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@ -226,8 +226,8 @@ function game:updateTargetConsiderUI()
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local wgImpossible = targetWindow:find("impossible")
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local wgSlotRing = targetWindow:find("slot_ring")
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local wgToolTip = targetWindow:find("target_tooltip")
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local wgPvPTag = targetWindow:find("pvp_tags")
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local wgHeader = targetWindow:find("header_opened")
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local wgPvPTag = targetWindow:find("pvp_tags")
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local wgHeader = targetWindow:find("header_opened")
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wgTargetSlotForce.active = true
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wgImpossible.active = true
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@ -342,7 +342,6 @@ function game:updateTargetConsiderUI()
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if impossible then
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wgToolTip.tooltip = concatUCString(wgToolTip.tooltip, ucstring("\n"), i18n.get("uittConsiderUnknownLevel"))
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end
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end
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