diff --git a/nel/samples/sound/sound_sources/data/world_editor_classes.xml b/nel/samples/sound/sound_sources/data/world_editor_classes.xml
index 0a26dc5f0..031fc6e86 100644
--- a/nel/samples/sound/sound_sources/data/world_editor_classes.xml
+++ b/nel/samples/sound/sound_sources/data/world_editor_classes.xml
@@ -323,7 +323,7 @@
-->
-
+
@@ -343,7 +343,7 @@
-
+
diff --git a/nel/samples/sound/stream_file/data/world_editor_classes.xml b/nel/samples/sound/stream_file/data/world_editor_classes.xml
index 0a26dc5f0..031fc6e86 100644
--- a/nel/samples/sound/stream_file/data/world_editor_classes.xml
+++ b/nel/samples/sound/stream_file/data/world_editor_classes.xml
@@ -323,7 +323,7 @@
-->
-
+
@@ -343,7 +343,7 @@
-
+
diff --git a/nel/tools/3d/build_gamedata/cfg/site.cfg b/nel/tools/3d/build_gamedata/cfg/site.cfg
index 7314415cd..6c5614d73 100644
--- a/nel/tools/3d/build_gamedata/cfg/site.cfg
+++ b/nel/tools/3d/build_gamedata/cfg/site.cfg
@@ -22,4 +22,4 @@ database_server =
client_directory = R:/code/snowballs2/client/data/3d
# DFN directories
-dfn_directory = L:\leveldesign\DFN
+dfn_directory = R:\leveldesign\DFN
diff --git a/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_draft.cfg b/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_draft.cfg
index 78d66d0d8..83f58a4bf 100644
--- a/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_draft.cfg
+++ b/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_draft.cfg
@@ -7,7 +7,7 @@ BanksPath = "../smallbank/smallbank/";
Bank = "rbank_bank_name";
ZoneExt = ".zonew";
IGBoxes = "bbox/temp.bbox";
-LevelDesignWorldPath = "l:/leveldesign/World";
+LevelDesignWorldPath = "R:/leveldesign/world";
IgLandPath = "../ig/ig_land";
IgVillagePath = "../ig/ig_other";
diff --git a/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_final.cfg b/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_final.cfg
index c8ee2e7b7..be54b55a1 100644
--- a/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_final.cfg
+++ b/nel/tools/3d/build_gamedata/processes/rbank/cfg/template_final.cfg
@@ -7,7 +7,7 @@ BanksPath = "../smallbank/smallbank/";
Bank = "rbank_bank_name";
ZoneExt = ".zonew";
IGBoxes = "bbox/temp.bbox";
-LevelDesignWorldPath = "l:/leveldesign/World";
+LevelDesignWorldPath = "R:/leveldesign/world";
IgLandPath = "../ig/ig_land";
IgVillagePath = "../ig/ig_other";
diff --git a/nel/tools/3d/ig_elevation/main.cpp b/nel/tools/3d/ig_elevation/main.cpp
index 0d43b5acc..126c66c62 100644
--- a/nel/tools/3d/ig_elevation/main.cpp
+++ b/nel/tools/3d/ig_elevation/main.cpp
@@ -256,9 +256,9 @@ int main(int nNbArg, char**ppArgs)
printf ("InputIGDir = \"ig_land_max\";\n");
printf ("OutputIGDir = \"ig_land_max_elev\";\n");
printf ("CellSize = 160.0;\n");
- printf ("HeightMapFile1 = \"w:/database/landscape/ligo/jungle/big.tga\";\n");
+ printf ("HeightMapFile1 = \"R:/graphics/landscape/ligo/jungle/big.tga\";\n");
printf ("ZFactor1 = 1.0;\n");
- printf ("HeightMapFile2 = \"w:/database/landscape/ligo/jungle/noise.tga\";\n");
+ printf ("HeightMapFile2 = \"R:/graphics/landscape/ligo/jungle/noise.tga\";\n");
printf ("ZFactor2 = 0.5;\n");
printf ("LandFile = \"w:/matis.land\";\n");
diff --git a/nel/tools/3d/object_viewer/object_viewer.cfg b/nel/tools/3d/object_viewer/object_viewer.cfg
index 25e48d7fc..712731d27 100644
--- a/nel/tools/3d/object_viewer/object_viewer.cfg
+++ b/nel/tools/3d/object_viewer/object_viewer.cfg
@@ -3,29 +3,29 @@
// your searhc pathes, (where to find textures, shapes, tiles, zones ...)
search_pathes =
{
- "w:\database\stuff\fyros\agents\_textures\actors",
- "w:\database\stuff\tryker\agents\_textures\actors",
- "w:\database\stuff\matis\agents\_textures\actors",
- "w:\database\stuff\zorai\agents\_textures\actors",
- "w:\database\stuff\fyros\agents\_textures\monster",
- "w:\database\stuff\tryker\agents\_textures\monster",
- "w:\database\stuff\matis\agents\_textures\monster",
- "w:\database\stuff\zorai\agents\_textures\monster",
- "w:\database\stuff\fyros\agents\_textures\accessories",
- "w:\database\stuff\tryker\agents\_textures\accessories",
- "w:\database\stuff\matis\agents\_textures\accessories",
- "w:\database\stuff\zorai\agents\_textures\accessories",
- "W:\Database\Stuff\Matis\Decors\_textures\batiments",
- "W:\Database\Stuff\zorai\Decors\_textures\batiments",
- "W:\Database\Stuff\tryker\Decors\_textures\batiments",
- "W:\Database\Stuff\fyros\Decors\_textures\batiments",
- "W:\Database\Stuff\fyros\Decors\_textures",
- "W:\Database\SFX\maps",
- "W:\Database\SFX\old_shapes",
- "W:\Database\Stuff\Primes_Racines\Agents\_textures\Monster",
- "W:\Database\Stuff\Jungle\Agents\_textures\Monster",
- "W:\Database\Stuff\Goo\Agents\_textures\monster",
- "W:\Database\Stuff\caravan\Agents\_textures\Actors",
+ "R:\graphics\stuff\fyros\agents\_textures\actors",
+ "R:\graphics\stuff\tryker\agents\_textures\actors",
+ "R:\graphics\stuff\matis\agents\_textures\actors",
+ "R:\graphics\stuff\zorai\agents\_textures\actors",
+ "R:\graphics\stuff\fyros\agents\_textures\monster",
+ "R:\graphics\stuff\tryker\agents\_textures\monster",
+ "R:\graphics\stuff\matis\agents\_textures\monster",
+ "R:\graphics\stuff\zorai\agents\_textures\monster",
+ "R:\graphics\stuff\fyros\agents\_textures\accessories",
+ "R:\graphics\stuff\tryker\agents\_textures\accessories",
+ "R:\graphics\stuff\matis\agents\_textures\accessories",
+ "R:\graphics\stuff\zorai\agents\_textures\accessories",
+ "R:\graphics\Stuff\Matis\Decors\_textures\batiments",
+ "R:\graphics\Stuff\zorai\Decors\_textures\batiments",
+ "R:\graphics\Stuff\tryker\Decors\_textures\batiments",
+ "R:\graphics\Stuff\fyros\Decors\_textures\batiments",
+ "R:\graphics\Stuff\fyros\Decors\_textures",
+ "R:\graphics\SFX\maps",
+ "R:\graphics\SFX\old_shapes",
+ "R:\graphics\Stuff\Primes_Racines\Agents\_textures\Monster",
+ "R:\graphics\Stuff\Jungle\Agents\_textures\Monster",
+ "R:\graphics\Stuff\Goo\Agents\_textures\monster",
+ "R:\graphics\Stuff\caravan\Agents\_textures\Actors",
};
recursive_search_pathes=
diff --git a/nel/tools/3d/pipeline_max_rewrite_assets/main.cpp b/nel/tools/3d/pipeline_max_rewrite_assets/main.cpp
index e28d87627..1fdae49ee 100644
--- a/nel/tools/3d/pipeline_max_rewrite_assets/main.cpp
+++ b/nel/tools/3d/pipeline_max_rewrite_assets/main.cpp
@@ -427,7 +427,7 @@ void doFileInitialize(const std::string &filePath)
KnownFileCache[NLMISC::CFile::getFilename(filePath)] = standardizePath(filePath, false);
}
-// maxRewritePaths W:/database/interfaces/anims_max
+// maxRewritePaths R:/graphics/interfaces/anims_max
void doDirectoryInitialize(const std::string &directoryPath)
{
diff --git a/nel/tools/3d/plugin_max/scripts/nel_assets_dump_timings.ms b/nel/tools/3d/plugin_max/scripts/nel_assets_dump_timings.ms
index 2730ce345..13a14a36a 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_assets_dump_timings.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_assets_dump_timings.ms
@@ -4,7 +4,7 @@ NEL3D_APPDATA_INTERFACE_FILE = 1423062700
-- Allocate 20 Me for the script
heapSize += 30000000
-nlErrorFilename = "W:/database/timings.log"
+nlErrorFilename = "R:/graphics/timings.log"
nlErrorStream = openFile nlErrorFilename mode:"w"
if nlErrorStream == undefined then
nlErrorStream = createFile nlErrorFilename
@@ -171,7 +171,7 @@ rollout assets_resave_rollout "Properties"
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
Progress.value = i*100/files.count
- if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
+ if (UseTag.checked == false) or ((NeLTestFileDate file "R:/graphics/conversion.tag") == true) then
(
resetMAXFile #noprompt
diff --git a/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms b/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
index cb6c339c8..11210371d 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
@@ -4,7 +4,7 @@ NEL3D_APPDATA_INTERFACE_FILE = 1423062700
-- Allocate 20 Me for the script
heapSize += 15000000
-nlErrorFilename = "W:/database/conversion.log"
+nlErrorFilename = "R:/graphics/conversion.log"
nlErrorStream = openFile nlErrorFilename mode:"w"
if nlErrorStream == undefined then
nlErrorStream = createFile nlErrorFilename
@@ -447,7 +447,7 @@ rollout assets_png_rollout "Properties"
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
Progress.value = i*100/files.count
- if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
+ if (UseTag.checked == false) or ((NeLTestFileDate file "R:/graphics/conversion.tag") == true) then
(
resetMAXFile #noprompt
diff --git a/nel/tools/3d/plugin_max/scripts/nel_assets_ps_batched.ms b/nel/tools/3d/plugin_max/scripts/nel_assets_ps_batched.ms
index c4bc56800..4d373d2f3 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_assets_ps_batched.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_assets_ps_batched.ms
@@ -4,7 +4,7 @@ NEL3D_APPDATA_INTERFACE_FILE = 1423062700
-- Allocate 20 Me for the script
heapSize += 15000000
-nlErrorFilename = "W:/database/conversion.log"
+nlErrorFilename = "R:/graphics/conversion.log"
nlErrorStream = openFile nlErrorFilename mode:"w"
if nlErrorStream == undefined then
nlErrorStream = createFile nlErrorFilename
@@ -230,7 +230,7 @@ rollout assets_ps_rollout "Properties"
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
Progress.value = i*100/files.count
- if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
+ if (UseTag.checked == false) or ((NeLTestFileDate file "R:/graphics/conversion.tag") == true) then
(
resetMAXFile #noprompt
diff --git a/nel/tools/3d/plugin_max/scripts/nel_assets_resave.ms b/nel/tools/3d/plugin_max/scripts/nel_assets_resave.ms
index dcd8fde63..6ca4ef334 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_assets_resave.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_assets_resave.ms
@@ -4,7 +4,7 @@ NEL3D_APPDATA_INTERFACE_FILE = 1423062700
-- Allocate 20 Me for the script
heapSize += 15000000
-nlErrorFilename = "W:/database/conversion.log"
+nlErrorFilename = "R:/graphics/conversion.log"
nlErrorStream = openFile nlErrorFilename mode:"w"
if nlErrorStream == undefined then
nlErrorStream = createFile nlErrorFilename
@@ -171,7 +171,7 @@ rollout assets_resave_rollout "Properties"
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
Progress.value = i*100/files.count
- if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
+ if (UseTag.checked == false) or ((NeLTestFileDate file "R:/graphics/conversion.tag") == true) then
(
resetMAXFile #noprompt
diff --git a/nel/tools/3d/plugin_max/scripts/nel_assets_resave_hard.ms b/nel/tools/3d/plugin_max/scripts/nel_assets_resave_hard.ms
index 50bd4efe9..95ea26f45 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_assets_resave_hard.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_assets_resave_hard.ms
@@ -4,7 +4,7 @@ NEL3D_APPDATA_INTERFACE_FILE = 1423062700
-- Allocate 20 Me for the script
heapSize += 15000000
-nlErrorFilename = "W:/database/conversion.log"
+nlErrorFilename = "R:/graphics/conversion.log"
nlErrorStream = openFile nlErrorFilename mode:"w"
if nlErrorStream == undefined then
nlErrorStream = createFile nlErrorFilename
@@ -171,7 +171,7 @@ rollout assets_resave_rollout "Properties"
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
Progress.value = i*100/files.count
- if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
+ if (UseTag.checked == false) or ((NeLTestFileDate file "R:/graphics/conversion.tag") == true) then
(
resetMAXFile #noprompt
diff --git a/nel/tools/3d/plugin_max/scripts/nel_old_zone_to_ligo.ms b/nel/tools/3d/plugin_max/scripts/nel_old_zone_to_ligo.ms
index bb065cfef..4dbd67e40 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_old_zone_to_ligo.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_old_zone_to_ligo.ms
@@ -34,12 +34,12 @@ struct metazone (name, posMin, posMax)
-- Trykers : X: [194 - 215] Y: [DV - EW] Generate : X: [96 - 115] Y: [-215 - -215+22]
-- Parameters, uppercase for cell position
-old_zone_directory_fyros = "w:/database/landscape/zones/fyros"
-ligo_directory_fyros = "w:/database/landscape/ligo/desert"
+old_zone_directory_fyros = "R:/graphics/landscape/zones/fyros"
+ligo_directory_fyros = "R:/graphics/landscape/ligo/desert"
metazones_fyros = #(metazone "1_MZ_city" "152_EK" "155_EO", metazone "bridge_a" "158_EM" "158_EO", metazone "brandon" "164_ES" "165_ET", metazone "ecorce_A" "155_EI" "157_EJ")
-old_zone_directory_tryker = "w:/database/landscape/zones/tryker"
-ligo_directory_tryker = "r:/database/landscape/ligo/lacustre"
+old_zone_directory_tryker = "R:/graphics/landscape/zones/tryker"
+ligo_directory_tryker = "R:/graphics/landscape/ligo/lacustre"
metazones_tryker = #(metazone "village_a" "205_EC" "208_EE", metazone "village_b" "199_EH" "200_EI", metazone "village_c" "206_EH" "208_EJ", metazone "village_d" "206_DS" "208_DU")
cell_size = 160.0
diff --git a/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms b/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms
index edab4f35d..b964498a1 100644
--- a/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms
+++ b/nel/tools/3d/plugin_max/scripts/nel_zone_snapshot.ms
@@ -5,8 +5,8 @@ size_x = 7680-320
from_y = -25600+160
size_y = 5120-320
-targetdir = "W:/database/landscape/ligo/asteroids/max"
-snapshotdir = "W:/database/landscape/ligo/asteroids/zonebitmaps"
+targetdir = "R:/graphics/landscape/ligo/asteroids/max"
+snapshotdir = "R:/graphics/landscape/ligo/asteroids/zonebitmaps"
zonename = "anne"
resumeonly = true
diff --git a/nel/tools/misc/data_mirror/config.cfg b/nel/tools/misc/data_mirror/config.cfg
index b4a970025..2e33d2328 100644
--- a/nel/tools/misc/data_mirror/config.cfg
+++ b/nel/tools/misc/data_mirror/config.cfg
@@ -1,5 +1,5 @@
-MainDirectory = "w:\database";
-MirrorDirectory = "q:\database";
+MainDirectory = "R:\graphics";
+MirrorDirectory = "Q:\graphics";
LogDirectory = "";
BinaryCompare = "false";
IgnoreDirectory = "";
\ No newline at end of file
diff --git a/nel/tools/pacs/build_rbank/prim_checker.cpp b/nel/tools/pacs/build_rbank/prim_checker.cpp
index cef6b36ae..3b8c11bf9 100644
--- a/nel/tools/pacs/build_rbank/prim_checker.cpp
+++ b/nel/tools/pacs/build_rbank/prim_checker.cpp
@@ -72,7 +72,7 @@ bool CPrimChecker::build(const string &primitivesPath, const string &igLandPath,
// Init ligo
if (!LigoConfig.readPrimitiveClass ("world_editor_classes.xml", false))
{
- // Should be in l:\leveldesign\world_edit_files
+ // Should be in R:\leveldesign\world_edit_files
nlwarning ("Can't load ligo primitive config file world_editor_classes.xml");
return false;
}
diff --git a/nel/tools/sound/build_sound/build_sound_readme.txt b/nel/tools/sound/build_sound/build_sound_readme.txt
index c94157884..436996051 100644
--- a/nel/tools/sound/build_sound/build_sound_readme.txt
+++ b/nel/tools/sound/build_sound/build_sound_readme.txt
@@ -3,8 +3,8 @@
build_sound
-leveldesign = L:\leveldesign\
-dfn = L:\leveldesign\dfn\
+leveldesign = R:\leveldesign\
+dfn = R:\leveldesign\dfn\
source_samplebanks = L:\assets\sound\samplebanks\
build_packed_sheets = L:\build\sound_sheets\
build_samplebanks = L:\build\sound_samplebanks\
diff --git a/nel/tools/sound/build_sound/build_sound_script.bat b/nel/tools/sound/build_sound/build_sound_script.bat
index 343a02bbc..ce4a388c5 100644
--- a/nel/tools/sound/build_sound/build_sound_script.bat
+++ b/nel/tools/sound/build_sound/build_sound_script.bat
@@ -1 +1 @@
-build_sound_r L:\leveldesign\ L:\leveldesign\dfn\ L:\assets\sound\samplebanks\ L:\build\sound_sheets\ L:\build\sound_samplebanks
+build_sound_r R:\leveldesign\ R:\leveldesign\dfn\ L:\assets\sound\samplebanks\ L:\build\sound_sheets\ L:\build\sound_samplebanks
diff --git a/nel/tools/sound/build_soundbank/build_soundbank_readme.txt b/nel/tools/sound/build_soundbank/build_soundbank_readme.txt
index ad22f55a0..126086855 100644
--- a/nel/tools/sound/build_soundbank/build_soundbank_readme.txt
+++ b/nel/tools/sound/build_soundbank/build_soundbank_readme.txt
@@ -3,8 +3,8 @@
build_soundbank
-leveldesign = L:\leveldesign\
-dfn = L:\leveldesign\dfn\
+leveldesign = R:\leveldesign\
+dfn = R:\leveldesign\dfn\
build_packed_sheets = L:\build\sound_sheets\
Where L:\ is your game content database.
diff --git a/nel/tools/sound/build_soundbank/build_soundbank_script.bat b/nel/tools/sound/build_soundbank/build_soundbank_script.bat
index 9f1d3c8b3..c6d2d4ee6 100644
--- a/nel/tools/sound/build_soundbank/build_soundbank_script.bat
+++ b/nel/tools/sound/build_soundbank/build_soundbank_script.bat
@@ -1 +1 @@
-build_soundbank_r L:\leveldesign\ L:\leveldesign\dfn\ L:\build\sound_sheets\
+build_soundbank_r R:\leveldesign\ R:\leveldesign\dfn\ L:\build\sound_sheets\
diff --git a/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml b/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml
index fb12350e3..b1d559365 100644
--- a/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml
+++ b/ryzom/common/data_leveldesign/leveldesign/world_editor_files/world_editor_classes.xml
@@ -98,7 +98,7 @@
-
+
@@ -128,7 +128,7 @@
@@ -147,7 +147,7 @@
-
+
@@ -159,7 +159,7 @@
-
+
@@ -175,7 +175,7 @@
-
+
@@ -1566,15 +1566,15 @@
-->
-
+
-
+
-
+
@@ -1596,13 +1596,13 @@
@@ -1704,7 +1704,7 @@
-->
-
+
@@ -1865,7 +1865,7 @@
-
+
@@ -1888,7 +1888,7 @@
-
+
@@ -1997,11 +1997,11 @@
-
-
-
-
-
+
+
+
+
+
@@ -2014,11 +2014,11 @@
-
-
-
-
-
+
+
+
+
+
@@ -2033,11 +2033,11 @@
-
-
-
-
-
+
+
+
+
+
@@ -2111,7 +2111,7 @@
-
+
@@ -2131,7 +2131,7 @@
@@ -2151,7 +2151,7 @@
-
+
@@ -2166,7 +2166,7 @@
-
+
@@ -2180,7 +2180,7 @@
-
+
@@ -2196,7 +2196,7 @@
-
+
@@ -2470,22 +2470,22 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2524,10 +2524,10 @@
-->
-
+
-
+
@@ -2584,7 +2584,7 @@
-->
-
+
@@ -2603,7 +2603,7 @@
-->
-
+
@@ -2625,21 +2625,21 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2731,10 +2731,10 @@
-->
-
+
-
+
@@ -2772,10 +2772,10 @@
-->
-
+
-
+
@@ -2813,10 +2813,10 @@
-->
-
+
-
+
@@ -2839,10 +2839,10 @@
-
+
-
+
@@ -2880,7 +2880,7 @@
-
+
@@ -2899,7 +2899,7 @@
-
+
@@ -2918,7 +2918,7 @@
-
+
@@ -2935,7 +2935,7 @@
-
+
@@ -2964,17 +2964,17 @@
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
@@ -3026,17 +3026,17 @@
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
@@ -3071,11 +3071,11 @@
-
+
@@ -3119,17 +3119,17 @@
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
@@ -3242,7 +3242,7 @@
-
+
-
+
@@ -4002,12 +4002,12 @@
-->
-
+
@@ -4030,10 +4030,10 @@
-->
-
+
-
+
@@ -4063,7 +4063,7 @@
-->
-
+
@@ -4109,7 +4109,7 @@
-
+
@@ -4129,18 +4129,18 @@
-
-
-
-
-
-
-
-
-
-
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-
+
+
+
+
+
+
+
+
+
+
+
+
@@ -4200,7 +4200,7 @@
-
+
@@ -4225,18 +4225,18 @@
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
@@ -4318,18 +4318,18 @@
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
@@ -4504,7 +4504,7 @@
-->
-
+
@@ -4646,7 +4646,7 @@
-
+
@@ -4681,7 +4681,7 @@
-
+
@@ -4715,7 +4715,7 @@
-->
-
+
@@ -4749,7 +4749,7 @@
-->
-
+
diff --git a/ryzom/tools/leveldesign/georges_dll/georges_edit.html b/ryzom/tools/leveldesign/georges_dll/georges_edit.html
index fefd3e9d5..79da0501f 100644
--- a/ryzom/tools/leveldesign/georges_dll/georges_edit.html
+++ b/ryzom/tools/leveldesign/georges_dll/georges_edit.html
@@ -16,8 +16,8 @@ Config file
Your "georges.cfg" config file MUST have the following entries:
-- root_search_directory = "l:\"; // (Root search path for georges files)
-- typ_dfn_sub_folder = "dfn"; // (Sub directory for types and dfn files)
+- root_search_directory = "R:\leveldesign\"; // (Root search path for georges files)
+- typ_dfn_sub_folder = "DFN"; // (Sub directory for types and dfn files)
- remember_list_size = 11; // (Size of remember list in combobox)
- max_undo = 20; // (Size of the undo buffer)
- default_type = "default.typ"; // (Default type used when insert a new element in a DFN)
diff --git a/ryzom/tools/leveldesign/icon_search/icon_search_default.cfg b/ryzom/tools/leveldesign/icon_search/icon_search_default.cfg
index b343d9e7d..88fe51b5d 100644
--- a/ryzom/tools/leveldesign/icon_search/icon_search_default.cfg
+++ b/ryzom/tools/leveldesign/icon_search/icon_search_default.cfg
@@ -7,11 +7,11 @@ SearchGUI = 0;
GUIPath = "R:\code\ryzom\data\gamedev\interfaces_v3\";
SearchLevelDesign = 1;
-LevelDesignPath = "L:\";
+LevelDesignPath = "R:\leveldesign\";
-IconPath = { "\\amiga\3d\Database\Interfaces\v3_bricks",
- "\\amiga\3d\Database\Interfaces\v3_dxtc_misc",
- "\\amiga\3d\Database\Interfaces\v3_items"
+IconPath = { "R:\graphics\interfaces\v3_bricks",
+ "R:\graphics\interfaces\v3_dxtc_misc",
+ "R:\graphics\interfaces\v3_items"
};
SizeLimit = 10;
diff --git a/ryzom/tools/leveldesign/install/georges.cfg b/ryzom/tools/leveldesign/install/georges.cfg
index c7d975479..d108f3100 100644
--- a/ryzom/tools/leveldesign/install/georges.cfg
+++ b/ryzom/tools/leveldesign/install/georges.cfg
@@ -1,5 +1,5 @@
-RootSearchDirectory = "l:\leveldesign";
-TypDfnSubFolder = "dfn\";
+RootSearchDirectory = "R:\leveldesign";
+TypDfnSubFolder = "DFN\";
RememberListSize = 11;
MaxUndo = 20;
DefaultType = "default.typ";
@@ -11,5 +11,5 @@ SuperUser = 1;
UserType = {
};
StartExpanded = 1;
-SamplePath = "L:\sound_files\samplebanks";
-PackedSheetPath = "L:\sound_files\";
+SamplePath = "R:\sound\samplebanks";
+PackedSheetPath = "R:\sound\";
diff --git a/ryzom/tools/leveldesign/install/mission_compiler.cfg b/ryzom/tools/leveldesign/install/mission_compiler.cfg
index b95c51bdb..c0ee33d1b 100644
--- a/ryzom/tools/leveldesign/install/mission_compiler.cfg
+++ b/ryzom/tools/leveldesign/install/mission_compiler.cfg
@@ -1,10 +1,10 @@
// A list of recursive search path to build the primitive list
-SearchPath = { "L:\primitives\" };
+SearchPath = { "R:\leveldesign\primitives\" };
// Ligo primitive configuration file path
-LigoConfig = "L:\leveldesign\world_editor_files\world_editor_classes.xml";
+LigoConfig = "R:\leveldesign\world_editor_files\world_editor_classes.xml";
// Default filter
DefaultFilter = "";
@@ -24,7 +24,7 @@ ServerPathPrim = {
// Directory containing txt files
ServerPathText = {
-"R:\code\ryzom\tools\translation\work\phrases\rites",
+"R:\leveldesign\translation\work\phrases\rites",
// "\\linuxshard10\ryzom\cvs\code\ryzom\translation\work\phrases\rites",
};
@@ -35,4 +35,4 @@ ServerName = {
};
// Local path for text files
-LocalTextPath = "R:\code\ryzom\tools\translation\work\phrases\rites";
+LocalTextPath = "R:\leveldesign\translation\work\phrases\rites";
diff --git a/ryzom/tools/leveldesign/install/world_editor_plugin.cfg b/ryzom/tools/leveldesign/install/world_editor_plugin.cfg
index 1fb7d40c6..afeebd355 100644
--- a/ryzom/tools/leveldesign/install/world_editor_plugin.cfg
+++ b/ryzom/tools/leveldesign/install/world_editor_plugin.cfg
@@ -40,12 +40,12 @@ MOSHost = "devl1.ryzom.com";
/////////////////////////////////////////////////////////
PrimitivePluginPath =
{
- "L:/leveldesign/DFN",
- "L:/leveldesign/Game_elem/Creature/objects",
+ "R:/leveldesign/DFN",
+ "R:/leveldesign/game_elem/creature/objects",
};
-PrimitivePluginSheetId = "l:/leveldesign/Game_elem/sheet_id.bin";
+PrimitivePluginSheetId = "R:/leveldesign/game_elem/sheet_id.bin";
/////////////////////////////////////////////////////////
// Var related to shard monitor
@@ -53,7 +53,7 @@ PrimitivePluginSheetId = "l:/leveldesign/Game_elem/sheet_id.bin";
// WARNING : the following path are not recursive
ShardMonitorPath =
{
- "L:/leveldesign/Game_elem" // path where to find sheet_id.bin.
+ "R:/leveldesign/game_elem" // path where to find sheet_id.bin.
};
// if you want to use a specific external editor, uncomment TextEditor and set the fullpath to the exe, by default, it's notepad
diff --git a/ryzom/tools/leveldesign/install/world_editor_script.xml b/ryzom/tools/leveldesign/install/world_editor_script.xml
index 32ff503ba..a12a1c39b 100644
--- a/ryzom/tools/leveldesign/install/world_editor_script.xml
+++ b/ryzom/tools/leveldesign/install/world_editor_script.xml
@@ -4,12 +4,12 @@
-
-
-
-
-
-
+
+
+
+
+
+
diff --git a/ryzom/tools/leveldesign/mission_compiler_lib/main.cpp b/ryzom/tools/leveldesign/mission_compiler_lib/main.cpp
index b4bb6d77c..6c4285d46 100644
--- a/ryzom/tools/leveldesign/mission_compiler_lib/main.cpp
+++ b/ryzom/tools/leveldesign/mission_compiler_lib/main.cpp
@@ -35,7 +35,7 @@ int main(int argc, char *argv[])
if (leveldesignPath == NULL)
{
- printf("Error: You need to define RYZOM_LEVELDESIGN environment variable that points to previous L:\\ equivalent under Windows\n");
+ printf("Error: You need to define RYZOM_LEVELDESIGN environment variable that points to previous R:\\leveldesign\\ equivalent under Windows\n");
return -1;
}
diff --git a/ryzom/tools/leveldesign/mp_generator/raw_material_generation.cfg b/ryzom/tools/leveldesign/mp_generator/raw_material_generation.cfg
index 1df73f8ee..9e04bbd9f 100644
--- a/ryzom/tools/leveldesign/mp_generator/raw_material_generation.cfg
+++ b/ryzom/tools/leveldesign/mp_generator/raw_material_generation.cfg
@@ -1,5 +1,5 @@
-LevelDesignPath = "L:\"
-TranslationPath = "R:\code\ryzom\translation\"
+LevelDesignPath = "R:\leveldesign\"
+TranslationPath = "R:\leveldesign\translation\"
// Format: "sheetFilename", "PropertyName", "Value"
CustomizedProperties =
diff --git a/ryzom/tools/leveldesign/primitive_id_assignator/primitive_id_assignator.cfg b/ryzom/tools/leveldesign/primitive_id_assignator/primitive_id_assignator.cfg
index a9c9b444e..35381c9f5 100644
--- a/ryzom/tools/leveldesign/primitive_id_assignator/primitive_id_assignator.cfg
+++ b/ryzom/tools/leveldesign/primitive_id_assignator/primitive_id_assignator.cfg
@@ -15,9 +15,9 @@ Filters =
// the path (recursive) where the primitives are
SearchPath =
{
- "l:/primitives",
+ "R:/leveldesign/primitives",
};
// the index file that contains the indexed file database
-IndexFile = "l:/primitives/file_index.cfg";
+IndexFile = "R:/leveldesign/primitives/file_index.cfg";
diff --git a/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp b/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp
index 14ce53f4a..3062878ed 100644
--- a/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp
+++ b/ryzom/tools/sheets_packer_shard/sheets_packer_shard.cpp
@@ -71,7 +71,7 @@ int main(int nNbArg, char **ppArgs)
// verify all params
if (nNbArg < 6)
{
- // sheets_packer_shard.exe L:\leveldesign L:\leveldesign\DFN R:\code\ryzom\server\data_shard\mirror_sheets T:\export\common\leveldesign\visual_slot_tab T:\test_shard
+ // sheets_packer_shard.exe R:\leveldesign R:\leveldesign\DFN R:\code\ryzom\server\data_shard\mirror_sheets T:\export\common\leveldesign\visual_slot_tab T:\test_shard
nlinfo("ERROR : Wrong number of arguments\n");
nlinfo("USAGE : sheets_packer_shard \n");
nlinfo(" : Directory containing visual_slots.tab");
diff --git a/studio/src/plugins/bnp_manager/bnp_manager_window.cpp b/studio/src/plugins/bnp_manager/bnp_manager_window.cpp
index c9e1a1894..9a4af0cd5 100644
--- a/studio/src/plugins/bnp_manager/bnp_manager_window.cpp
+++ b/studio/src/plugins/bnp_manager/bnp_manager_window.cpp
@@ -368,7 +368,7 @@ void BNPManagerWindow::readSettings()
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
- m_DataPath = settings->value(Core::Constants::ASSETS_PATH, "w:/database").toString();
+ m_DataPath = settings->value(Core::Constants::ASSETS_PATH, "R:/graphics").toString();
settings->endGroup();
}
// ***************************************************************************
diff --git a/studio/src/plugins/core/general_settings_page.cpp b/studio/src/plugins/core/general_settings_page.cpp
index 79e1288a4..6fb51b128 100644
--- a/studio/src/plugins/core/general_settings_page.cpp
+++ b/studio/src/plugins/core/general_settings_page.cpp
@@ -211,10 +211,10 @@ void GeneralSettingsPage::readSettings()
QStringList paths;
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
- m_ui.leveldesignPathLineEdit->setText(settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString());
- m_ui.assetsPathLineEdit->setText(settings->value(Core::Constants::ASSETS_PATH, "w:/database").toString());
- m_ui.primitivesPathLineEdit->setText(settings->value(Core::Constants::PRIMITIVES_PATH, "l:/primitives").toString());
- m_ui.ligoConfigFileLineEdit->setText(settings->value(Core::Constants::LIGOCONFIG_FILE, "l:/leveldesign/world_editor_files/world_editor_classes.xml").toString());
+ m_ui.leveldesignPathLineEdit->setText(settings->value(Core::Constants::LEVELDESIGN_PATH, "R:/leveldesign").toString());
+ m_ui.assetsPathLineEdit->setText(settings->value(Core::Constants::ASSETS_PATH, "R:/graphics").toString());
+ m_ui.primitivesPathLineEdit->setText(settings->value(Core::Constants::PRIMITIVES_PATH, "R:/leveldesign/primitives").toString());
+ m_ui.ligoConfigFileLineEdit->setText(settings->value(Core::Constants::LIGOCONFIG_FILE, "R:/leveldesign/world_editor_files/world_editor_classes.xml").toString());
settings->endGroup();
}
diff --git a/studio/src/plugins/georges_editor/georges_editor_form.cpp b/studio/src/plugins/georges_editor/georges_editor_form.cpp
index 231a0efc3..009d2a6f0 100644
--- a/studio/src/plugins/georges_editor/georges_editor_form.cpp
+++ b/studio/src/plugins/georges_editor/georges_editor_form.cpp
@@ -116,7 +116,7 @@ namespace GeorgesQt
m_lastSheetDir = ".";
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
- m_lastSheetDir = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
+ m_lastSheetDir = settings->value(Core::Constants::LEVELDESIGN_PATH, "R:/leveldesign").toString();
settings->endGroup();
connect(Core::ICore::instance(), SIGNAL(changeSettings()),
@@ -234,7 +234,7 @@ namespace GeorgesQt
settings->endGroup();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
- m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
+ m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "R:/leveldesign").toString();
settings->endGroup();
}
@@ -279,7 +279,7 @@ namespace GeorgesQt
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
QString oldLDPath = m_leveldesignPath;
- m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
+ m_leveldesignPath = settings->value(Core::Constants::LEVELDESIGN_PATH, "R:/leveldesign").toString();
settings->endGroup();
if (oldLDPath != m_leveldesignPath)
diff --git a/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp b/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp
index 48b444945..014b6c6ba 100644
--- a/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp
+++ b/studio/src/plugins/georges_editor/georges_treeview_dialog.cpp
@@ -67,7 +67,7 @@ namespace GeorgesQt
m_lastSheetDir = ".";
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Core::Constants::DATA_PATH_SECTION);
- m_lastSheetDir = settings->value(Core::Constants::LEVELDESIGN_PATH, "l:/leveldesign").toString();
+ m_lastSheetDir = settings->value(Core::Constants::LEVELDESIGN_PATH, "R:/leveldesign").toString();
settings->endGroup();
m_ui.setupUi(this);