|
|
@ -527,9 +527,63 @@ void TileEditorMainWindow::onChooseTexturePath()
|
|
|
|
|
|
|
|
|
|
|
|
void TileEditorMainWindow::onActionAddTile(int tabId)
|
|
|
|
void TileEditorMainWindow::onActionAddTile(int tabId)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
int land = m_ui->landLW->currentRow();
|
|
|
|
|
|
|
|
if( land == -1 )
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
QMessageBox::information( this,
|
|
|
|
|
|
|
|
tr( "Adding new tile" ),
|
|
|
|
|
|
|
|
tr( "You need to have a land and a tileset selected before you can add tiles!" ) );
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QModelIndex idx = m_ui->tileSetLV->currentIndex();
|
|
|
|
|
|
|
|
if( !idx.isValid() )
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
QMessageBox::information( this,
|
|
|
|
|
|
|
|
tr( "Adding new tiles" ),
|
|
|
|
|
|
|
|
tr( "You need to have a tileset selected before you can add tiles!" ) );
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int tileSet = idx.row();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TileModel *model = static_cast< TileModel* >( m_tileModels[ land ] );
|
|
|
|
|
|
|
|
idx = model->index( tileSet, 0 );
|
|
|
|
|
|
|
|
if( !idx.isValid() )
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TileSetNode *tsn = reinterpret_cast< TileSetNode* >( idx.internalPointer() );
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int tabIdx = m_ui->tileViewTabWidget->currentIndex();
|
|
|
|
|
|
|
|
Node *n = tsn->child( tabIdx );
|
|
|
|
|
|
|
|
|
|
|
|
QFileDialog::Options options;
|
|
|
|
QFileDialog::Options options;
|
|
|
|
QString selectedFilter;
|
|
|
|
QString selectedFilter;
|
|
|
|
QStringList fileNames = QFileDialog::getOpenFileNames(this, "Choose Tile Texture", "." , "Images (*.png);;All Files (*.*)", &selectedFilter, options);
|
|
|
|
QStringList fileNames = QFileDialog::getOpenFileNames(this, "Choose Tile Texture", "." , "Images (*.png);;All Files (*.*)", &selectedFilter, options);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int c = n->childCount();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QStringListIterator itr( fileNames );
|
|
|
|
|
|
|
|
while( itr.hasNext() )
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
Node *newNode = TileModel::createItemNode( c, TileModel::TileDiffuse, itr.next() );
|
|
|
|
|
|
|
|
n->appendRow( newNode );
|
|
|
|
|
|
|
|
c++;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QModelIndex rootIdx = model->index( tabIdx, 0, m_ui->tileSetLV->currentIndex());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QListView *lv = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
switch( tabIdx )
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
case TAB_128: lv = m_ui->listView128; break;
|
|
|
|
|
|
|
|
case TAB_256: lv = m_ui->listView256; break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lv->reset();
|
|
|
|
|
|
|
|
lv->setRootIndex( rootIdx );
|
|
|
|
|
|
|
|
lv->setCurrentIndex( lv->model()->index( 0, 0, rootIdx ) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
TileModel* TileEditorMainWindow::createTileModel()
|
|
|
|
TileModel* TileEditorMainWindow::createTileModel()
|
|
|
|