CHANGED: #1471 CDBViewNumber is now part of the NELGUI library and is under the NLGUI namespace.

--HG--
branch : gui-refactoring
hg/feature/sse2
dfighter1985 13 years ago
parent 5e6cada535
commit c1148532b9

@ -0,0 +1,72 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_DBVIEW_NUMBER_H
#define NL_DBVIEW_NUMBER_H
#include "nel/misc/types_nl.h"
#include "nel/gui/view_text.h"
namespace NLGUI
{
// ***************************************************************************
/**
* Display a text from a database number
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CDBViewNumber : public CViewText
{
public:
/// Constructor
CDBViewNumber(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup * parentGroup);
virtual void checkCoords();
virtual void draw ();
void link (const std::string &dbprop)
{
_Number.link (dbprop.c_str());
}
protected:
sint64 getVal() { if (_Modulo == 0) return (_Number.getSInt64() / _Divisor);
else return (_Number.getSInt64() / _Divisor)%_Modulo; }
protected:
CInterfaceProperty _Number;
sint64 _Cache;
bool _Positive; // only positive values are displayed
bool _Format; // the number will be formatted (like "1,000,000") if >= 10k
sint64 _Divisor, _Modulo;
// string to append to the value (eg: meters)
CStringShared _Suffix;
CStringShared _Prefix;
};
}
#endif // NL_DBVIEW_NUMBER_H
/* End of dbview_number.h */

@ -0,0 +1,128 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/gui/dbview_number.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/misc/common.h"
using namespace std;
using namespace NL3D;
using namespace NLMISC;
NLMISC_REGISTER_OBJECT(CViewBase, CDBViewNumber, std::string, "text_number");
// ***************************************************************************
namespace NLGUI
{
CDBViewNumber::CDBViewNumber(const TCtorParam &param)
:CViewText(param)
{
_Positive = false;
_Cache= 0;
setText(ucstring("0"));
_Divisor = 1;
_Modulo = 0;
}
// ***************************************************************************
bool CDBViewNumber::parse (xmlNodePtr cur, CInterfaceGroup * parentGroup)
{
if(!CViewText::parse(cur, parentGroup))
return false;
// link to the db
CXMLAutoPtr ptr;
ptr = xmlGetProp (cur, (xmlChar*)"value");
if ( ptr )
{
// Yoyo: verify doesn't entered a direct number :). MUST BE A CORRECT DATABASE ENTRY
const char *serverDb= "SERVER:";
const char *localDb= "LOCAL:";
const char *uiDb= "UI:";
if( strncmp((const char*)ptr, serverDb, strlen(serverDb))==0 ||
strncmp((const char*)ptr, localDb, strlen(localDb))==0 ||
strncmp((const char*)ptr, uiDb, strlen(uiDb))==0 )
{
// OK? => Link.
_Number.link ( ptr );
}
else
{
nlinfo ("bad value in %s", _Id.c_str());
return false;
}
}
else
{
nlinfo ("no value in %s", _Id.c_str());
return false;
}
ptr = xmlGetProp (cur, (xmlChar*)"positive");
if (ptr) _Positive = convertBool(ptr);
else _Positive = false;
ptr = xmlGetProp (cur, (xmlChar*)"format");
if (ptr) _Format = convertBool(ptr);
else _Format = false;
ptr = xmlGetProp (cur, (xmlChar*)"divisor");
if (ptr) fromString((const char*)ptr, _Divisor);
ptr = xmlGetProp (cur, (xmlChar*)"modulo");
if (ptr) fromString((const char*)ptr, _Modulo);
ptr = xmlGetProp (cur, (xmlChar*)"suffix");
if (ptr) _Suffix = (const char*)ptr;
ptr = xmlGetProp (cur, (xmlChar*)"prefix");
if (ptr) _Prefix = (const char*)ptr;
// init cache.
_Cache= 0;
setText(ucstring("0"));
return true;
}
// ***************************************************************************
void CDBViewNumber::checkCoords()
{
// change text
sint64 val = getVal();
if (_Cache != val)
{
_Cache= val;
ucstring value = _Format ? NLMISC::formatThousands(toString(val)) : toString(val);
if (_Positive) setText(val >= 0 ? ( ucstring(_Prefix) + value + ucstring(_Suffix) ) : ucstring("?"));
else setText( ucstring(_Prefix) + value + ucstring(_Suffix) );
}
}
// ***************************************************************************
void CDBViewNumber::draw ()
{
// parent call
CViewText::draw();
}
}

@ -1,126 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "dbview_number.h"
#include "interface_manager.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/misc/common.h"
using namespace std;
using namespace NL3D;
using namespace NLMISC;
NLMISC_REGISTER_OBJECT(CViewBase, CDBViewNumber, std::string, "text_number");
// ***************************************************************************
CDBViewNumber::CDBViewNumber(const TCtorParam &param)
:CViewText(param)
{
_Positive = false;
_Cache= 0;
setText(ucstring("0"));
_Divisor = 1;
_Modulo = 0;
}
// ***************************************************************************
bool CDBViewNumber::parse (xmlNodePtr cur, CInterfaceGroup * parentGroup)
{
if(!CViewText::parse(cur, parentGroup))
return false;
// link to the db
CXMLAutoPtr ptr;
ptr = xmlGetProp (cur, (xmlChar*)"value");
if ( ptr )
{
// Yoyo: verify doesn't entered a direct number :). MUST BE A CORRECT DATABASE ENTRY
const char *serverDb= "SERVER:";
const char *localDb= "LOCAL:";
const char *uiDb= "UI:";
if( strncmp((const char*)ptr, serverDb, strlen(serverDb))==0 ||
strncmp((const char*)ptr, localDb, strlen(localDb))==0 ||
strncmp((const char*)ptr, uiDb, strlen(uiDb))==0 )
{
// OK? => Link.
_Number.link ( ptr );
}
else
{
nlinfo ("bad value in %s", _Id.c_str());
return false;
}
}
else
{
nlinfo ("no value in %s", _Id.c_str());
return false;
}
ptr = xmlGetProp (cur, (xmlChar*)"positive");
if (ptr) _Positive = convertBool(ptr);
else _Positive = false;
ptr = xmlGetProp (cur, (xmlChar*)"format");
if (ptr) _Format = convertBool(ptr);
else _Format = false;
ptr = xmlGetProp (cur, (xmlChar*)"divisor");
if (ptr) fromString((const char*)ptr, _Divisor);
ptr = xmlGetProp (cur, (xmlChar*)"modulo");
if (ptr) fromString((const char*)ptr, _Modulo);
ptr = xmlGetProp (cur, (xmlChar*)"suffix");
if (ptr) _Suffix = (const char*)ptr;
ptr = xmlGetProp (cur, (xmlChar*)"prefix");
if (ptr) _Prefix = (const char*)ptr;
// init cache.
_Cache= 0;
setText(ucstring("0"));
return true;
}
// ***************************************************************************
void CDBViewNumber::checkCoords()
{
// change text
sint64 val = getVal();
if (_Cache != val)
{
_Cache= val;
ucstring value = _Format ? NLMISC::formatThousands(toString(val)) : toString(val);
if (_Positive) setText(val >= 0 ? ( ucstring(_Prefix) + value + ucstring(_Suffix) ) : ucstring("?"));
else setText( ucstring(_Prefix) + value + ucstring(_Suffix) );
}
}
// ***************************************************************************
void CDBViewNumber::draw ()
{
// parent call
CViewText::draw();
}

@ -1,70 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_DBVIEW_NUMBER_H
#define NL_DBVIEW_NUMBER_H
#include "nel/misc/types_nl.h"
#include "nel/gui/view_text.h"
// ***************************************************************************
/**
* Display a text from a database number
* \author Lionel Berenguier
* \author Nevrax France
* \date 2002
*/
class CDBViewNumber : public CViewText
{
public:
/// Constructor
CDBViewNumber(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur, CInterfaceGroup * parentGroup);
virtual void checkCoords();
virtual void draw ();
void link (const std::string &dbprop)
{
_Number.link (dbprop.c_str());
}
protected:
sint64 getVal() { if (_Modulo == 0) return (_Number.getSInt64() / _Divisor);
else return (_Number.getSInt64() / _Divisor)%_Modulo; }
protected:
CInterfaceProperty _Number;
sint64 _Cache;
bool _Positive; // only positive values are displayed
bool _Format; // the number will be formatted (like "1,000,000") if >= 10k
sint64 _Divisor, _Modulo;
// string to append to the value (eg: meters)
CStringShared _Suffix;
CStringShared _Prefix;
};
#endif // NL_DBVIEW_NUMBER_H
/* End of dbview_number.h */

@ -25,7 +25,7 @@
#include "nel/gui/view_text.h"
#include "nel/gui/view_bitmap.h"
#include "dbview_number.h"
#include "nel/gui/dbview_number.h"
#include "nel/gui/dbview_bar.h"
#include "game_share/skills.h"

@ -48,7 +48,7 @@
// DBView (View linked to the database)
#include "nel/gui/dbview_bar.h"
#include "nel/gui/dbview_bar3.h"
#include "dbview_number.h"
#include "nel/gui/dbview_number.h"
#include "dbview_quantity.h"
#include "nel/gui/dbview_digit.h"
// Ctrl

Loading…
Cancel
Save