@ -1,7 +1,7 @@
<?xml version="1.0"?>
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1269 "/>
<ALIAS LAST_GENERATED="1271 "/>
<CHILD TYPE="CPrimZone">
<CHILD TYPE="CPrimZone">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
@ -117,19 +117,68 @@
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>WELCOME_RYZOM_CORE </STRING>
<STRING>GUILD_MISSION </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<NAME>script</NAME>
<STRING># script generated from 'urban_newbieland.primitive'</STRING>
<STRING># script generated from 'guild_missions.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>guild</STRING>
<STRING>mission_category : Killing</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING>req_guild</STRING>
<STRING>req_grade : Leader</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : GUILD_MISSION_TITLE</STRING>
<STRING>mission_desc : GUILD_MISSION_DESC</STRING>
<STRING># step</STRING>
<STRING>spawn_mission : SOLO_GUILD_MISSION : chiang_the_strong : guild</STRING>
<STRING>set_obj : MIS_DO_MISSION</STRING>
<STRING>mission : SOLO_GUILD_MISSION 2</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 100: guild</STRING>
<STRING>recv_money : 50</STRING>
<STRING></STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'guild_missions.primitive'</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>solo</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>not_proposed</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>mission_icon : tets</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : giver</STRING>
@ -139,15 +188,15 @@
<STRING>#pre-requisites</STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>#script</STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE _TITLE</STRING>
<STRING>mission_title : SOLO_GUILD_MISSION _TITLE</STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE _DESC</STRING>
<STRING>mission_desc : SOLO_GUILD_MISSION _DESC</STRING>
<STRING># step_4 </STRING>
<STRING># step</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>recv_money : 1000 0</STRING>
<STRING>recv_money : 2 0</STRING>
<STRING></STRING>
<STRING></STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="125 6"/>
<ALIAS VALUE="1269 "/>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>alias</STRING>
<STRING>alias</STRING>
@ -165,7 +214,7 @@
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>HUNTING_GROUNDS </STRING>
<STRING>WELCOME_RYZOM_CORE </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<NAME>script</NAME>
@ -173,11 +222,11 @@
<STRING></STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>replayable</STRING>
<STRING>guild </STRING>
<STRING>solo </STRING>
<STRING>mission_category : Killing</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>mission_icon : tes t</STRING>
<STRING>mission_icon : tets </STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : giver</STRING>
@ -185,23 +234,20 @@
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING>decl : bot : chiang_the_strong</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING>#pre-requisites</STRING>
<STRING>req_guild</STRING>
<STRING>req_grade : Leader</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>#script</STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE_DESC </STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE_TITLE </STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE_TITLE </STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE_DESC_BLAH </STRING>
<STRING># step_4</STRING>
<STRING># step_4</STRING>
<STRING>spawn_mission : WELCOME_RYZOM_CORE : chiang_the_strong : guild</STRING>
<STRING>camera_animation : MY_CAMERA_ANIMATION</STRING>
<STRING>set_obj : MIS_DO_MISSION</STRING>
<STRING>sound_trigger : my_sound_name : here</STRING>
<STRING>mission : WELCOME_RYZOM_CORE 2</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 10000</STRING>
<STRING>recv_money : 100000</STRING>
<STRING>sound_trigger : sfsd : sdfsdf</STRING>
<STRING>recv_money : 20: guild</STRING>
<STRING></STRING>
<STRING></STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1262 "/>
<ALIAS VALUE="125 6"/>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>alias</STRING>
<STRING>alias</STRING>
@ -219,16 +265,19 @@
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>GUILD_MISSION </STRING>
<STRING>HUNTING_GROUNDS </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<NAME>script</NAME>
<STRING># script generated from 'guild_missions .primitive'</STRING>
<STRING># script generated from 'urban_newbieland .primitive'</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>replayable</STRING>
<STRING>guild</STRING>
<STRING>guild</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>global_replay_timer : 10</STRING>
<STRING>mission_icon : test</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : giver</STRING>
@ -240,19 +289,16 @@
<STRING>req_grade : Leader</STRING>
<STRING>req_grade : Leader</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>#script</STRING>
<STRING>mission_title : GUILD_MISSION_TITLE</STRING>
<STRING>mission_title : WELCOME_RYZOM_CORE_DESC</STRING>
<STRING>mission_desc : GUILD_MISSION_DESC</STRING>
<STRING>mission_desc : WELCOME_RYZOM_CORE_TITLE</STRING>
<STRING># step</STRING>
<STRING># step_4</STRING>
<STRING>spawn_mission : SOLO_GUILD_MISSION : chiang_the_strong : guild</STRING>
<STRING>set_obj : MIS_DO_MISSION</STRING>
<STRING>mission : SOLO_GUILD_MISSION 2</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 100: guild </STRING>
<STRING>recv_money : 100000</STRING>
<STRING>recv_money : 50 </STRING>
<STRING>recv_money : 20: guild</STRING>
<STRING></STRING>
<STRING></STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268 "/>
<ALIAS VALUE="1262 "/>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>alias</STRING>
<STRING>alias</STRING>
@ -270,17 +316,19 @@
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSIO N</STRING>
<STRING>NEW </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<NAME>script</NAME>
<STRING># script generated from 'guild_missions .primitive'</STRING>
<STRING># script generated from 'urban_newbieland .primitive'</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>solo</STRING>
<STRING>mission_category : Killing</STRING>
<STRING>mission_category : Kiling</STRING>
<STRING>not_proposed</STRING>
<STRING>player_replay_timer : 10</STRING>
<STRING>global_replay_timer : 1</STRING>
<STRING>need_validation</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : giver</STRING>
@ -290,15 +338,17 @@
<STRING>#pre-requisites</STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>#script</STRING>
<STRING>mission_title : SOLO_GUILD_MISSION_TITLE</STRING>
<STRING>mission_title : dddd</STRING>
<STRING>mission_desc : SOLO_GUILD_MISSION_DESC</STRING>
<STRING>mission_desc : gg</STRING>
<STRING># step</STRING>
<STRING># step_4</STRING>
<STRING>kill_fauna : chdfa1 1</STRING>
<STRING>sound_trigger : sound : here</STRING>
<STRING>recv_money : 20</STRING>
<STRING>camera_animation : MY_CAMERA_ANIMATION</STRING>
<STRING>kill_fauna : chdfa1 2</STRING>
<STRING>recv_money : 10000</STRING>
<STRING></STRING>
<STRING></STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1269 "/>
<ALIAS VALUE="1271 "/>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>alias</STRING>
<STRING>alias</STRING>
@ -786,7 +836,7 @@
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<NAME>mission_description</NAME>
<STRING>WELCOME_RYZOM_CORE_DESC</STRING>
<STRING>WELCOME_RYZOM_CORE_DESC_BLAH </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<NAME>mission_giver</NAME>
@ -907,6 +957,38 @@
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>pre_actions</STRING>
<STRING>pre_actions</STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>animation_name</NAME>
<STRING>MY_CAMERA_ANIMATION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>camera animation</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>sound_trigger</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>sound_trigger_autre</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_name</NAME>
<STRING>my_sound_name</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_position</NAME>
<STRING>here</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
@ -947,6 +1029,24 @@
<STRING>recv_money</STRING>
<STRING>recv_money</STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>sound_trigger</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>sound_trigger_2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_name</NAME>
<STRING>sfsd</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_position</NAME>
<STRING>sdfsdf</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
@ -1114,48 +1214,225 @@
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>pre_actions</STRING>
<STRING>pre_actions</STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>spawn_ mission</STRING>
<STRING>mission_objectives </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>giver_ name</NAME>
<NAME>name</NAME>
<STRING>chiang_the_strong </STRING>
<STRING>objectives </STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<NAME>class</NAME>
<STRING>true</STRING>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>mission_name</NAME>
<NAME>name</NAME>
<STRING>WELCOME_RYZOM_CORE</STRING>
<STRING>kill chdfa1 2 </STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>mission_objective s</STRING>
<STRING>action s</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>name</NAME>
<NAME>name</NAME>
<STRING>objective s</STRING>
<STRING>post_action s</STRING>
</PROPERTY>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>100000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>do_mission</STRING>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>20</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>global_replay_timer</NAME>
<STRING>1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Kiling</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>mission_names</NAME>
<NAME>mission_description</NAME>
<STRING>WELCOME_RYZOM_CORE 2</STRING>
<STRING>gg</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string_array">
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<NAME>mission_title</NAME>
<STRING>MIS_DO_MISSION</STRING>
<STRING>dddd</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>NEW</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>player_replay_timer</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givervar = chiang_the_strong (fct_ranger_leader)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1270"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>sound_trigger</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>sound_trigger</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_name</NAME>
<STRING>sound</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sound_position</NAME>
<STRING>here</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>animation_name</NAME>
<STRING>MY_CAMERA_ANIMATION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>MY_CAMERA_ANIMATION</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
@ -1165,10 +1442,6 @@
<NAME>fauna/quantity</NAME>
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
<STRING>chdfa1 2</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
@ -1183,28 +1456,196 @@
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<NAME>amount</NAME>
<STRING>100000 </STRING>
<STRING>10000</STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>recv_money</STRING>
<STRING>recv_money</STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<NAME>class </NAME>
<STRING>20</STRING>
<STRING>camera_animations_editor </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>camera_animations_editor_3</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<NAME>class</NAME>
<STRING>recv_money</STRING>
<STRING>camera_animation_tree </STRING>
</PROPERTY>
</PROPERTY>
<PROPERTY TYPE="string">
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<NAME>name</NAME>
<STRING>true</STRING>
<STRING>MY_CAMERA_ANIMATION</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_go_to</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>3</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>end_position</NAME>
<STRING>here or there</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>look_at_position</NAME>
<STRING>i look there</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>go to npc in 3 sec</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>text</NAME>
<STRING>First step</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_static</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>look_at_position</NAME>
<STRING>hhmmm there</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>stay here for 2 sec with shake effect</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>text</NAME>
<STRING>2nd step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_modifier_shake</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>shake</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>strength</NAME>
<STRING>10000</STRING>
</PROPERTY>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_static</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>look_at_position</NAME>
<STRING>eheh here now</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>move look at position for 2 sec</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>text</NAME>
<STRING>3rd step</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_follow_entity</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>distance_to_entity</NAME>
<STRING>50</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>entity_to_follow</NAME>
<STRING>a man</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>look_at_position</NAME>
<STRING>i look at him</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>follow entity for 10 sec</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>text</NAME>
<STRING>4th step</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_turn_around</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>distance_to_point</NAME>
<STRING>10</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>look_at_position</NAME>
<STRING>i don't know</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>turn around</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>point_to_turn_around</NAME>
<STRING>this point</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>speed</NAME>
<STRING>23</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>text</NAME>
<STRING>5th step</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>camera_animation_return</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>duration</NAME>
<STRING>2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>go back in 2sec</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>