Fixed: Ingame map search and search result tooltips for UTF8 strings

ryzom/ui/improvements
Nimetu 4 years ago
parent 6ccd8853db
commit ae91cc4179

@ -2472,7 +2472,8 @@ void CGroupMap::updateMatchedLandmarks()
std::vector<std::pair<string,string> > params; std::vector<std::pair<string,string> > params;
params.clear(); params.clear();
params.push_back(std::pair<string,string>("id", toString("lm%d", k))); params.push_back(std::pair<string,string>("id", toString("lm%d", k)));
params.push_back(std::pair<string,string>("tooltip", _MatchedLandmarks[k].Title.toUtf8())); // ctrl base expects utf8 string to start with "u:"
params.push_back(std::pair<string,string>("tooltip", "u:" + _MatchedLandmarks[k].Title.toUtf8()));
params.push_back(std::pair<string,string>("index", toString(k))); params.push_back(std::pair<string,string>("index", toString(k)));
CInterfaceGroup *g = CWidgetManager::getInstance()->getParser()->createGroupInstance("lm_search_result", pL->getId(), params); CInterfaceGroup *g = CWidgetManager::getInstance()->getParser()->createGroupInstance("lm_search_result", pL->getId(), params);
@ -2680,7 +2681,7 @@ void CGroupMap::setLandmarkFilter(const std::string &s)
if (!s.empty()) { if (!s.empty()) {
ucstring ucs; ucstring ucs;
ucs.fromUtf8(s); ucs.fromUtf8(s);
splitUCString(toLower(s), ucstring(" "), _LandmarkFilter); splitUCString(toLower(ucs), ucstring(" "), _LandmarkFilter);
} }
// recreate landmarks // recreate landmarks

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