Fixed: #975 Fullscreen X11 on Mac is not available (vidmode missing), disable it in the driver.

hg/feature/sound
rti 15 years ago
parent cb9217d8a3
commit ebc8121dd8

@ -983,6 +983,9 @@ bool CDriverGL::setMode(const GfxMode& mode)
size_hints.width = mode.Width;
size_hints.height = mode.Height;
size_hints.flags = PSize;
// x11 fullscreen is not working on mac os x
#if !defined(NL_OS_MAC)
if (!mode.Windowed)
{
size_hints.flags = PSize | PMinSize | PMaxSize;
@ -991,9 +994,12 @@ bool CDriverGL::setMode(const GfxMode& mode)
size_hints.max_width = mode.Width;
size_hints.max_height = mode.Height;
}
#endif
XSetWMNormalHints(dpy, win, &size_hints);
// x11 fullscreen is not working on mac os x
#if !defined(NL_OS_MAC)
// Toggle fullscreen
if (mode.Windowed == _FullScreen)
{
@ -1008,7 +1014,13 @@ bool CDriverGL::setMode(const GfxMode& mode)
xev.xclient.data.l[2] = 0;
XSendEvent(dpy, DefaultRootWindow(dpy), false, SubstructureNotifyMask, &xev);
}
#endif
#if !defined(NL_OS_MAC)
_FullScreen = !mode.Windowed;
#else
_FullScreen = false;
#endif
// Resize and update the window
XResizeWindow(dpy, win, mode.Width, mode.Height);
@ -1125,7 +1137,13 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
return false;
}
// x11 fullscreen is not working on mac os x
#if !defined(NL_OS_MAC)
mode.Windowed = !_FullScreen;
#else
mode.Windowed = true;
#endif
mode.OffScreen = false;
mode.Depth = (uint) DefaultDepth(dpy, DefaultScreen(dpy));
mode.Frequency = 1000 * pixelClock / (xmode.htotal * xmode.vtotal) ;
@ -1659,6 +1677,7 @@ bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &proper
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
return false;
#elif defined (NL_OS_UNIX)

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