Fixed: Detect and use Windows 8 SDK only under Visual C++ 2012

hg/feature/build_pipeline_v3
kervala 12 years ago
parent 9483b7f170
commit b4d9e2bfdd

@ -2,47 +2,86 @@
# Find the Windows includes # Find the Windows includes
# #
# WINSDK_INCLUDE_DIR - where to find Windows.h # WINSDK_INCLUDE_DIR - where to find Windows.h
# WINSDK_INCLUDE_DIRS - where to find all Windows headers
# WINSDK_LIBRARY_DIR - where to find libraries
# WINSDK_FOUND - True if Windows SDK found. # WINSDK_FOUND - True if Windows SDK found.
IF(WINSDK_INCLUDE_DIR) IF(WINSDK_INCLUDE_DIR)
# Already in cache, be silent # Already in cache, be silent
SET(WINSDK_FIND_QUIETLY TRUE) SET(WindowsSDK_FIND_QUIETLY TRUE)
ENDIF(WINSDK_INCLUDE_DIR) ENDIF(WINSDK_INCLUDE_DIR)
# TODO: add the possibility to use a specific Windows SDK
IF(MSVC11)
GET_FILENAME_COMPONENT(WINSDK8_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]" ABSOLUTE CACHE)
GET_FILENAME_COMPONENT(WINSDK8_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;ProductVersion]" NAME)
IF(WINSDK8_DIR)
IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${WINSDK8_VERSION} in ${WINSDK8_DIR}")
ENDIF(NOT WindowsSDK_FIND_QUIETLY)
IF(TARGET_ARM)
SET(WINSDK8_SUFFIX "arm")
ELSEIF(TARGET_X64)
SET(WINSDK8_SUFFIX "x64")
ELSEIF(TARGET_X86)
SET(WINSDK8_SUFFIX "x86")
ENDIF(TARGET_ARM)
ENDIF(WINSDK8_DIR)
ENDIF(MSVC11)
GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE) GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE)
GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME) GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME)
IF(WINSDK71_DIR) IF(WINSDK71_DIR)
IF(NOT WINSDK_FIND_QUIETLY) IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}") MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}")
ENDIF(NOT WINSDK_FIND_QUIETLY) ENDIF(NOT WindowsSDK_FIND_QUIETLY)
ENDIF(WINSDK71_DIR) ENDIF(WINSDK71_DIR)
GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE) GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE)
GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME) GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME)
IF(WINSDKCURRENT_DIR) IF(WINSDKCURRENT_DIR)
IF(NOT WINSDK_FIND_QUIETLY) IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}") MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}")
ENDIF(NOT WINSDK_FIND_QUIETLY) ENDIF(NOT WindowsSDK_FIND_QUIETLY)
ENDIF(WINSDKCURRENT_DIR) ENDIF(WINSDKCURRENT_DIR)
FIND_PATH(WINSDK_INCLUDE_DIR Windows.h FIND_PATH(WINSDK_INCLUDE_DIR Windows.h
PATHS HINTS
${WINSDK8_DIR}/Include/um
${WINSDK71_DIR}/Include ${WINSDK71_DIR}/Include
${WINSDKCURRENT_DIR}/Include ${WINSDKCURRENT_DIR}/Include
) )
FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h
HINTS
${WINSDK8_DIR}/Include/shared
${WINSDK71_DIR}/Include
${WINSDKCURRENT_DIR}/Include
)
FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
HINTS
${WINSDK8_DIR}/Lib/win8/um/${WINSDK8_SUFFIX}
${WINSDK71_DIR}/Lib
${WINSDKCURRENT_DIR}/Lib
)
FIND_PROGRAM(WINSDK_SIGNTOOL signtool FIND_PROGRAM(WINSDK_SIGNTOOL signtool
PATHS HINTS
${WINSDK8_DIR}/Bin/x86
${WINSDK71_DIR}/Bin ${WINSDK71_DIR}/Bin
${WINSDKCURRENT_DIR}/Bin ${WINSDKCURRENT_DIR}/Bin
) )
IF(WINSDK_INCLUDE_DIR) IF(WINSDK_INCLUDE_DIR)
SET(WINSDK_FOUND TRUE) SET(WINSDK_FOUND TRUE)
SET(WINSDK_INCLUDE_DIRS ${WINSDK_INCLUDE_DIR} ${WINSDK_SHARED_INCLUDE_DIR})
ELSE(WINSDK_INCLUDE_DIR) ELSE(WINSDK_INCLUDE_DIR)
IF(NOT WINSDK_FIND_QUIETLY) IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find Windows SDK!") MESSAGE(STATUS "Warning: Unable to find Windows SDK!")
ENDIF(NOT WINSDK_FIND_QUIETLY) ENDIF(NOT WindowsSDK_FIND_QUIETLY)
ENDIF(WINSDK_INCLUDE_DIR) ENDIF(WINSDK_INCLUDE_DIR)

@ -1010,7 +1010,7 @@ MACRO(SETUP_EXTERNAL)
FIND_PACKAGE(WindowsSDK REQUIRED) FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths # use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR}) INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIRS})
ENDIF(MSVC) ENDIF(MSVC)
ENDIF(WITH_STLPORT) ENDIF(WITH_STLPORT)
ENDMACRO(SETUP_EXTERNAL) ENDMACRO(SETUP_EXTERNAL)

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