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@ -20,6 +20,10 @@
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// STL includes
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#include <iostream>
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#include <cmath>
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#include <cfloat>
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#include <algorithm>
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#include <limits>
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// 3rd Party Includes
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#define XAUDIO2_HELPER_FUNCTIONS
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@ -28,19 +32,30 @@
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#include <x3daudio.h>
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// NeL includes
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#include <nel/misc/singleton.h>
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#include <nel/misc/common.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/big_file.h>
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#include <nel/misc/command.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/dynloadlib.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/file.h>
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#include <nel/misc/hierarchical_timer.h>
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#include <nel/misc/log.h>
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#include <nel/misc/matrix.h>
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#include <nel/misc/mem_stream.h>
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#include <nel/misc/mutex.h>
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#include <nel/misc/path.h>
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#include <nel/misc/stream.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/variable.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/singleton.h>
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/buffer.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/effect.h"
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/effect.h>
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#include <nel/sound/driver/listener.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/source.h>
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// Defines
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#define NLSOUND_XAUDIO2_NAME "NeLSound XAudio2 Driver"
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