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@ -1016,7 +1016,6 @@ void CDriverGL::toggleGlArraysForNVVertexProgram()
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_DriverGLStates.enableTexCoordArray(false);
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_DriverGLStates.enableTexCoordArray(false);
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}
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}
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// now, vertex program setup.
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// now, vertex program setup.
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_LastSetupGLArrayVertexProgram= true;
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_LastSetupGLArrayVertexProgram= true;
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}
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}
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@ -1080,6 +1079,7 @@ void CDriverGL::toggleGlArraysForARBVertexProgram()
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_DriverGLStates.clientActiveTextureARB(i);
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_DriverGLStates.clientActiveTextureARB(i);
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_DriverGLStates.enableTexCoordArray(false);
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_DriverGLStates.enableTexCoordArray(false);
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}
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}
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// now, vertex program setup.
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// now, vertex program setup.
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_LastSetupGLArrayVertexProgram= true;
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_LastSetupGLArrayVertexProgram= true;
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}
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}
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@ -1129,7 +1129,6 @@ void CDriverGL::toggleGlArraysForEXTVertexShader()
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_DriverGLStates.enableTexCoordArray(false);
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_DriverGLStates.enableTexCoordArray(false);
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}
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}
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// now, vertex program setup.
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// now, vertex program setup.
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_LastSetupGLArrayVertexProgram= true;
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_LastSetupGLArrayVertexProgram= true;
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}
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}
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