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@ -312,7 +312,7 @@ void CWaterEnvMap::renderTestMesh(IDriver &driver)
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// *******************************************************************************
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// *******************************************************************************
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void CWaterEnvMap::initFlattenVB()
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void CWaterEnvMap::initFlattenVB()
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{
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{
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_FlattenVB.setPreferredMemory(CVertexBuffer::AGPPreferred, true);
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_FlattenVB.setPreferredMemory(CVertexBuffer::StaticPreferred, true);
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_FlattenVB.setName("Flatten VB");
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_FlattenVB.setName("Flatten VB");
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_FlattenVB.clearValueEx();
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_FlattenVB.clearValueEx();
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_FlattenVB.addValueEx (CVertexBuffer::Position, CVertexBuffer::Float3);
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_FlattenVB.addValueEx (CVertexBuffer::Position, CVertexBuffer::Float3);
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@ -395,7 +395,7 @@ void CWaterEnvMap::invalidate()
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// *******************************************************************************
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// *******************************************************************************
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void CWaterEnvMap::initTestVB()
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void CWaterEnvMap::initTestVB()
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{
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{
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_TestVB.setPreferredMemory(CVertexBuffer::AGPPreferred, true);
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_TestVB.setPreferredMemory(CVertexBuffer::StaticPreferred, true);
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_TestVB.setName("TestVB");
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_TestVB.setName("TestVB");
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_TestVB.clearValueEx();
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_TestVB.clearValueEx();
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_TestVB.addValueEx (CVertexBuffer::Position, CVertexBuffer::Float3);
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_TestVB.addValueEx (CVertexBuffer::Position, CVertexBuffer::Float3);
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