Changed: #1304: mission_compiler objectives: check and script generation

mission compiler now checks if we are not asking several guild
members to complete an objective whereas the mission is not a
guild mission.
It also generates the 'nb_guild_members_needed' parameter for
objectives in the script.

--HG--
branch : gsoc2011-guildmissions
hg/feature/gsoc2012-fabien
Fabien_HENON 14 years ago
parent db5248f694
commit bab4b3af21

@ -1304,9 +1304,9 @@
<CONTEXT_VALUE VALUE="zorai_newbie"/>
</COMBO_VALUES>
</PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<!--<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PARAMETER>-->
</PRIMITIVE>
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">

@ -318,6 +318,11 @@ public:
bool isThereAJumpTo(const std::string &stepName);
bool isGuildMission() const
{
return _Guild;
}
private:
std::string genPreRequisites();

@ -193,6 +193,11 @@ protected:
CPhrase _RoleplayPhrase;
bool _HideObj;
// Option nb_guild_members_needed, available for each objective
int _NbGuildMembersNeeded;
std::string genNbGuildMembersNeededOption(CMissionData &md);
public:
void init(CMissionData &md, NLLIGO::IPrimitive *prim);

@ -1630,6 +1630,20 @@ void CContentObjective::init(CMissionData &md, IPrimitive *prim)
_OverloadPhrase.initPhrase(md, prim, _OverloadObj, numEntry, params);
// init the roleplay phrase
_RoleplayPhrase.initPhrase(md, prim, _RoleplayObj, numEntry, params);
// check for the 'nb_guild_members_needed' option and see if it's correct for this mission
string nbGuildMembersNeeded = md.getProperty(prim, "nb_guild_members_needed", false, true);
if (nbGuildMembersNeeded.empty())
nbGuildMembersNeeded = "1";
if (!fromString(nbGuildMembersNeeded.c_str(), _NbGuildMembersNeeded))
_NbGuildMembersNeeded = 1;
// Check:
if (!md.isGuildMission() && _NbGuildMembersNeeded != 1)
{
string err = toString("primitive(%s): nb_guild_members_needed != 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
}
// ---------------------------------------------------------------------------
@ -1649,6 +1663,20 @@ string CContentObjective::genCode(CMissionData &md)
return ret;
}
// ---------------------------------------------------------------------------
std::string CContentObjective::genNbGuildMembersNeededOption(CMissionData &md)
{
string ret = "";
// If we are in a guild mission we add the 'nb_guild_members_needed' option to the script
if (md.isGuildMission())
{
ret = "; nb_guild_members_needed: ";
ret += toString(_NbGuildMembersNeeded);
}
return ret;
}
// ---------------------------------------------------------------------------
string CContentObjective::genPhrase()
{
@ -1949,6 +1977,9 @@ public:
if (!_Place.empty())
ret += " : "+_Place;
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2004,6 +2035,8 @@ public:
if (!_Phrase.isEmpty())
ret += " : "+_Phrase.genScript(md);
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2078,6 +2111,8 @@ public:
{
ret += ": "+_Place;
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2151,6 +2186,8 @@ public:
if (i < _Mps.size()-1)
ret += "; ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2276,6 +2313,8 @@ public:
if (i < _Items.size()-1)
ret += "; ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2349,6 +2388,8 @@ public:
if (i < _Items.size()-1)
ret += "; ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2479,7 +2520,8 @@ public:
if (!_Place.empty())
ret += " : " + _Place;
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2564,6 +2606,8 @@ public:
{
ret += " : "+_Npc;
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2645,6 +2689,8 @@ public:
{
ret += " : "+_Npc;
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2755,7 +2801,10 @@ public:
if (i < _Items.size()-1)
ret += "; ";
};
ret += " : "+_Npc +NL;
ret += " : "+_Npc;
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
}
@ -2790,7 +2839,10 @@ public:
string ret;
ret = CContentObjective::genCode(md);
ret += "give_money : "+_Amount+" : "+_Npc+NL;
ret += "give_money : "+_Amount+" : "+_Npc;
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
}
@ -2841,7 +2893,8 @@ public:
ret += "; ";
}
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2877,7 +2930,8 @@ public:
if (_SaveAll)
ret += " : save_all";
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2950,7 +3004,8 @@ public:
if (i < _Skills.size()-1)
ret += "; ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -2988,7 +3043,8 @@ public:
if (i < _Missions.size()-1)
ret += "; ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -3026,7 +3082,8 @@ public:
if (i < _MsgContent.size()-1)
ret += " ";
}
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;
@ -3242,7 +3299,8 @@ public:
ret += "ring_scenario : ";
ret += _ScenarioTag;
// Add the 'nb_guild_members_needed' parameter if needed
ret += CContentObjective::genNbGuildMembersNeededOption(md);
ret += NL;
return ret;

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