/// Use the CMaterial texture stages as the textures for a Pixel Program
/// Use the CMaterial texture stages as the textures for a Pixel Program
TextureStages=0x00000001,// <- don't remove this one, it's already used, if you want to split them up into the different stages, then it's ok to change it
TextureStages=0x00000001,// <- don't remove this one, it's already used, if you want to split them up into the different stages, then it's ok to change it