Merge branch 'develop' into feature/streamed-package
commit
cfaae39b83
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4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 ryzomcore/v0.8.0
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4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 v0.8.0
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00d9b6e29e95f56785fbf85abe60afd34674f402 ryzomcore/v0.9.0
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00d9b6e29e95f56785fbf85abe60afd34674f402 v0.9.0
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79776c337176dd5b02e1a74fe5dfb703b91747aa ryzomcore/v0.9.1
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79776c337176dd5b02e1a74fe5dfb703b91747aa v0.9.1
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fedf2aa443d09707beed814b0f499c6a5519cc84 ryzomcore/v0.10.0
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fedf2aa443d09707beed814b0f499c6a5519cc84 v0.10.0
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edaa3624a56420b02ccc64c26059801a389927ee ryzomcore/v0.11.0
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edaa3624a56420b02ccc64c26059801a389927ee v0.11.0
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e3fe4855f22c3e75722e015dc33c091c340b3ad7 ryzomcore/v0.11.1
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e3fe4855f22c3e75722e015dc33c091c340b3ad7 v0.11.1
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9e583b717fd63be0be9fd60b99087abf1691ea49 ryzomcore/v0.11.2
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9e583b717fd63be0be9fd60b99087abf1691ea49 v0.11.2
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bfe5628e14a024ba7ea32e4b326ae433a07856b9 ryzomcore/v0.11.3
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bfe5628e14a024ba7ea32e4b326ae433a07856b9 v0.11.3
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9a6120735daa97c96ac5d85ca35c7f21f607bd87 ryzomcore/v0.12.0
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9a6120735daa97c96ac5d85ca35c7f21f607bd87 v0.12.0
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3e17907af67e8d66d80e6b714707bbf912607f2a ryzom-patch-3.0.0
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3e92c7104c20d6bc6c2147b4b5fc289e8621d322 v1.0.0
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153e0b605c9e0c83ba05b6428c62838b49cc84b2 ryzom-patch-3.0.1
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8eb94c3549be898fdc4a7c6d791d2477bdc11a18 v1.0.1
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9d41f2994d44b9aad92b83f945f114e4b6bed44a ryzom-patch-3.0.2
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3e17907af67e8d66d80e6b714707bbf912607f2a ryzom/3.0.0
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4300cc14aad098b1f86ea4c55577b7fa4a4cb5d2 ryzom-patch-3.1.0
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153e0b605c9e0c83ba05b6428c62838b49cc84b2 ryzom/3.0.1
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d4060f217f4f834cc62a33f2f1ccdf3c28298066 ryzom-patch-3.1.0-hotfix
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9d41f2994d44b9aad92b83f945f114e4b6bed44a ryzom/3.0.2
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043aaeb3d8a2a54177581b57bda87a9deaad510e ryzom-patch-3.1.0-april_patch
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4300cc14aad098b1f86ea4c55577b7fa4a4cb5d2 ryzom/3.1.0
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4036ecf59e83960f03acebc2089eb2ff5eeaed0a ryzom-patch-3.2.0
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d4060f217f4f834cc62a33f2f1ccdf3c28298066 ryzom/3.1.0-hotfix
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18403bb9485da3d9742c6f007a16d5619ebfb196 ryzom-patch-3.2.1
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043aaeb3d8a2a54177581b57bda87a9deaad510e ryzom/3.1.0-april_patch
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822ff8f8917ad66e09e2c21c983282f6f693b9f6 ryzom-patch-3.3.0
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4036ecf59e83960f03acebc2089eb2ff5eeaed0a ryzom/3.2.0
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00dde390a394fce9da06c2f3264140282158d39f ryzom-patch-3.3.0
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18403bb9485da3d9742c6f007a16d5619ebfb196 ryzom/3.2.1
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0000000000000000000000000000000000000000 3.3.0
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822ff8f8917ad66e09e2c21c983282f6f693b9f6 ryzom/3.3.0
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dcd4c4d161ef775136e18c7e8f5072b75dede27e ryzom-patch-3.3.1
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00dde390a394fce9da06c2f3264140282158d39f ryzom/3.3.0
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fc4be8ebec5ca754ef4453bc6a9faef90837c674 ryzom-patch-3.4.0
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dcd4c4d161ef775136e18c7e8f5072b75dede27e ryzom/3.3.1
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70eba02e8eab6920586dbabf74e9e8180c729980 ryzom-patch-3.4.0 Steam Fix
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fc4be8ebec5ca754ef4453bc6a9faef90837c674 ryzom/3.4.0
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3941482843f9cd130cfc16634efc08d34a98ed35 ryzom-patch-3.4.0 Atysmas
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70eba02e8eab6920586dbabf74e9e8180c729980 ryzom/3.4.0-steam_fix
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ecae9feb4cceb78103e5d7236caccaf450796cdb ryzom-patch-3.5.0
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3941482843f9cd130cfc16634efc08d34a98ed35 ryzom/3.4.0-atysmas
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95783afa226f241062134eb62f4323295d29ac84 ryzom-patch-3.5.0.9637
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ecae9feb4cceb78103e5d7236caccaf450796cdb ryzom/3.5.0
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8eb94c3549be898fdc4a7c6d791d2477bdc11a18 ryzomcore/v1.0.1
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95783afa226f241062134eb62f4323295d29ac84 ryzom/3.5.0.9637
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3e92c7104c20d6bc6c2147b4b5fc289e8621d322 ryzomcore/v1.0.0
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@ -0,0 +1,661 @@
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GNU AFFERO GENERAL PUBLIC LICENSE
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Version 3, 19 November 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, if you modify the
|
||||||
|
Program, your modified version must prominently offer all users
|
||||||
|
interacting with it remotely through a computer network (if your version
|
||||||
|
supports such interaction) an opportunity to receive the Corresponding
|
||||||
|
Source of your version by providing access to the Corresponding Source
|
||||||
|
from a network server at no charge, through some standard or customary
|
||||||
|
means of facilitating copying of software. This Corresponding Source
|
||||||
|
shall include the Corresponding Source for any work covered by version 3
|
||||||
|
of the GNU General Public License that is incorporated pursuant to the
|
||||||
|
following paragraph.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the work with which it is combined will remain governed by version
|
||||||
|
3 of the GNU General Public License.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU Affero General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU Affero General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU Affero General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU Affero General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published
|
||||||
|
by the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If your software can interact with users remotely through a computer
|
||||||
|
network, you should also make sure that it provides a way for users to
|
||||||
|
get its source. For example, if your program is a web application, its
|
||||||
|
interface could display a "Source" link that leads users to an archive
|
||||||
|
of the code. There are many ways you could offer source, and different
|
||||||
|
solutions will be better for different programs; see section 13 for the
|
||||||
|
specific requirements.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
@ -0,0 +1,11 @@
|
|||||||
|
FILE(GLOB SRC *.cpp *.h *.rc)
|
||||||
|
|
||||||
|
SOURCE_GROUP("" FILES ${SRC})
|
||||||
|
|
||||||
|
ADD_EXECUTABLE(zone_elevation ${SRC})
|
||||||
|
|
||||||
|
TARGET_LINK_LIBRARIES(zone_elevation nel3d nelmisc nelligo)
|
||||||
|
NL_DEFAULT_PROPS(zone_elevation "NeL, Tools, 3D: Zone Elevation")
|
||||||
|
NL_ADD_RUNTIME_FLAGS(zone_elevation)
|
||||||
|
|
||||||
|
INSTALL(TARGETS zone_elevation RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d)
|
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
@ -0,0 +1,42 @@
|
|||||||
|
#include <windows.h>
|
||||||
|
#include "config.h"
|
||||||
|
|
||||||
|
IDI_MAIN_ICON ICON DISCARDABLE "blue_pill.ico"
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
#define NL_FILEEXT "_d"
|
||||||
|
#else
|
||||||
|
#define NL_FILEEXT ""
|
||||||
|
#endif
|
||||||
|
|
||||||
|
VS_VERSION_INFO VERSIONINFO
|
||||||
|
FILEVERSION NL_VERSION_RC
|
||||||
|
PRODUCTVERSION NL_VERSION_RC
|
||||||
|
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||||
|
#ifdef _DEBUG
|
||||||
|
FILEFLAGS VS_FF_DEBUG
|
||||||
|
#else
|
||||||
|
FILEFLAGS 0x0L
|
||||||
|
#endif
|
||||||
|
FILEOS VOS_NT_WINDOWS32
|
||||||
|
FILETYPE VFT_APP
|
||||||
|
FILESUBTYPE 0x0L
|
||||||
|
BEGIN
|
||||||
|
BLOCK "StringFileInfo"
|
||||||
|
BEGIN
|
||||||
|
BLOCK "040904b0"
|
||||||
|
BEGIN
|
||||||
|
VALUE "CompanyName", AUTHOR
|
||||||
|
VALUE "FileDescription", "NeL Zone Heightmap"
|
||||||
|
VALUE "FileVersion", NL_VERSION
|
||||||
|
VALUE "LegalCopyright", COPYRIGHT
|
||||||
|
VALUE "OriginalFilename", "zone_heightmap" NL_FILEEXT ".exe"
|
||||||
|
VALUE "ProductName", "NeL Tools"
|
||||||
|
VALUE "ProductVersion", NL_PRODUCT_VERSION
|
||||||
|
END
|
||||||
|
END
|
||||||
|
BLOCK "VarFileInfo"
|
||||||
|
BEGIN
|
||||||
|
VALUE "Translation", 0x9, 1200
|
||||||
|
END
|
||||||
|
END
|
@ -0,0 +1,396 @@
|
|||||||
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Affero General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU Affero General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Affero General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
#include "../zone_lib/zone_utility.h"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <nel/misc/types_nl.h>
|
||||||
|
#include <nel/misc/file.h>
|
||||||
|
#include <nel/misc/i_xml.h>
|
||||||
|
#include <nel/misc/common.h>
|
||||||
|
#include <nel/misc/cmd_args.h>
|
||||||
|
#include <nel/misc/bitmap.h>
|
||||||
|
//#include <nel/3d/quad_tree.h>
|
||||||
|
#include <nel/3d/zone.h>
|
||||||
|
//#include <nel/3d/landscape.h>
|
||||||
|
//#include <nel/3d/zone_smoother.h>
|
||||||
|
//#include <nel/3d/zone_tgt_smoother.h>
|
||||||
|
//#include <nel/3d/zone_corner_smoother.h>
|
||||||
|
#include <nel/ligo/zone_region.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <set>
|
||||||
|
|
||||||
|
using namespace NL3D;
|
||||||
|
using namespace NLMISC;
|
||||||
|
using namespace NLLIGO;
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
namespace /* anonymous */
|
||||||
|
{
|
||||||
|
|
||||||
|
sint32 s_ZoneMinX, s_ZoneMinY, s_ZoneMaxX, s_ZoneMaxY;
|
||||||
|
float s_CellSize = 160.0f;
|
||||||
|
|
||||||
|
float s_ZFactor = 1.0f;
|
||||||
|
NLMISC::CBitmap *s_HeightMap;
|
||||||
|
|
||||||
|
float s_ZFactor2 = 1.0f;
|
||||||
|
NLMISC::CBitmap *s_HeightMap2;
|
||||||
|
|
||||||
|
std::string s_InputZone; // UTF-8
|
||||||
|
std::string s_OutputZone; // UTF-8
|
||||||
|
|
||||||
|
CZoneRegion s_Land;
|
||||||
|
|
||||||
|
bool loadLand(const string &filename)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CIFile fileIn;
|
||||||
|
if (fileIn.open (filename))
|
||||||
|
{
|
||||||
|
CIXml xml(true);
|
||||||
|
nlverify(xml.init(fileIn));
|
||||||
|
s_Land.serial(xml);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nlwarning("Can't open the land file: %s", filename.c_str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (const Exception& e)
|
||||||
|
{
|
||||||
|
nlwarning("Error in land file: %s", e.what());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool getXYFromZoneName(sint32 &x, sint32 &y, const string &zoneName)
|
||||||
|
{
|
||||||
|
string xStr, yStr;
|
||||||
|
uint32 i = 0;
|
||||||
|
while (zoneName[i] != '_')
|
||||||
|
{
|
||||||
|
yStr += zoneName[i];
|
||||||
|
++i;
|
||||||
|
if (i == zoneName.size())
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
if (!NLMISC::fromString(yStr, y))
|
||||||
|
goto Fail;
|
||||||
|
y = -y;
|
||||||
|
++i;
|
||||||
|
while (i < zoneName.size())
|
||||||
|
{
|
||||||
|
xStr += zoneName[i];
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
if (xStr.size() != 2)
|
||||||
|
goto Fail;
|
||||||
|
xStr = NLMISC::toUpper(xStr);
|
||||||
|
x = ((xStr[0] - 'A') * 26 + (xStr[1] - 'A'));
|
||||||
|
return true;
|
||||||
|
Fail:
|
||||||
|
x = -1;
|
||||||
|
y = -1;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
float getHeight(float x, float y)
|
||||||
|
{
|
||||||
|
float deltaZ = 0.0f, deltaZ2 = 0.0f;
|
||||||
|
CRGBAF color;
|
||||||
|
sint32 sizeX = s_ZoneMaxX - s_ZoneMinX + 1;
|
||||||
|
sint32 sizeY = s_ZoneMaxY - s_ZoneMinY + 1;
|
||||||
|
|
||||||
|
clamp(x, s_CellSize * s_ZoneMinX, s_CellSize * (s_ZoneMaxX + 1));
|
||||||
|
clamp(y, s_CellSize * s_ZoneMinY, s_CellSize * (s_ZoneMaxY + 1));
|
||||||
|
|
||||||
|
if (s_HeightMap != NULL)
|
||||||
|
{
|
||||||
|
float xc = (x - s_CellSize * s_ZoneMinX) / (s_CellSize * sizeX);
|
||||||
|
float yc = 1.0f - ((y - s_CellSize * s_ZoneMinY) / (s_CellSize * sizeY));
|
||||||
|
color = s_HeightMap->getColor(xc, yc);
|
||||||
|
color *= 255;
|
||||||
|
deltaZ = color.A;
|
||||||
|
deltaZ = deltaZ - 127.0f; // Median intensity is 127
|
||||||
|
deltaZ *= s_ZFactor;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (s_HeightMap2 != NULL)
|
||||||
|
{
|
||||||
|
float xc = (x - s_CellSize * s_ZoneMinX) / (s_CellSize * sizeX);
|
||||||
|
float yc = 1.0f - ((y - s_CellSize * s_ZoneMinY) / (s_CellSize * sizeY));
|
||||||
|
color = s_HeightMap2->getColor(xc, yc);
|
||||||
|
color *= 255;
|
||||||
|
deltaZ2 = color.A;
|
||||||
|
deltaZ2 = deltaZ2 - 127.0f; // Median intensity is 127
|
||||||
|
deltaZ2 *= s_ZFactor2;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (deltaZ + deltaZ2);
|
||||||
|
}
|
||||||
|
|
||||||
|
NLMISC::CVector getHeightNormal(float x, float y)
|
||||||
|
{
|
||||||
|
sint32 SizeX = s_ZoneMaxX - s_ZoneMinX + 1;
|
||||||
|
sint32 SizeY = s_ZoneMaxY - s_ZoneMinY + 1;
|
||||||
|
sint32 bmpW, bmpH;
|
||||||
|
|
||||||
|
// get width/height of the bitmap
|
||||||
|
if (s_HeightMap != NULL)
|
||||||
|
{
|
||||||
|
bmpW = s_HeightMap->getWidth();
|
||||||
|
bmpH = s_HeightMap->getHeight();
|
||||||
|
}
|
||||||
|
else if (s_HeightMap2 != NULL)
|
||||||
|
{
|
||||||
|
bmpW = s_HeightMap2->getWidth();
|
||||||
|
bmpH = s_HeightMap2->getHeight();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// no heightmap: unmodified normal
|
||||||
|
return CVector::K;
|
||||||
|
}
|
||||||
|
|
||||||
|
// compute a good delta to compute tangents of the heightmap: 1/10 of a pixel, avoiding precision problem.
|
||||||
|
float dx = ((s_CellSize * SizeX) / bmpW) / 10; // eg: 160m/20pixels/10= 0.8
|
||||||
|
float dy = ((s_CellSize * SizeY) / bmpH) / 10;
|
||||||
|
|
||||||
|
// compute tangent around the position.
|
||||||
|
float hc = getHeight(x, y);
|
||||||
|
float hx = getHeight(x + dx, y);
|
||||||
|
float hy = getHeight(x, y + dy);
|
||||||
|
CVector ds(dx, 0, hx - hc);
|
||||||
|
CVector dt(0, dy, hy - hc);
|
||||||
|
|
||||||
|
// compute the heightmap normal with the tangents
|
||||||
|
return (ds ^ dt).normed();
|
||||||
|
}
|
||||||
|
|
||||||
|
void applyZoneHeightmap()
|
||||||
|
{
|
||||||
|
// Load zone
|
||||||
|
CIFile zoneFile(s_InputZone);
|
||||||
|
CZone zone;
|
||||||
|
zone.serial(zoneFile);
|
||||||
|
zoneFile.close();
|
||||||
|
|
||||||
|
// Retrieve patches and vertices
|
||||||
|
uint16 zoneId = zone.getZoneId();
|
||||||
|
std::vector<CPatchInfo> zonePatches;
|
||||||
|
std::vector<CBorderVertex> zoneBorderVertices;
|
||||||
|
zone.retrieve(zonePatches, zoneBorderVertices);
|
||||||
|
|
||||||
|
// Apply the Heighmap to all vertices/tangents/interiors (see Land Export tool.)
|
||||||
|
for (size_t i = 0; i < zonePatches.size(); ++i)
|
||||||
|
{
|
||||||
|
CPatchInfo &rPI = zonePatches[i];
|
||||||
|
|
||||||
|
// Elevate the vertices.
|
||||||
|
CVector verticesBeforeHeightMap[4];
|
||||||
|
for (size_t j = 0; j < 4; ++j)
|
||||||
|
{
|
||||||
|
verticesBeforeHeightMap[j] = rPI.Patch.Vertices[j];
|
||||||
|
float height = getHeight(rPI.Patch.Vertices[j].x, rPI.Patch.Vertices[j].y);
|
||||||
|
rPI.Patch.Vertices[j].z += height;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Interior and tangent are rotated to follow the heightmap normal, avoiding the "Stair Effect".
|
||||||
|
// Compute the matrix to apply to interiors and tangents.
|
||||||
|
CMatrix tgMatrix[4];
|
||||||
|
for (size_t j = 0; j < 4; ++j)
|
||||||
|
{
|
||||||
|
// compute the normal of the heightmap.
|
||||||
|
CVector hmapNormal = getHeightNormal(rPI.Patch.Vertices[j].x, rPI.Patch.Vertices[j].y);
|
||||||
|
|
||||||
|
// Compute the rotation which transforms the original normal: (0,0,1), to this normal.
|
||||||
|
CAngleAxis angleAxis;
|
||||||
|
angleAxis.Axis = CVector::K ^ hmapNormal;
|
||||||
|
angleAxis.Angle = (float)asin(angleAxis.Axis.norm());
|
||||||
|
angleAxis.Axis.normalize();
|
||||||
|
|
||||||
|
// build the matrix which transform the old tgt/interior to his newValue:
|
||||||
|
// newVertexPos + rotate * (oldTgPos - oldVertexPos)
|
||||||
|
tgMatrix[j].identity();
|
||||||
|
tgMatrix[j].translate(rPI.Patch.Vertices[j]);
|
||||||
|
tgMatrix[j].setRot(CQuat(angleAxis));
|
||||||
|
tgMatrix[j].translate(-verticesBeforeHeightMap[j]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// For all interior.
|
||||||
|
for (size_t j = 0; j < 4; ++j)
|
||||||
|
rPI.Patch.Interiors[j] = tgMatrix[j] * rPI.Patch.Interiors[j];
|
||||||
|
|
||||||
|
// when j == 7 or 0 use vertex 0 for delta Z to ensure continuity of normals
|
||||||
|
// when j == 1 or 2 use vertex 1
|
||||||
|
// when j == 3 or 4 use vertex 2
|
||||||
|
// when j == 5 or 6 use vertex 3
|
||||||
|
for (size_t j = 0; j < 8; ++j)
|
||||||
|
{
|
||||||
|
// get the correct vertex
|
||||||
|
uint vertexId = ((j + 1) / 2) % 4;
|
||||||
|
// apply the tgMatrix to the tangent
|
||||||
|
rPI.Patch.Tangents[j] = tgMatrix[vertexId] * rPI.Patch.Tangents[j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Save zone
|
||||||
|
zone.build(zoneId, zonePatches, zoneBorderVertices);
|
||||||
|
COFile centerSave(s_OutputZone);
|
||||||
|
nldebug("Writing file %s", s_OutputZone.c_str());
|
||||||
|
zone.serial(centerSave);
|
||||||
|
}
|
||||||
|
|
||||||
|
} /* anonymous namespace */
|
||||||
|
|
||||||
|
int main(int argc, char **argv)
|
||||||
|
{
|
||||||
|
NLMISC::CApplicationContext myApplicationContext;
|
||||||
|
|
||||||
|
NLMISC::CCmdArgs args;
|
||||||
|
|
||||||
|
args.addAdditionalArg("zonenhw", "Input zone"); // .zonenhw
|
||||||
|
args.addAdditionalArg("zonew", "Output zone"); // .zonew
|
||||||
|
args.addArg("", "land", "land", "Ligo land file (either specify this or the boundaries)");
|
||||||
|
args.addArg("", "zonemin", "zone", "Zone boundary");
|
||||||
|
args.addArg("", "zonemax", "zone", "Zone boundary");
|
||||||
|
args.addArg("", "cellsize", "meters", "Zone cell size");
|
||||||
|
args.addArg("", "zfactor", "factor", "Factor for heightmap");
|
||||||
|
args.addArg("", "heightmap", "bitmap", "Heightmap");
|
||||||
|
args.addArg("", "zfactor2", "factor", "Factor for second heightmap");
|
||||||
|
args.addArg("", "heightmap2", "bitmap", "Second heightmap");
|
||||||
|
// TODO: args.addArg("", "batch", "", "Process all zones in input (specify input as C:/folder/.zonenhw)");
|
||||||
|
|
||||||
|
if (!args.parse(argc, argv))
|
||||||
|
{
|
||||||
|
return EXIT_FAILURE;
|
||||||
|
}
|
||||||
|
|
||||||
|
s_InputZone = args.getAdditionalArg("zonenhw")[0];
|
||||||
|
s_OutputZone = args.getAdditionalArg("zonew")[0];
|
||||||
|
|
||||||
|
if (args.haveLongArg("zonemin") && args.haveLongArg("zonemax"))
|
||||||
|
{
|
||||||
|
sint32 zoneMinX, zoneMinY;
|
||||||
|
sint32 zoneMaxX, zoneMaxY;
|
||||||
|
if (!getXYFromZoneName(zoneMinX, zoneMinY, args.getLongArg("zonemin")[0])
|
||||||
|
|| !getXYFromZoneName(zoneMaxX, zoneMaxY, args.getLongArg("zonemax")[0]))
|
||||||
|
{
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
s_ZoneMinX = min(zoneMinX, zoneMaxX);
|
||||||
|
s_ZoneMaxX = max(zoneMinX, zoneMaxX);
|
||||||
|
s_ZoneMinY = min(zoneMinY, zoneMaxY);
|
||||||
|
s_ZoneMaxY = max(zoneMinY, zoneMaxY);
|
||||||
|
}
|
||||||
|
else if (args.haveLongArg("land"))
|
||||||
|
{
|
||||||
|
if (!loadLand(args.getLongArg("land")[0]))
|
||||||
|
goto Fail;
|
||||||
|
s_ZoneMinX = s_Land.getMinX();
|
||||||
|
s_ZoneMaxX = s_Land.getMaxX();
|
||||||
|
s_ZoneMinY = s_Land.getMinY();
|
||||||
|
s_ZoneMaxY = s_Land.getMaxY();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nlwarning("Must have either both 'zonemin' and 'zonemax', or 'land' specified");
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.haveLongArg("heightmap"))
|
||||||
|
{
|
||||||
|
nldebug("Loading height map");
|
||||||
|
s_HeightMap = new CBitmap();
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CIFile inFile;
|
||||||
|
if (inFile.open(args.getLongArg("heightmap")[0]))
|
||||||
|
{
|
||||||
|
s_HeightMap->load(inFile);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nldebug("Cant load height map: %s", args.getLongArg("heightmap")[0].c_str());
|
||||||
|
delete s_HeightMap;
|
||||||
|
s_HeightMap = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (const Exception &)
|
||||||
|
{
|
||||||
|
nldebug("Cant load height map: %s", args.getLongArg("heightmap")[0].c_str());
|
||||||
|
delete s_HeightMap;
|
||||||
|
s_HeightMap = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.haveLongArg("heightmap2"))
|
||||||
|
{
|
||||||
|
nldebug("Loading height map");
|
||||||
|
s_HeightMap2 = new CBitmap();
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CIFile inFile;
|
||||||
|
if (inFile.open(args.getLongArg("heightmap2")[0]))
|
||||||
|
{
|
||||||
|
s_HeightMap2->load(inFile);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nldebug("Cant load height map: %s", args.getLongArg("heightmap2")[0].c_str());
|
||||||
|
delete s_HeightMap2;
|
||||||
|
s_HeightMap2 = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (const Exception &)
|
||||||
|
{
|
||||||
|
nldebug("Cant load height map: %s", args.getLongArg("heightmap2")[0].c_str());
|
||||||
|
delete s_HeightMap2;
|
||||||
|
s_HeightMap2 = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.haveLongArg("zfactor"))
|
||||||
|
{
|
||||||
|
if (!NLMISC::fromString(args.getLongArg("zfactor")[0], s_ZFactor))
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.haveLongArg("zfactor2"))
|
||||||
|
{
|
||||||
|
if (!NLMISC::fromString(args.getLongArg("zfactor2")[0], s_ZFactor2))
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.haveLongArg("cellsize"))
|
||||||
|
{
|
||||||
|
if (!NLMISC::fromString(args.getLongArg("cellsize")[0], s_CellSize))
|
||||||
|
goto Fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
applyZoneHeightmap();
|
||||||
|
|
||||||
|
return EXIT_SUCCESS;
|
||||||
|
Fail:
|
||||||
|
args.displayHelp();
|
||||||
|
delete s_HeightMap;
|
||||||
|
delete s_HeightMap2;
|
||||||
|
return EXIT_FAILURE;
|
||||||
|
}
|
@ -0,0 +1,64 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 0_setup.py
|
||||||
|
# \brief setup sign
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Setup sign
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Setup sign")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# Setup source directories
|
||||||
|
printLog(log, ">>> Setup source directories <<<")
|
||||||
|
|
||||||
|
# Setup build directories
|
||||||
|
printLog(log, ">>> Setup export directories <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + UnsignedExeDllDirectory)
|
||||||
|
|
||||||
|
# Setup build directories
|
||||||
|
printLog(log, ">>> Setup build directories <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SignedExeDllDirectory)
|
||||||
|
|
||||||
|
# Setup client directories
|
||||||
|
printLog(log, ">>> Setup client directories <<<")
|
||||||
|
mkPath(log, InstallDirectory + "/" + SignInstallDirectory)
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,57 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 1_export.py
|
||||||
|
# \brief Export sign
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Export sign
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Export sign")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + UnsignedExeDllDirectory)
|
||||||
|
for file in SignExeDllFiles:
|
||||||
|
printLog(log, str(WindowsExeDllCfgDirectories))
|
||||||
|
printLog(log, file)
|
||||||
|
filePath = findFileMultiDir(log, WindowsExeDllCfgDirectories, file)
|
||||||
|
if (filePath != ""):
|
||||||
|
copyFileIfNeeded(log, filePath, ExportBuildDirectory + "/" + UnsignedExeDllDirectory + "/" + os.path.basename(file))
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,61 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 2_build.py
|
||||||
|
# \brief Build sign
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Build sign
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Build sign")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
if SignToolSha1 != "":
|
||||||
|
unsignedDirectory = ExportBuildDirectory + "/" + UnsignedExeDllDirectory
|
||||||
|
signedDirectory = ExportBuildDirectory + "/" + SignedExeDllDirectory
|
||||||
|
mkPath(log, unsignedDirectory)
|
||||||
|
mkPath(log, signedDirectory)
|
||||||
|
unsignedFiles = os.listdir(unsignedDirectory)
|
||||||
|
for fileName in unsignedFiles:
|
||||||
|
if (fileName != ".svn" and fileName != ".." and fileName != "." and fileName != "*.*"):
|
||||||
|
if needUpdateLogRemoveDest(log, unsignedDirectory + "/" + fileName, signedDirectory + "/" + fileName):
|
||||||
|
shutil.copy(unsignedDirectory + "/" + fileName, signedDirectory + "/" + fileName)
|
||||||
|
subprocess.call([ SignToolExecutable, "sign", "/sha1", SignToolSha1, "/t", SignToolTimestamp, signedDirectory + "/" + fileName ])
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,58 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 3_install.py
|
||||||
|
# \brief Install sign
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Install sign
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Install sign")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
srcDir = ExportBuildDirectory + "/" + SignedExeDllDirectory
|
||||||
|
if SignToolSha1 == "":
|
||||||
|
srcDir = ExportBuildDirectory + "/" + UnsignedExeDllDirectory
|
||||||
|
mkPath(log, srcDir)
|
||||||
|
destDir = InstallDirectory + "/" + SignInstallDirectory
|
||||||
|
mkPath(log, destDir)
|
||||||
|
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,65 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 0_setup.py
|
||||||
|
# \brief setup sound
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Setup sound
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Setup sound")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# Setup source directories
|
||||||
|
printLog(log, ">>> Setup source directories <<<")
|
||||||
|
mkPath(log, SoundDirectory)
|
||||||
|
mkPath(log, SoundDfnDirectory)
|
||||||
|
|
||||||
|
# Setup export directories
|
||||||
|
printLog(log, ">>> Setup export directories <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SoundExportDirectory)
|
||||||
|
|
||||||
|
# Setup build directories
|
||||||
|
printLog(log, ">>> Setup build directories <<<")
|
||||||
|
|
||||||
|
# Setup client directories
|
||||||
|
printLog(log, ">>> Setup client directories <<<")
|
||||||
|
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,65 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 1_export.py
|
||||||
|
# \brief Export sound
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Export sound
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Export sound")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# For each sound directory
|
||||||
|
printLog(log, ">>> Export sound <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SoundExportDirectory)
|
||||||
|
mkPath(log, SoundDirectory)
|
||||||
|
mkPath(log, SoundDfnDirectory)
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDfnDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".dfn")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDfnDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".typ")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".mixer_config")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".mp3")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".ogg")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".flac")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".primitive")
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".sound_anim")
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,49 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 2_build.py
|
||||||
|
# \brief Build sound
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Build sound
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Build sound")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,57 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 3_install.py
|
||||||
|
# \brief Install sound
|
||||||
|
# \date 2010-05-24 13:42GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Install sound
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Install sound")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
printLog(log, ">>> Install sound <<<")
|
||||||
|
srcDir = ExportBuildDirectory + "/" + SoundExportDirectory
|
||||||
|
mkPath(log, srcDir)
|
||||||
|
destDir = InstallDirectory + "/" + SoundInstallDirectory
|
||||||
|
mkPath(log, destDir)
|
||||||
|
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,65 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 0_setup.py
|
||||||
|
# \brief Setup soundbank
|
||||||
|
# \date 2009-06-03 10:47GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Setup soundbank
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Setup soundbank")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# Setup source directories
|
||||||
|
printLog(log, ">>> Setup source directories <<<")
|
||||||
|
mkPath(log, SoundDirectory)
|
||||||
|
mkPath(log, SoundDfnDirectory)
|
||||||
|
|
||||||
|
# Setup export directories
|
||||||
|
printLog(log, ">>> Setup export directories <<<")
|
||||||
|
|
||||||
|
# Setup build directories
|
||||||
|
printLog(log, ">>> Setup build directories <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
|
||||||
|
|
||||||
|
# Setup client directories
|
||||||
|
printLog(log, ">>> Setup client directories <<<")
|
||||||
|
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,49 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 1_export.py
|
||||||
|
# \brief Export soundbank
|
||||||
|
# \date 2009-06-03 10:47GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Export soundbank
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Export soundbank")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,64 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 2_build.py
|
||||||
|
# \brief Build soundbank
|
||||||
|
# \date 2009-06-03 10:47GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Build soundbank
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Build soundbank")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# Find tools
|
||||||
|
BuildSoundbank = findTool(log, ToolDirectories, BuildSoundbankTool, ToolSuffix)
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
# build_soundbank <leveldesign> <dfn> <build_packed_sheets>
|
||||||
|
printLog(log, ">>> Build soundbank <<<")
|
||||||
|
if BuildSoundbank == "":
|
||||||
|
toolLogFail(log, BuildSoundbankTool, ToolSuffix)
|
||||||
|
else:
|
||||||
|
mkPath(log, SoundDirectory)
|
||||||
|
mkPath(log, SoundDfnDirectory)
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
|
||||||
|
subprocess.call([ BuildSoundbank, SoundDirectory, SoundDfnDirectory, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory ])
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,55 @@
|
|||||||
|
#!/usr/bin/python
|
||||||
|
#
|
||||||
|
# \file 3_install.py
|
||||||
|
# \brief Install soundbank
|
||||||
|
# \date 2009-06-03 10:47GMT
|
||||||
|
# \author Jan Boon (Kaetemi)
|
||||||
|
# Python port of game data build pipeline.
|
||||||
|
# Install soundbank
|
||||||
|
#
|
||||||
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||||
|
# Copyright (C) 2009-2014 by authors
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU Affero General Public License as
|
||||||
|
# published by the Free Software Foundation, either version 3 of the
|
||||||
|
# License, or (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU Affero General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
|
import time, sys, os, shutil, subprocess, distutils.dir_util
|
||||||
|
sys.path.append("../../configuration")
|
||||||
|
|
||||||
|
if os.path.isfile("log.log"):
|
||||||
|
os.remove("log.log")
|
||||||
|
log = open("log.log", "w")
|
||||||
|
from scripts import *
|
||||||
|
from buildsite import *
|
||||||
|
from process import *
|
||||||
|
from tools import *
|
||||||
|
from directories import *
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, "--- Install soundbank")
|
||||||
|
printLog(log, "-------")
|
||||||
|
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
|
||||||
|
printLog(log, "")
|
||||||
|
|
||||||
|
printLog(log, ">>> Install soundbank packed_sheets <<<")
|
||||||
|
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
|
||||||
|
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
|
||||||
|
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory, InstallDirectory + "/" + SoundInstallDirectory, ".packed_sheets")
|
||||||
|
|
||||||
|
printLog(log, "")
|
||||||
|
log.close()
|
||||||
|
|
||||||
|
|
||||||
|
# end of file
|
@ -0,0 +1,11 @@
|
|||||||
|
#include "main.h"
|
||||||
|
|
||||||
|
int main(int argc, char * argv[])
|
||||||
|
{
|
||||||
|
QApplication application(argc, argv);
|
||||||
|
MainWindow window;
|
||||||
|
|
||||||
|
window.show();
|
||||||
|
|
||||||
|
return application.exec();
|
||||||
|
}
|
@ -0,0 +1,8 @@
|
|||||||
|
#ifndef MAIN_H
|
||||||
|
#define MAIN_H
|
||||||
|
|
||||||
|
#include <QApplication>
|
||||||
|
|
||||||
|
#include "mainwindow.h"
|
||||||
|
|
||||||
|
#endif // MAIN_H
|
@ -0,0 +1,253 @@
|
|||||||
|
#include "mainwindow.h"
|
||||||
|
|
||||||
|
MainWindow::MainWindow(QWidget * parent) :
|
||||||
|
QMainWindow(parent),
|
||||||
|
uiMainWindow_(new Ui::MainWindow),
|
||||||
|
processList_(new QProcess(this)),
|
||||||
|
processSearch_(new QProcess(this)),
|
||||||
|
processPack_(new QProcess(this)),
|
||||||
|
processUnpack_(new QProcess(this))
|
||||||
|
{
|
||||||
|
uiMainWindow_->setupUi(this);
|
||||||
|
|
||||||
|
settings_ = new QSettings("bnp_make_frontend.cfg", QSettings::IniFormat);
|
||||||
|
bnpMakeBinary_ = settings_->value("BnpMakeBinary").toString();
|
||||||
|
dataPath_ = settings_->value("DataPath").toString();
|
||||||
|
|
||||||
|
uiMainWindow_->lineEditSearchPath->setText(dataPath_);
|
||||||
|
uiMainWindow_->lineEditBnpMake->setText(bnpMakeBinary_);
|
||||||
|
uiMainWindow_->lineEditDataPath->setText(dataPath_);
|
||||||
|
|
||||||
|
connect(uiMainWindow_->pushButtonListBrowse, SIGNAL(clicked()), this, SLOT(onButtonListBrowseClicked()));
|
||||||
|
connect(uiMainWindow_->pushButtonList, SIGNAL(clicked()), this, SLOT(onButtonListClicked()));
|
||||||
|
connect(processList_, SIGNAL(finished(int)), this, SLOT(onProcessListComplete()));
|
||||||
|
|
||||||
|
connect(uiMainWindow_->pushButtonSearchBrowse, SIGNAL(clicked()), this, SLOT(onButtonSearchBrowseClicked()));
|
||||||
|
connect(uiMainWindow_->pushButtonSearch, SIGNAL(clicked()), this, SLOT(onButtonSearchClicked()));
|
||||||
|
connect(processSearch_, SIGNAL(finished(int)), this, SLOT(onProcessSearchComplete()));
|
||||||
|
|
||||||
|
connect(uiMainWindow_->pushButtonPackBrowse, SIGNAL(clicked()), this, SLOT(onButtonPackBrowseClicked()));
|
||||||
|
connect(uiMainWindow_->pushButtonPack, SIGNAL(clicked()), this, SLOT(onButtonPackClicked()));
|
||||||
|
connect(processPack_, SIGNAL(finished(int)), this, SLOT(onProcessPackComplete()));
|
||||||
|
|
||||||
|
connect(uiMainWindow_->pushButtonUnpackBrowse, SIGNAL(clicked()), this, SLOT(onButtonUnpackBrowseClicked()));
|
||||||
|
connect(uiMainWindow_->pushButtonUnpack, SIGNAL(clicked()), this, SLOT(onButtonUnpackClicked()));
|
||||||
|
connect(processUnpack_, SIGNAL(finished(int)), this, SLOT(onProcessUnpackComplete()));
|
||||||
|
|
||||||
|
connect(uiMainWindow_->pushButtonBnpMakeBrowse, SIGNAL(clicked()), this, SLOT(onButtonBnpMakeBrowseClicked()));
|
||||||
|
connect(uiMainWindow_->pushButtonDataPathBrowse, SIGNAL(clicked()), this, SLOT(onButtonDataPathBrowseClicked()));
|
||||||
|
}
|
||||||
|
|
||||||
|
MainWindow::~MainWindow()
|
||||||
|
{
|
||||||
|
delete uiMainWindow_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonListBrowseClicked()
|
||||||
|
{
|
||||||
|
QString fileName;
|
||||||
|
|
||||||
|
fileName = QFileDialog::getOpenFileName(this, "Choose a BNP file", dataPath_, "BNP file (*.bnp)");
|
||||||
|
uiMainWindow_->lineEditList->setText(fileName);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonListClicked()
|
||||||
|
{
|
||||||
|
QStringList arguments;
|
||||||
|
|
||||||
|
uiMainWindow_->textEditList->clear();
|
||||||
|
|
||||||
|
if (bnpMakeBinary_ != "")
|
||||||
|
if (uiMainWindow_->lineEditList->text() != "")
|
||||||
|
{
|
||||||
|
arguments << "/l" << uiMainWindow_->lineEditList->text();
|
||||||
|
processList_->start(bnpMakeBinary_, arguments);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditList->append("Choose a BNP file.");
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditList->append("Check bnp_make path.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onProcessListComplete()
|
||||||
|
{
|
||||||
|
QString output;
|
||||||
|
|
||||||
|
output = processList_->readAllStandardOutput();
|
||||||
|
uiMainWindow_->textEditList->append(output);
|
||||||
|
uiMainWindow_->textEditList->append("List complete.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonSearchBrowseClicked()
|
||||||
|
{
|
||||||
|
QString directory;
|
||||||
|
|
||||||
|
directory = QFileDialog::getExistingDirectory(this, tr("Choose a directory"), dataPath_, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
|
||||||
|
uiMainWindow_->lineEditSearchPath->setText(directory);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonSearchClicked()
|
||||||
|
{
|
||||||
|
QDir dir;
|
||||||
|
QStringList nameFilters;
|
||||||
|
|
||||||
|
uiMainWindow_->textEditSearch->clear();
|
||||||
|
|
||||||
|
if (bnpMakeBinary_ != "")
|
||||||
|
if (uiMainWindow_->lineEditSearchPath->text() != "")
|
||||||
|
{
|
||||||
|
dir.cd(uiMainWindow_->lineEditSearchPath->text());
|
||||||
|
|
||||||
|
nameFilters << "*.bnp";
|
||||||
|
dir.setNameFilters(nameFilters);
|
||||||
|
dir.setFilter(QDir::Files);
|
||||||
|
|
||||||
|
fileInfoList_ = dir.entryInfoList();
|
||||||
|
fileInfoListIndex_ = 0;
|
||||||
|
|
||||||
|
onProcessSearchComplete();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditSearch->append("Choose a directory.");
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditSearch->append("Check bnp_make path.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onProcessSearchComplete()
|
||||||
|
{
|
||||||
|
QFileInfo fileInfo;
|
||||||
|
QStringList arguments;
|
||||||
|
QString output;
|
||||||
|
QStringList outputList;
|
||||||
|
QString line;
|
||||||
|
|
||||||
|
if (fileInfoListIndex_ > 0)
|
||||||
|
{
|
||||||
|
output = processSearch_->readAllStandardOutput();
|
||||||
|
|
||||||
|
if (uiMainWindow_->lineEditSearchString->text() == "")
|
||||||
|
uiMainWindow_->textEditSearch->append(output);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
outputList = output.split("\n");
|
||||||
|
|
||||||
|
foreach (line, outputList)
|
||||||
|
if (line.contains(uiMainWindow_->lineEditSearchString->text()))
|
||||||
|
uiMainWindow_->textEditSearch->append(line.trimmed());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fileInfoListIndex_ < fileInfoList_.count())
|
||||||
|
{
|
||||||
|
fileInfo = fileInfoList_.at(fileInfoListIndex_++);
|
||||||
|
uiMainWindow_->textEditSearch->append("===> " + uiMainWindow_->lineEditSearchPath->text() + "/" + fileInfo.fileName() + ":");
|
||||||
|
arguments << "/l" << uiMainWindow_->lineEditSearchPath->text() + "/" + fileInfo.fileName();
|
||||||
|
processSearch_->start(bnpMakeBinary_, arguments);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uiMainWindow_->textEditSearch->append("Search complete.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonPackBrowseClicked()
|
||||||
|
{
|
||||||
|
QString directory;
|
||||||
|
|
||||||
|
directory = QFileDialog::getExistingDirectory(this, tr("Choose the source directory"), dataPath_, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
|
||||||
|
uiMainWindow_->lineEditPack->setText(directory);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonPackClicked()
|
||||||
|
{
|
||||||
|
QStringList arguments;
|
||||||
|
|
||||||
|
uiMainWindow_->textEditPack->clear();
|
||||||
|
|
||||||
|
if (bnpMakeBinary_ != "")
|
||||||
|
if (uiMainWindow_->lineEditPack->text() != "")
|
||||||
|
{
|
||||||
|
uiMainWindow_->textEditPack->append("Pack in progress...");
|
||||||
|
|
||||||
|
arguments << "/p" << uiMainWindow_->lineEditPack->text();
|
||||||
|
processPack_->start(bnpMakeBinary_, arguments);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditPack->append("Choose the source directory.");
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditPack->append("Check bnp_make path.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onProcessPackComplete()
|
||||||
|
{
|
||||||
|
QString output;
|
||||||
|
|
||||||
|
output = processPack_->readAllStandardOutput();
|
||||||
|
uiMainWindow_->textEditPack->append(output);
|
||||||
|
uiMainWindow_->textEditPack->append("Pack complete.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonUnpackBrowseClicked()
|
||||||
|
{
|
||||||
|
QString fileName;
|
||||||
|
|
||||||
|
fileName = QFileDialog::getOpenFileName(this, "Choose a BNP file", dataPath_, "BNP file (*.bnp)");
|
||||||
|
uiMainWindow_->lineEditUnpack->setText(fileName);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonUnpackClicked()
|
||||||
|
{
|
||||||
|
QStringList arguments;
|
||||||
|
|
||||||
|
uiMainWindow_->textEditUnpack->clear();
|
||||||
|
|
||||||
|
if (bnpMakeBinary_ != "")
|
||||||
|
if (uiMainWindow_->lineEditUnpack->text() != "")
|
||||||
|
{
|
||||||
|
uiMainWindow_->textEditUnpack->append("Unpack in progress...");
|
||||||
|
|
||||||
|
arguments << "/u" << uiMainWindow_->lineEditUnpack->text();
|
||||||
|
processUnpack_->start(bnpMakeBinary_, arguments);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditUnpack->append("Choose a BNP file.");
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditUnpack->append("Check bnp_make path.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onProcessUnpackComplete()
|
||||||
|
{
|
||||||
|
uiMainWindow_->textEditUnpack->append("Unpack complete.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonBnpMakeBrowseClicked()
|
||||||
|
{
|
||||||
|
QString fileName;
|
||||||
|
|
||||||
|
fileName = QFileDialog::getOpenFileName(this, "Locate the bnp_make binary", dataPath_);
|
||||||
|
uiMainWindow_->lineEditBnpMake->setText(fileName);
|
||||||
|
|
||||||
|
bnpMakeBinary_ = fileName;
|
||||||
|
settings_->setValue("BnpMakeBinary", fileName);
|
||||||
|
|
||||||
|
uiMainWindow_->textEditSettings->clear();
|
||||||
|
if (fileName != "")
|
||||||
|
uiMainWindow_->textEditSettings->append("bnp_make path changed.");
|
||||||
|
else
|
||||||
|
uiMainWindow_->textEditSettings->append("Locate the bnp_make binary.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainWindow::onButtonDataPathBrowseClicked()
|
||||||
|
{
|
||||||
|
QString directory;
|
||||||
|
|
||||||
|
directory = QFileDialog::getExistingDirectory(this, tr("Choose a directory"), dataPath_, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
|
||||||
|
uiMainWindow_->lineEditDataPath->setText(directory);
|
||||||
|
|
||||||
|
dataPath_ = directory;
|
||||||
|
settings_->setValue("DataPath", directory);
|
||||||
|
uiMainWindow_->lineEditSearchPath->setText(directory);
|
||||||
|
|
||||||
|
uiMainWindow_->textEditSettings->clear();
|
||||||
|
uiMainWindow_->textEditSettings->append("Data path changed.");
|
||||||
|
}
|
@ -0,0 +1,61 @@
|
|||||||
|
#ifndef MAINWINDOW_H
|
||||||
|
#define MAINWINDOW_H
|
||||||
|
|
||||||
|
#include <QMainWindow>
|
||||||
|
#include <QSettings>
|
||||||
|
#include <QProcess>
|
||||||
|
#include <QFileDialog>
|
||||||
|
|
||||||
|
#include "ui_mainwindow.h"
|
||||||
|
|
||||||
|
namespace Ui
|
||||||
|
{
|
||||||
|
class MainWindow;
|
||||||
|
}
|
||||||
|
|
||||||
|
class MainWindow : public QMainWindow
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit MainWindow(QWidget * parent = 0);
|
||||||
|
~MainWindow();
|
||||||
|
|
||||||
|
public slots:
|
||||||
|
void onButtonListBrowseClicked();
|
||||||
|
void onButtonListClicked();
|
||||||
|
void onProcessListComplete();
|
||||||
|
|
||||||
|
void onButtonSearchBrowseClicked();
|
||||||
|
void onButtonSearchClicked();
|
||||||
|
void onProcessSearchComplete();
|
||||||
|
|
||||||
|
void onButtonPackBrowseClicked();
|
||||||
|
void onButtonPackClicked();
|
||||||
|
void onProcessPackComplete();
|
||||||
|
|
||||||
|
void onButtonUnpackBrowseClicked();
|
||||||
|
void onButtonUnpackClicked();
|
||||||
|
void onProcessUnpackComplete();
|
||||||
|
|
||||||
|
void onButtonBnpMakeBrowseClicked();
|
||||||
|
void onButtonDataPathBrowseClicked();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::MainWindow * uiMainWindow_;
|
||||||
|
QSettings * settings_;
|
||||||
|
QString bnpMakeBinary_;
|
||||||
|
QString dataPath_;
|
||||||
|
|
||||||
|
QProcess * processList_;
|
||||||
|
|
||||||
|
QProcess * processSearch_;
|
||||||
|
int fileInfoListIndex_;
|
||||||
|
QFileInfoList fileInfoList_;
|
||||||
|
|
||||||
|
QProcess * processPack_;
|
||||||
|
|
||||||
|
QProcess * processUnpack_;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // MAINWINDOW_H
|
@ -0,0 +1,322 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>MainWindow</class>
|
||||||
|
<widget class="QMainWindow" name="MainWindow">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>800</width>
|
||||||
|
<height>600</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>bnp-make-frontend</string>
|
||||||
|
</property>
|
||||||
|
<property name="windowIcon">
|
||||||
|
<iconset resource="bnp-make-frontend.qrc">
|
||||||
|
<normaloff>:/images/bnp-make-frontend.ico</normaloff>:/images/bnp-make-frontend.ico</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="tabShape">
|
||||||
|
<enum>QTabWidget::Rounded</enum>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="centralWidget">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QTabWidget" name="tabWidgetMenu">
|
||||||
|
<property name="currentIndex">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="tabList">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>List</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayoutList">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutList">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelList">
|
||||||
|
<property name="text">
|
||||||
|
<string>BNP file:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditList">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonListBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonList">
|
||||||
|
<property name="text">
|
||||||
|
<string>List</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="textEditList">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tabSearch">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Search</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayoutSearch">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutSearchPath">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelSearchPath">
|
||||||
|
<property name="text">
|
||||||
|
<string>Search path:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditSearchPath">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonSearchBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutSearchString">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelSearchString">
|
||||||
|
<property name="text">
|
||||||
|
<string>Search string:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditSearchString"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonSearch">
|
||||||
|
<property name="text">
|
||||||
|
<string>Search</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="textEditSearch">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tabPack">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Pack</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_7">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayoutPack">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutPack">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelPack">
|
||||||
|
<property name="text">
|
||||||
|
<string>Source path:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditPack">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonPackBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonPack">
|
||||||
|
<property name="text">
|
||||||
|
<string>Pack</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="textEditPack">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tabUnpack">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Unpack</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayoutUnpack">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutUnpack">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelUnpack">
|
||||||
|
<property name="text">
|
||||||
|
<string>BNP file:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditUnpack">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonUnpackBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonUnpack">
|
||||||
|
<property name="text">
|
||||||
|
<string>Unpack</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="textEditUnpack">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tabSettings">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Settings</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayoutSettings">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutBnpMake">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelSettingsBnpMake">
|
||||||
|
<property name="text">
|
||||||
|
<string>bnp_make path:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditBnpMake">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonBnpMakeBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayoutDataPath">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="labelDataPath">
|
||||||
|
<property name="text">
|
||||||
|
<string>Data path:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEditDataPath">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="pushButtonDataPathBrowse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Browse</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="textEditSettings">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
<layoutdefault spacing="6" margin="11"/>
|
||||||
|
<resources>
|
||||||
|
<include location="bnp-make-frontend.qrc"/>
|
||||||
|
</resources>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
Loading…
Reference in New Issue