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@ -1418,6 +1418,10 @@ void CDBCtrlSheet::setupItem ()
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case ITEMFAMILY::RANGE_WEAPON:
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case ITEMFAMILY::RANGE_WEAPON:
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case ITEMFAMILY::SHIELD:
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case ITEMFAMILY::SHIELD:
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case ITEMFAMILY::JEWELRY:
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case ITEMFAMILY::JEWELRY:
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case ITEMFAMILY::CRAFTING_TOOL:
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case ITEMFAMILY::HARVEST_TOOL:
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case ITEMFAMILY::TAMING_TOOL:
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case ITEMFAMILY::TRAINING_TOOL:
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// hide 'x0' and 'x1' stack count for equipable items
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// hide 'x0' and 'x1' stack count for equipable items
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if (_DispQuantity < 2)
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if (_DispQuantity < 2)
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_DispQuantity = -1;
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_DispQuantity = -1;
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