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@ -2454,7 +2454,7 @@ public:
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virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
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{
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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//CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CInterfaceGroup *pList = dynamic_cast<CInterfaceGroup*>(CWidgetManager::getInstance()->getElementFromId(GROUP_LIST_KEYSET));
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pList->clearGroups();
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}
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@ -2465,21 +2465,18 @@ REGISTER_ACTION_HANDLER (CAHResetKeysetList, "reset_keyset_list");
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// ***************************************************************************
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class CAHResetKeysetSelect : public IActionHandler
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{
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public:
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std::string getIdPostFix(const std::string fullId)
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{
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std::string::size_type pos = fullId.find_last_of(":");
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if (pos != std::string::npos)
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{
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return fullId.substr(pos + 1);
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}
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return "";
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}
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virtual void execute (CCtrlBase *pCaller, const string &/* Params */)
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virtual void execute(CCtrlBase *pCaller, const std::string &Params)
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{
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if (!pCaller) return;
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// 'unpush' all groups but the caller
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//
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struct CUnpush : public CInterfaceElementVisitor
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{
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CCtrlBase *Ref;
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@ -2493,31 +2490,41 @@ public:
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}
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}
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};
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CInterfaceGroup *list = dynamic_cast<CInterfaceGroup*>(CWidgetManager::getInstance()->getElementFromId(GROUP_LIST_KEYSET));
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if (list)
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{
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if (!list)
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return;
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// unselect
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CUnpush unpusher;
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unpusher.Ref = pCaller;
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list->visit(&unpusher);
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}
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// now select
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CCtrlBaseButton *but = dynamic_cast<CCtrlBaseButton*>(pCaller);
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if (but)
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{
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but->setPushed(true);
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std::string id;
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if (Params.empty())
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{
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if (!pCaller) return;
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if (!pCaller->getParent()) return;
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id = getIdPostFix(pCaller->getParent()->getId());
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}
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//
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else
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id = getIdPostFix(Params);
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GameKeySet = "keys.xml";
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RingEditorKeySet = "keys_r2ed.xml";
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if (!pCaller->getParent()) return;
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// compute the 2 filenames from the id
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// if id is in the built-in keysets :
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// compute the two filenames from the id
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// if id is in the built-in keysets
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CConfigFile::CVar *keySetVar = ClientCfg.ConfigFile.getVarPtr(KeySetVarName);
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if (keySetVar && keySetVar->size() != 0)
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if (keySetVar && keySetVar->size() > 0)
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{
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for (uint k = 0; k < keySetVar->size(); ++k)
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{
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std::string id = getIdPostFix(pCaller->getParent()->getId());
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if (keySetVar->asString(k) == id)
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{
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GameKeySet = "keys" + string(id.empty() ? "" : "_") + id + ".xml";
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@ -2526,17 +2533,15 @@ public:
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}
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}
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}
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// ... else maybe from a previous character ?
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if (CFile::isExists("save/keys_" + getIdPostFix(pCaller->getParent()->getId()) + ".xml") )
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{
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GameKeySet = "keys_" + getIdPostFix(pCaller->getParent()->getId()) + ".xml";
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}
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if (CFile::isExists("save/keys_r2ed_" + getIdPostFix(pCaller->getParent()->getId()) + ".xml") )
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{
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RingEditorKeySet = "keys_r2ed_" + getIdPostFix(pCaller->getParent()->getId()) + ".xml";
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}
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// NB : key file will be copied for real when the new 'character summary' is
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// else maybe from a previous character?
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if (CFile::isExists("save/keys_" + id + ".xml"))
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GameKeySet = "keys_" + id + ".xml";
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if (CFile::isExists("save/keys_r2ed_" + id + ".xml"))
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RingEditorKeySet = "keys_r2ed_" + id + ".xml";
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// NB: key file will be copied for real when the new character summary is
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}
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};
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REGISTER_ACTION_HANDLER (CAHResetKeysetSelect, "keyset_select");
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