRef()
// CPSTargetLocatedBindable implementation //
/////////////////////////////////////////////
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : serial ( NLMISC : : IStream & f ) throw ( NLMISC : : EStream )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_serial )
@ -2917,7 +2917,7 @@ void CPSTargetLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : attachTarget ( CPSLocated * ptr )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_attachTarget )
@ -2939,7 +2939,7 @@ void CPSTargetLocatedBindable::attachTarget(CPSLocated *ptr)
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : notifyTargetRemoved ( CPSLocated * ptr )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_notifyTargetRemoved )
@ -2955,7 +2955,7 @@ void CPSTargetLocatedBindable::notifyTargetRemoved(CPSLocated *ptr)
// dtor
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : finalize ( void )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_finalize )
@ -2969,7 +2969,7 @@ void CPSTargetLocatedBindable::finalize(void)
CPSLocatedBindable : : finalize ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
CPSTargetLocatedBindable : : ~ CPSTargetLocatedBindable ( )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_CPSTargetLocatedBindable )
@ -2980,7 +2980,7 @@ CPSTargetLocatedBindable::~CPSTargetLocatedBindable()
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : releaseRefTo ( const CParticleSystemProcess * other )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_releaseRefTo )
@ -2992,7 +2992,7 @@ void CPSTargetLocatedBindable::releaseRefTo(const CParticleSystemProcess *other)
nlassert ( std : : find ( _Targets . begin ( ) , _Targets . end ( ) , other ) = = _Targets . end ( ) ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSTargetLocatedBindable : : releaseAllRef ( )
{
NL_PS_FUNC ( CPSTargetLocatedBindable_releaseAllRef )
@ -3005,7 +3005,7 @@ void CPSTargetLocatedBindable::releaseAllRef()
CPSLocatedBindable : : releaseAllRef ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
uint CPSLocated : : getUserMatrixUsageCount ( ) const
{
NL_PS_FUNC ( CPSLocated_getUserMatrixUsageCount )
@ -3017,7 +3017,7 @@ uint CPSLocated::getUserMatrixUsageCount() const
return count + CParticleSystemProcess : : getUserMatrixUsageCount ( ) ;
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : enumTexs ( std : : vector < NLMISC : : CSmartPtr < ITexture > > & dest , IDriver & drv )
{
NL_PS_FUNC ( CPSLocated_enumTexs )
@ -3027,7 +3027,7 @@ void CPSLocated::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture> > &dest, IDriv
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : setZBias ( float value )
{
NL_PS_FUNC ( CPSLocated_setZBias )
@ -3037,7 +3037,7 @@ void CPSLocated::setZBias(float value)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : computeCollisions ( uint firstInstanceIndex , const NLMISC : : CVector * posBefore , const NLMISC : : CVector * posAfter )
{
NL_PS_FUNC ( CPSLocated_computeCollisions )
@ -3050,7 +3050,7 @@ void CPSLocated::computeCollisions(uint firstInstanceIndex, const NLMISC::CVecto
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : computeSpawns ( uint firstInstanceIndex , bool includeEmitOnce )
{
NL_PS_FUNC ( CPSLocated_computeSpawns )
@ -3084,7 +3084,7 @@ void CPSLocated::computeSpawns(uint firstInstanceIndex, bool includeEmitOnce)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : computeForces ( )
{
NL_PS_FUNC ( CPSLocated_computeForces )
@ -3099,7 +3099,7 @@ void CPSLocated::computeForces()
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSCollisionInfo : : update ( const CPSCollisionInfo & other )
{
NL_PS_FUNC ( CPSCollisionInfo_update )
@ -3122,7 +3122,7 @@ void CPSCollisionInfo::update(const CPSCollisionInfo &other)
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : checkLife ( ) const
{
NL_PS_FUNC ( CPSLocated_checkLife )
@ -3136,7 +3136,7 @@ void CPSLocated::checkLife() const
}
}
/// ***************************************************************************************
/// ***************************************************************************************
void CPSLocated : : onShow ( bool shown )
{
for ( TLocatedBoundCont : : iterator it = _LocatedBoundCont . begin ( ) ; it ! = _LocatedBoundCont . end ( ) ; + + it )