ADDED: #1471 My work on the link editor so far. Not yet fully implemented.
--HG-- branch : gsoc2012-gui-editorhg/feature/sse2
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LINKDATA_H
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#define LINKDATA_H
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#include <string>
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namespace NLGUI
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{
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struct SLinkData
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{
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public:
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std::string parent;
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std::string expr;
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std::string target;
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std::string action;
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std::string params;
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std::string cond;
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};
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}
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#endif
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// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "link_list.h"
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#include "link_editor.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/widget_manager.h"
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#include "nel/gui/link_data.h"
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#include <map>
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#include <string>
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namespace GUIEditor
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{
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LinkList::LinkList( QWidget *parent ) :
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QWidget( parent )
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{
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setupUi( this );
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linkEditor = new LinkEditor();
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connect( okButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
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connect( editButton, SIGNAL( clicked( bool ) ), this, SLOT( onEditButtonClicked() ) );
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}
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LinkList::~LinkList()
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{
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delete linkEditor;
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}
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void LinkList::onGUILoaded()
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{
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const std::map< uint32, SLinkData > &linkMap =
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CWidgetManager::getInstance()->getParser()->getLinkMap();
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std::map< uint32, SLinkData >::const_iterator itr;
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for( itr = linkMap.begin(); itr != linkMap.end(); ++itr )
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{
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QTreeWidgetItem *item = new QTreeWidgetItem( linkTree );
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item->setText( 0, itr->second.parent.c_str() );
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item->setText( 1, itr->second.target.c_str() );
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item->setText( 2, itr->second.action.c_str() );
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item->setData( 3, Qt::UserRole, itr->first );
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linkTree->addTopLevelItem( item );
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}
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linkTree->sortByColumn( 0 );
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}
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void LinkList::onEditButtonClicked()
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{
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QTreeWidgetItem *item =
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linkTree->currentItem();
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if( item == NULL )
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return;
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bool ok;
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uint32 id = item->data( 3, Qt::UserRole ).toUInt( &ok );
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if( !ok )
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return;
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linkEditor->setLinkId( id );
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linkEditor->show();
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}
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}
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@ -0,0 +1,46 @@
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// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LINK_LIST_H
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#define LINK_LIST_H
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#include "ui_link_list.h"
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namespace GUIEditor
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{
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class LinkEditor;
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class LinkList : public QWidget, public Ui::LinkList
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{
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Q_OBJECT
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public:
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LinkList( QWidget *parent = NULL );
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~LinkList();
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public Q_SLOTS:
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void onGUILoaded();
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private Q_SLOTS:
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void onEditButtonClicked();
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private:
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LinkEditor *linkEditor;
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};
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}
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#endif
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>LinkList</class>
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<widget class="QWidget" name="LinkList">
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<property name="windowModality">
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<enum>Qt::ApplicationModal</enum>
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</property>
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>539</width>
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<height>353</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>LinkList</string>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0" colspan="5">
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<widget class="QTreeWidget" name="linkTree">
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<column>
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<property name="text">
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<string>parent</string>
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</property>
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</column>
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<column>
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<property name="text">
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<string>target(s)</string>
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</property>
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</column>
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<column>
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<property name="text">
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<string>action handler</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QPushButton" name="okButton">
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>273</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="addButton">
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<property name="text">
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<string>Add</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="removeButton">
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<property name="text">
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<string>Remove</string>
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</property>
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</widget>
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</item>
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<item row="1" column="4">
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<widget class="QPushButton" name="editButton">
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<property name="text">
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<string>Edit</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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