|
|
|
@ -409,11 +409,11 @@ CClientConfig::CClientConfig()
|
|
|
|
|
ColorShout = CRGBA(150,0,0,255); // Default Shout color.
|
|
|
|
|
ColorTalk = CRGBA(255,255,255,255); // Default Talk color.
|
|
|
|
|
|
|
|
|
|
PreDataPath.push_back("data/gamedev/language/"); // Default Path for the language data
|
|
|
|
|
// PreDataPath.push_back("data/gamedev/language/"); // Default Path for the language data
|
|
|
|
|
|
|
|
|
|
DataPath.push_back("data/"); // Default Path for the Data.
|
|
|
|
|
// DataPath.push_back("data/"); // Default Path for the Data.
|
|
|
|
|
// DataPath.push_back("data_leveldesign/"); // Default Path for the Level Design Directory.
|
|
|
|
|
DataPath.push_back("data_common/"); // Default Path for the Level Design Directory.
|
|
|
|
|
// DataPath.push_back("data_common/"); // Default Path for the Level Design Directory.
|
|
|
|
|
|
|
|
|
|
DataPathNoRecurse.push_back("data_leveldesign/leveldesign/Game_Elem");
|
|
|
|
|
|
|
|
|
|