Changed: removed pvp check for rp logos

fix-media-player
Ulukyn 5 years ago
parent ff5d4e941c
commit c2e879ebcc

@ -466,16 +466,13 @@ CGroupInSceneUserInfo *CGroupInSceneUserInfo::build (CEntityCL *entity)
CViewBitmap *rp3 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_3")); CViewBitmap *rp3 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_3"));
CViewBitmap *rp4 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_4")); CViewBitmap *rp4 = dynamic_cast<CViewBitmap*>(leftGroup->getView ("rp_logo_4"));
if (pPlayer == NULL || (pPlayer != NULL && pPlayer->getPvpMode() & PVP_MODE::PvpFaction)) if (entityTag1.toString() == "_") entityTag1.clear();
{ if (entityTag2.toString() == "_") entityTag2.clear();
if (entityTag3.toString() == "_") entityTag3.clear();
if (entityTag4.toString() == "_") entityTag4.clear();
if (rp1) rp1->setTexture(entityTag1.toString()); if (rp1) rp1->setTexture(entityTag1.toString());
if (rp2) rp2->setTexture(entityTag2.toString()); if (rp2) rp2->setTexture(entityTag2.toString());
}
else
{
entityTag1.clear();
entityTag2.clear();
}
if (rp3) rp3->setTexture(entityTag3.toString()); if (rp3) rp3->setTexture(entityTag3.toString());
if (rp4) rp4->setTexture(entityTag4.toString()); if (rp4) rp4->setTexture(entityTag4.toString());

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