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|
@ -98,7 +98,7 @@
|
|
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|
|
</PARAMETER>
|
|
|
|
|
|
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|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
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|
@ -128,7 +128,7 @@
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|
<!-- For now, fauna don't have AI profile-->
|
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|
|
<!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
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|
<COMBO_FILES CONTEXT_NAME="default"
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|
PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/> </PARAMETER>
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|
PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/> </PARAMETER>
|
|
|
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|
-->
|
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|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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|
<DYNAMIC_CHILD CLASS_NAME="state_event_handler"/>
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|
@ -147,7 +147,7 @@
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<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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|
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
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|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/event_type"/>
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|
</PARAMETER>
|
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|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
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|
@ -159,7 +159,7 @@
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<DEFAULT_VALUE VALUE="ACTION_ZONE"/>
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|
</PARAMETER>
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|
|
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
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</PARAMETER>
|
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</PRIMITIVE>
|
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|
@ -175,7 +175,7 @@
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|
</PARAMETER>
|
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|
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
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|
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/action_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/action_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="action_zone"/>
|
|
|
|
@ -1566,15 +1566,15 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
-->
|
|
|
|
|
<PARAMETER NAME="item_parts" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="mps" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="mp" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/mps"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/mps"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="craft_civ" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="craft_civ" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/craft_civs"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/craft_civs"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="exact_mp_item" TYPE="string_array" VISIBLE="true" FILENAME="false"/>
|
|
|
|
@ -1596,13 +1596,13 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<!-- Deposit
|
|
|
|
|
<PARAMETER NAME="item_parts" TYPE="string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="mps" TYPE="string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="mp" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/mps"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/mps"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="craft_civ" TYPE="string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="craft_civ" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/craft_civ"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/craft_civ"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
-->
|
|
|
|
|
|
|
|
|
@ -1704,7 +1704,7 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
-->
|
|
|
|
|
<PARAMETER NAME="ecotype" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="ecotype" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/ecotypes"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/ecotypes"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
</PRIMITIVE>
|
|
|
|
@ -1865,7 +1865,7 @@
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="ConstArray" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true">
|
|
|
|
|
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
|
|
|
<CONTEXT_VALUE VALUE="jungle0"/>
|
|
|
|
|
</COMBO_VALUES>
|
|
|
|
@ -1888,7 +1888,7 @@
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="ConstArray2" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true" AUTONAME="$ConstArray$">
|
|
|
|
|
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
|
|
|
<CONTEXT_VALUE VALUE="jungle0"/>
|
|
|
|
|
</COMBO_VALUES>
|
|
|
|
@ -1997,11 +1997,11 @@
|
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
|
|
|
|
|
<GENERATED_CHILD CLASS_NAME="prim"/>
|
|
|
|
@ -2014,11 +2014,11 @@
|
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
|
|
|
|
|
<GENERATED_CHILD CLASS_NAME="prim"/>
|
|
|
|
@ -2033,11 +2033,11 @@
|
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="plant" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/ecosystem/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/ecosystem/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/ecosystem/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/ecosystem/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/ecosystem/primes_racines"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_elem/plant/ecosystem/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_elem/plant/ecosystem/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_elem/plant/ecosystem/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_elem/plant/ecosystem/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_elem/plant/ecosystem/primes_racines"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
|
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
|
|
@ -2111,7 +2111,7 @@
|
|
|
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/event_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\world_editor_files/npc/event_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
|
|
@ -2131,7 +2131,7 @@
|
|
|
|
|
<!-- For now, fauna don't have AI profile-->
|
|
|
|
|
<!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default"
|
|
|
|
|
PATH="L:/leveldesign\world_editor_files/npc/ai_movement"/> </PARAMETER>
|
|
|
|
|
PATH="R:\leveldesign\world_editor_files/npc/ai_movement"/> </PARAMETER>
|
|
|
|
|
-->
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="group_fauna"/>
|
|
|
|
@ -2151,7 +2151,7 @@
|
|
|
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/event_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\world_editor_files/npc/event_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
@ -2166,7 +2166,7 @@
|
|
|
|
|
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/fauna_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\world_editor_files/fauna_zone_properties"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
|
@ -2180,7 +2180,7 @@
|
|
|
|
|
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\world_editor_files/npc_zone_properties"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
|
@ -2196,7 +2196,7 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
|
|
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/action_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\world_editor_files/npc/action_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
|
|
|
|
@ -2470,22 +2470,22 @@
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<DEFAULT_VALUE VALUE="0"/>
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</PARAMETER>
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<PARAMETER NAME="creature_code" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
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|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="goo" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="goo" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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</PARAMETER>
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</PRIMITIVE>
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<!-- *********************************************************************************** -->
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@ -2524,10 +2524,10 @@
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-->
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<!-- <PARAMETER NAME= "keywords" TYPE="string_array" VISIBLE="true"/> -->
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<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/>
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</PARAMETER>
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<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_activity"/>
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<DEFAULT_VALUE VALUE="no_change"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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@ -2584,7 +2584,7 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true">
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Kami/kamikeep"/>
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Kami/kamikeep"/>
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|
</PARAMETER>
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|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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</PRIMITIVE>
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@ -2603,7 +2603,7 @@
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</PARAMETER>
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-->
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|
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true">
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Kami/kamiguide"/>
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Kami/kamiguide"/>
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|
|
</PARAMETER>
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|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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|
</PRIMITIVE>
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|
@ -2625,21 +2625,21 @@
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<DEFAULT_VALUE VALUE="deposit"/>
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</PARAMETER>
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|
<PARAMETER NAME="type" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="deposit" LOOKUP="true">
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|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_element/deposit"/>
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|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_element/deposit"/>
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|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_element/deposit"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_element/deposit"/>
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|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_element/deposit"/>
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|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_element/deposit"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/game_element/deposit"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="deposit_type" TYPE="string" VISIBLE="false">
|
|
|
|
|
<DEFAULT_VALUE VALUE="flora"/>
|
|
|
|
@ -2731,10 +2731,10 @@
|
|
|
|
|
-->
|
|
|
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
@ -2772,10 +2772,10 @@
|
|
|
|
|
-->
|
|
|
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
@ -2813,10 +2813,10 @@
|
|
|
|
|
-->
|
|
|
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
@ -2839,10 +2839,10 @@
|
|
|
|
|
<PARAMETER NAME="grp_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="grps_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
|
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
@ -2880,7 +2880,7 @@
|
|
|
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
|
|
@ -2899,7 +2899,7 @@
|
|
|
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
|
|
@ -2918,7 +2918,7 @@
|
|
|
|
|
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/event_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
|
|
@ -2935,7 +2935,7 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
|
|
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/action_type"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc/action_type"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
|
|
|
|
@ -2964,17 +2964,17 @@
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<PARAMETER NAME="bot_equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="bot_chat_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="bot_sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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</PARAMETER>
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<PARAMETER NAME="bot_vertical_pos" TYPE="const_string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="auto"/>
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@ -3026,17 +3026,17 @@
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<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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</PARAMETER>
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<PARAMETER NAME="is_stuck" TYPE="boolean" VISIBLE="true">
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<DEFAULT_VALUE VALUE="false"/>
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@ -3071,11 +3071,11 @@
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<PARAMETER NAME="effect" TYPE="string" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="neighbours" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="sheet_socle" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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</PARAMETER>
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<!--
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<PARAMETER NAME="sheet_spire" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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</PARAMETER>
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-->
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<PARAMETER NAME="sheet_spire" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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@ -3119,17 +3119,17 @@
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</PARAMETER>
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<PARAMETER NAME="sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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</PARAMETER>
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</PRIMITIVE>
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@ -3242,7 +3242,7 @@
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</PARAMETER>
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<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="continent" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world"/>
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</PARAMETER>
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<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
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@ -3673,7 +3673,7 @@
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<DEFAULT_VALUE VALUE="OUTPOST"/>
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</PARAMETER>
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<PARAMETER NAME="owner_tribe" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/families"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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@ -3689,7 +3689,7 @@
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<PARAMETER NAME="tribe_squads2" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="outpost_sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/outpost/outpost"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/outpost/outpost"/>
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</PARAMETER>
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<PARAMETER NAME="PVP_Type" TYPE="const_string" VISIBLE="true" FILENAME="false" LOOKUP="false">
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@ -3762,7 +3762,7 @@
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<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT"/>
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</PARAMETER>
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<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/outpost/manager/event_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/outpost/manager/event_type"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
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@ -3776,7 +3776,7 @@
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<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT_ACTION"/>
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</PARAMETER>
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<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/outpost/manager/action_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/outpost/manager/action_type"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="outpost_manager_event_handler_action"/>
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</PRIMITIVE>
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@ -3830,7 +3830,7 @@
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</COMBO_VALUES>
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</PARAMETER>
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<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost_building" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/outpost/building"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/outpost/building"/>
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<DEFAULT_VALUE VALUE="empty.outpost_building"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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@ -3877,7 +3877,7 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="continent_name" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/continents"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/continents"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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@ -4002,12 +4002,12 @@
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-->
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<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/families"/>
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</PARAMETER>
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<!-- Sample ..
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<PARAMETER NAME="item_parts" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/item_parts"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/deposit_system/item_parts"/>
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</PARAMETER>
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-->
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@ -4030,10 +4030,10 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="food" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/fauna_zone_properties"/>
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</PARAMETER>
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<PARAMETER NAME="rest" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/fauna_zone_properties"/>
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</PARAMETER>
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<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
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@ -4063,7 +4063,7 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/families"/>
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</PARAMETER>
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<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
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@ -4109,7 +4109,7 @@
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<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<PARAMETER NAME="flags" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc_zone_properties"/>
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</PARAMETER>
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</PRIMITIVE>
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@ -4129,18 +4129,18 @@
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</PARAMETER>
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<PARAMETER NAME="bot_equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="bot_sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\world\3dset"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary"/>
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
|
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|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
|
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|
</PARAMETER>
|
|
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|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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|
@ -4200,7 +4200,7 @@
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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|
<PARAMETER NAME="is tribe" TYPE="boolean" VISIBLE="true"/>
|
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|
|
<PARAMETER NAME="squad sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost_squad" LOOKUP="true">
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/outpost/squad"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/game_element/outpost/squad"/>
|
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|
|
</PARAMETER>
|
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|
|
<PARAMETER NAME="bot_sheets" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
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|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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|
@ -4225,18 +4225,18 @@
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|
</PARAMETER>
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|
<PARAMETER NAME="sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="L:/leveldesign/Game_elem/Creature/Npc/bestiary/creature"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="L:/leveldesign/Game_elem/Creature/Npc/world/3dset"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="L:/leveldesign/Game_elem/Creature/objects"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="L:/leveldesign/Game_elem/Creature/Npc/bestiary/bot_object"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="goo" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
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|
|
<COMBO_FILES CONTEXT_NAME="invasion" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
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|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="R:/leveldesign/Game_elem/Creature/Npc/bestiary/creature"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="R:/leveldesign/Game_elem/Creature/Npc/world/3dset"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="R:/leveldesign/Game_elem/Creature/objects"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="R:/leveldesign/Game_elem/Creature/Npc/bestiary/bot_object"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="goo" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="invasion" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="R:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="level_delta" TYPE="string" VISIBLE="true">
|
|
|
|
@ -4318,18 +4318,18 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<PARAMETER NAME="equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
|
<PARAMETER NAME="sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\objects"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\objects"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:\leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
|
</PRIMITIVE>
|
|
|
|
@ -4504,7 +4504,7 @@
|
|
|
|
|
-->
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/families"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="energy" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
|
|
@ -4646,7 +4646,7 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
|
|
@ -4681,7 +4681,7 @@
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
@ -4715,7 +4715,7 @@
|
|
|
|
|
-->
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
@ -4749,7 +4749,7 @@
|
|
|
|
|
-->
|
|
|
|
|
|
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
|
|
|
</PARAMETER>
|
|
|
|
|
|
|
|
|
|