CHANGED: #1471 Forgot to add new files in previous commit. Also when the GUI is loaded the NelGUIWidget emits a signal now.

--HG--
branch : gsoc2012-gui-editor
hg/feature/sse2
dfighter1985 12 years ago
parent aa00672997
commit b60ec33fdf

@ -82,6 +82,9 @@ namespace GUIEditor
addDockWidget( Qt::RightDockWidgetArea, dock ); addDockWidget( Qt::RightDockWidgetArea, dock );
viewPort->init(); viewPort->init();
connect( viewPort, SIGNAL( guiLoadComplete() ), hierarchyView, SLOT( onGUILoaded() ) );
connect( viewPort, SIGNAL( guiLoadComplete() ), procList, SLOT( onGUILoaded() ) );
} }
GUIEditorWindow::~GUIEditorWindow() GUIEditorWindow::~GUIEditorWindow()
@ -151,7 +154,6 @@ namespace GUIEditor
if( viewPort->parse( projectFiles ) ) if( viewPort->parse( projectFiles ) )
{ {
hierarchyView->buildHierarchy( projectFiles.masterGroup ); hierarchyView->buildHierarchy( projectFiles.masterGroup );
viewPort->draw();
} }
else else
{ {
@ -174,11 +176,6 @@ namespace GUIEditor
tr( "Error parsing GUI XML files" ), tr( "Error parsing GUI XML files" ),
tr( "There was an error while parsing the GUI XML files. See the log file for details." ) ); tr( "There was an error while parsing the GUI XML files. See the log file for details." ) );
} }
else
{
hierarchyView->buildHierarchy( projectFiles.masterGroup );
viewPort->draw();
}
setCursor( Qt::ArrowCursor ); setCursor( Qt::ArrowCursor );
} }

@ -105,6 +105,7 @@ namespace GUIEditor
timerID = startTimer( 200 ); timerID = startTimer( 200 );
guiLoaded = true; guiLoaded = true;
Q_EMIT guiLoadComplete();
return true; return true;
} }

@ -35,6 +35,9 @@ namespace GUIEditor
bool parse( SProjectFiles &files ); bool parse( SProjectFiles &files );
void draw(); void draw();
Q_SIGNALS:
void guiLoadComplete();
protected: protected:
void paintEvent( QPaintEvent *evnt ); void paintEvent( QPaintEvent *evnt );
void timerEvent( QTimerEvent *evnt ); void timerEvent( QTimerEvent *evnt );

@ -0,0 +1,54 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "proc_list.h"
#include "proc_editor.h"
namespace GUIEditor
{
ProcList::ProcList( QWidget *parent ) :
QWidget( parent )
{
setupUi( this );
procEditor = new ProcEditor;
connect( okButton, SIGNAL( clicked( bool ) ), this, SLOT( onOkButtonClicked() ) );
connect( cancelButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
connect( editButton, SIGNAL( clicked( bool ) ), this, SLOT( onEditButtonClicked() ) );
}
ProcList::~ProcList()
{
delete procEditor;
}
void ProcList::onGUILoaded()
{
}
void ProcList::onOkButtonClicked()
{
hide();
}
void ProcList::onEditButtonClicked()
{
procEditor->show();
}
}

@ -0,0 +1,48 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef PROC_LIST_H
#define PROC_LIST_H
#include "ui_proc_list.h"
namespace GUIEditor
{
class ProcEditor;
class ProcList : public QWidget, public Ui::ProcList
{
Q_OBJECT
public:
ProcList( QWidget *parent = NULL );
~ProcList();
public Q_SLOTS:
void onGUILoaded();
private Q_SLOTS:
void onOkButtonClicked();
void onEditButtonClicked();
private:
ProcEditor *procEditor;
};
}
#endif

@ -0,0 +1,96 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ProcList</class>
<widget class="QWidget" name="ProcList">
<property name="windowModality">
<enum>Qt::ApplicationModal</enum>
</property>
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>299</width>
<height>265</height>
</rect>
</property>
<property name="windowTitle">
<string>Procedure List</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0" rowspan="2" colspan="2">
<widget class="QListWidget" name="procList"/>
</item>
<item row="0" column="2">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QPushButton" name="addButton">
<property name="text">
<string>Add</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="removeButton">
<property name="text">
<string>Remove</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="editButton">
<property name="text">
<string>Edit</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="2">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>124</height>
</size>
</property>
</spacer>
</item>
<item row="2" column="0">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QPushButton" name="okButton">
<property name="text">
<string>OK</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cancelButton">
<property name="text">
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1" colspan="2">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>114</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

@ -125,6 +125,13 @@ namespace GUIEditor
} }
} }
void WidgetHierarchy::onGUILoaded()
{
if( masterGroup.empty() )
return;
buildHierarchy( masterGroup );
}
void WidgetHierarchy::onItemDblClicked( QTreeWidgetItem *item ) void WidgetHierarchy::onItemDblClicked( QTreeWidgetItem *item )
{ {
if( item->parent() == NULL ) if( item->parent() == NULL )

@ -35,17 +35,23 @@ namespace GUIEditor
WidgetHierarchy( QWidget *parent = NULL ); WidgetHierarchy( QWidget *parent = NULL );
~WidgetHierarchy(); ~WidgetHierarchy();
void setMasterGroup( const std::string &name ){ masterGroup = name; }
void clearHierarchy(); void clearHierarchy();
void buildHierarchy( std::string &masterGroup ); void buildHierarchy( std::string &masterGroup );
private: private:
void buildHierarchy( QTreeWidgetItem *parent, NLGUI::CInterfaceGroup *group ); void buildHierarchy( QTreeWidgetItem *parent, NLGUI::CInterfaceGroup *group );
public Q_SLOTS:
void onGUILoaded();
private Q_SLOTS: private Q_SLOTS:
void onItemDblClicked( QTreeWidgetItem *item ); void onItemDblClicked( QTreeWidgetItem *item );
private: private:
std::string currentSelection; std::string currentSelection;
std::string masterGroup;
}; };
} }

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