Changed: Optimization for files loading under Linux

hg/feature/sound
kervala 14 years ago
parent a2be9e1d1b
commit bc3190ab1e

@ -2010,7 +2010,8 @@ void CClientConfig::init(const string &configFileName)
} }
fprintf(fp, "RootConfigFilename = \"%s\";\n", defaultConfigFileName.c_str()); fprintf(fp, "RootConfigFilename = \"%s\";\n", defaultConfigFileName.c_str());
#ifdef RYZOM_SHARE_PREFIX #ifdef RYZOM_SHARE_PREFIX
fprintf(fp, "PreDataPath = { \"%s/data\" };\n", RYZOM_SHARE_PREFIX); fprintf(fp, "PreDataPath = { \"user\", \"patch\", \"examples\", \"%s/data/fonts\", \"%s/data/gamedev.bnp\" };\n", RYZOM_SHARE_PREFIX, RYZOM_SHARE_PREFIX);
fprintf(fp, "DataPath = { \"%s/data\" };\n", RYZOM_SHARE_PREFIX);
#endif // RYZOM_SHARE_PREFIX #endif // RYZOM_SHARE_PREFIX
fclose(fp); fclose(fp);
} }

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