Merge with develop

--HG--
branch : compatibility-develop
hg/compatibility-develop
kervala 9 years ago
commit d30be0841e

@ -104,6 +104,11 @@ public:
*/
static const std::vector<std::string> &getLanguageCodes();
/** Check if a language code is supported.
* Code are ISO 639-2 compliant.
*/
static bool isLanguageCodeSupported(const std::string &lang);
/// Load a language file depending of the language code("en", "fr", ...). Code are ISO 639-2 compliant.
static void load (const std::string &languageCode, const std::string &fallbackLanguageCode="");
@ -119,6 +124,9 @@ public:
/// Returns the code of the language ("fr", "en", ...)
static std::string getCurrentLanguageCode ();
/// Returns the code of the language ("fr", "en", ...) defined on system
static std::string getSystemLanguageCode ();
/// Find a string in the selected language and return his association.
static const ucstring &get (const std::string &label);

@ -20,6 +20,12 @@
#include "nel/misc/path.h"
#include "nel/misc/i18n.h"
#include <locale.h>
#ifdef NL_OS_MAC
#include <CoreFoundation/CoreFoundation.h>
#endif
using namespace std;
#ifdef DEBUG_NEW
@ -52,11 +58,13 @@ void CI18N::initLanguages()
_LanguageCodes.push_back("fr");
_LanguageCodes.push_back("de");
_LanguageCodes.push_back("ru");
_LanguageCodes.push_back("es");
_LanguageNames.push_back(ucstring("English"));
_LanguageNames.push_back(ucstring("French"));
_LanguageNames.push_back(ucstring("German"));
_LanguageNames.push_back(ucstring("Russian"));
_LanguageNames.push_back(ucstring("Spanish"));
_LanguagesNamesLoaded = true;
}
@ -226,6 +234,108 @@ string CI18N::getCurrentLanguageCode ()
return _SelectedLanguageCode;
}
bool CI18N::isLanguageCodeSupported(const std::string &lang)
{
initLanguages();
for (sint i = 0, ilen = _LanguageCodes.size(); i < ilen; ++i)
{
if (lang == _LanguageCodes[i]) return true;
}
return false;
}
std::string CI18N::getSystemLanguageCode ()
{
static std::string s_cachedSystemLanguage;
if (!s_cachedSystemLanguage.empty())
return s_cachedSystemLanguage;
#ifdef NL_OS_MAC
// under OS X, locale is only defined in console, not in UI
// so we need to use CoreFoundation API to retrieve it
// get an array with all preferred languages
CFArrayRef langs = CFLocaleCopyPreferredLanguages();
if (langs)
{
// get languages count
sint languagesCount = CFArrayGetCount(langs);
// process each language
for (sint i = 0; i < languagesCount; ++i)
{
std::string lang;
// get language CFString
CFStringRef langCF = (CFStringRef)CFArrayGetValueAtIndex(langs, i);
if (langCF)
{
// get a C string from CFString
const char *langStr = CFStringGetCStringPtr(langCF, kCFStringEncodingASCII);
if (!langStr)
{
// get length of the CFString
CFIndex length = CFStringGetLength(langCF);
// allocate a temporary buffer to hold converted string
char *tmp = new char[length+1];
// use alternative function to get a C string from CFString
if (CFStringGetCString(langCF, tmp, length+1, kCFStringEncodingASCII))
{
lang = std::string(tmp, length);
}
else
{
nlerror("Unable to convert CFStringRef to string");
}
delete [] tmp;
}
else
{
lang = std::string(langStr);
}
CFRelease(langCF);
}
// only keep language code if supported by NeL
if (!lang.empty() && isLanguageCodeSupported(lang))
{
s_cachedSystemLanguage = lang;
break;
}
}
// don't need languages array anymore
CFRelease(langs);
}
#endif
// use system locale (works under Linux and Windows)
if (s_cachedSystemLanguage.empty())
{
std::string lang = NLMISC::toLower(std::string(setlocale(LC_CTYPE, "")));
// only keep 2 first characters
if (lang.size() > 1)
s_cachedSystemLanguage = lang.substr(0, 2);
}
// english is default language
if (s_cachedSystemLanguage.empty())
s_cachedSystemLanguage = "en";
return s_cachedSystemLanguage;
}
void CI18N::removeCComment(ucstring &commentedString)
{
ucstring temp;

@ -17,53 +17,57 @@
#include "stdpch.h"
#include "app_bundle_utils.h"
#if defined(NL_OS_MAC)
#ifdef NL_OS_MAC
#include <CoreFoundation/CoreFoundation.h>
#endif
std::string getAppBundlePath()
{
static std::string cachedPathToBundle;
static std::string s_cachedPathToBundle;
if(cachedPathToBundle.size())
return cachedPathToBundle;
if (!s_cachedPathToBundle.empty())
return s_cachedPathToBundle;
#if defined(NL_OS_MAC)
// get the bundle
CFBundleRef bundle = CFBundleGetMainBundle();
if(bundle)
if (bundle)
{
// get the url to the bundles root
CFURLRef url = CFBundleCopyBundleURL(bundle);
if(url)
if (url)
{
// get the file system path
CFStringRef str;
str = CFURLCopyFileSystemPath(
CFURLCopyAbsoluteURL(url), kCFURLPOSIXPathStyle);
str = CFURLCopyFileSystemPath(CFURLCopyAbsoluteURL(url), kCFURLPOSIXPathStyle);
CFRelease(url);
if(str)
if (str)
{
cachedPathToBundle = CFStringGetCStringPtr(
str, CFStringGetSmallestEncoding(str));
s_cachedPathToBundle = CFStringGetCStringPtr(str, CFStringGetSmallestEncoding(str));
CFRelease(str);
}
else
{
nlerror("CFStringGetCStringPtr");
}
}
else
{
nlerror("CFBundleCopyBundleURL");
}
}
else
{
nlerror("CFBundleGetMainBundle");
}
#elif defined(NL_OS_WINDOWS)
char buffer[MAX_PATH+1];
if (GetModuleFileNameA(NULL, buffer, MAX_PATH))
cachedPathToBundle = NLMISC::CPath::standardizePath(NLMISC::CFile::getPath(buffer), false);
s_cachedPathToBundle = NLMISC::CPath::standardizePath(NLMISC::CFile::getPath(buffer), false);
#endif // defined(NL_OS_MAC)
return cachedPathToBundle;
return s_cachedPathToBundle;
}

@ -49,8 +49,6 @@
#include "app_bundle_utils.h"
#endif // NL_OS_MAC
#include <locale.h>
///////////
// MACRO //
///////////
@ -1919,8 +1917,7 @@ void CClientConfig::init(const string &configFileName)
nlwarning("CFG::init: creating '%s' with default values", configFileName.c_str ());
// get current locale
std::string lang = toLower(std::string(setlocale(LC_CTYPE, "")));
lang = lang.substr(0, 2);
std::string lang = CI18N::getSystemLanguageCode();
const std::vector<std::string> &languages = CI18N::getLanguageCodes();

@ -2015,7 +2015,7 @@ bool mainLoop()
}
// Temp for weather test
if (ClientCfg.ManualWeatherSetup && ContinentMngr.cur() && ContinentMngr.cur()->WeatherFunction)
if (ClientCfg.ManualWeatherSetup)
{
H_AUTO_USE ( RZ_Client_Main_Loop_Debug )
static float displayHourDelta = 0.04f; // static for edition during debug..

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